Player Matchup

Khepri
Khepri
AverageJoe9898
Khepri
Level 146
God Stats
1W - 1L
1,612 SR
Queue Stats
99W - 107L
1,567 Elo+
Party 1
Kuzenbo
Kuzenbo
DeltaRho2K
Kuzenbo
Level 154
God Stats
2W - 5L
1,400 SR
Queue Stats
340W - 352L
1,550 Elo+
Solo
Kukulkan
Kukulkan
GankJoeBiden
Kukulkan
Level 152
God Stats
0W - 2L
1,118 SR
Queue Stats
96W - 90L
1,596 Elo+
Solo
Thoth
Thoth
Lyjin
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,836 Elo+
Solo
Tyr
Tyr
SlimNinjaa
Tyr
Level 160
God Stats
6W - 7L
1,671 SR
Queue Stats
524W - 543L
1,584 Elo+
Party 1
Team Averages
Level 136
1,460 SR
1,627 Elo+

VS

Team Averages
Level 145
1,454 SR
1,536 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AhPuchInflation
Baba Yaga
Level 129
God Stats
1W - 1L
1,246 SR
Queue Stats
316W - 289L
1,533 Elo+
Solo
Cabrakan
Cabrakan
AlmightySosa03
Cabrakan
Level 124
God Stats
1W - 2L
1,577 SR
Queue Stats
275W - 237L
1,568 Elo+
Solo
Vamana
Vamana
BigBabyGeezuz
Vamana
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
111W - 111L
1,530 Elo+
Solo
Ravana
Ravana
LumenandUmbra
Ravana
Level 157
God Stats
3W - 2L
1,446 SR
Queue Stats
242W - 275L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
7,854
714
5,041
13,665
15,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
DeltaRho2K
Kuzenbo
13
1 / 4 / 6
7,767
706
8,182
11,862
16,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
GankJoeBiden
Kukulkan
14
3 / 2 / 6
8,164
742
13,715
6,594
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
Lyjin
Thoth
12
2 / 7 / 3
7,314
665
4,562
9,949
4,383
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 4
7,629
694
10,258
16,108
15,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
7 / 3 / 10
9,748
886
17,836
9,931
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
AhPuchInflation
Baba Yaga
16
3 / 1 / 13
9,295
845
13,044
7,730
3,764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
13
2 / 2 / 10
8,805
800
6,013
14,181
19,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 13
9,457
860
7,396
17,500
15,362
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
5 / 1 / 12
9,452
859
8,725
8,437
9,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
9
Kills
20
20
Deaths
9
26
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
3
10
4
W
Baba Yaga
AhPuchInflation
Baba Yaga
3
1
13
9.5
W
Cabrakan
2
2
10
3.5
L
0
3
7
1.17
W
3
2
13
4.75
L
Kuzenbo
DeltaRho2K
Kuzenbo
1
4
6
1
L
Kukulkan
GankJoeBiden
Kukulkan
3
2
6
3
W
5
1
12
11
L
Thoth
Lyjin
Thoth
2
7
3
0.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,758
Damage
53,014
58,178
Taken
57,779
55,306
Mitigated
52,595
21,074
Healing
31,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,836
2,844
2,374
2,742
9,931
5,047
1,852
6,366
3,462
33,732
0
W
Baba Yaga
AhPuchInflation
Baba Yaga
13,044
2,239
2,128
2,550
7,730
3,764
912
3,086
4,578
32,531
0
W
Cabrakan
6,013
911
1,943
4,964
14,181
19,321
445
7,754
6,100
10,346
0
L
5,041
0
910
3,845
13,665
15,575
0
8,931
4,515
11,792
0
W
7,396
2,359
3,091
8,933
17,500
15,362
724
8,824
8,315
0
16,533
L
Kuzenbo
DeltaRho2K
Kuzenbo
8,182
3,036
1,148
2,171
11,862
16,195
0
5,313
6,390
12,659
0
L
Kukulkan
GankJoeBiden
Kukulkan
13,715
477
4,001
2,146
6,594
3,265
0
4,778
1,816
35,303
0
W
8,725
2,094
192
2,972
8,437
9,101
1,342
4,456
3,824
0
18,584
L
Thoth
Lyjin
Thoth
4,562
386
340
941
9,949
4,383
0
6,572
3,307
9,920
0
L
10,258
792
309
5,263
16,108
15,888
0
11,299
4,376
0
15,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
46,757
107
Minions Killed
138
0
Camps Cleared
0
1,048,276
Distance Traveled
1,093,369
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,748
886
39
4
0
198,600
0
W
Baba Yaga
9,295
845
48
4
0
230,857
1
W
Cabrakan
8,805
800
8
1
0
212,119
0
L
Khepri
7,854
714
16
1
0
215,852
0
W
Vamana
9,457
860
18
2
0
231,855
1
L
Kuzenbo
7,767
706
6
1
0
214,974
1
L
Kukulkan
8,164
742
58
5
0
212,754
0
W
Ravana
9,452
859
25
2
0
219,938
0
L
Thoth
7,314
665
21
2
0
175,695
0
L
Tyr
7,629
694
6
1
0
229,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role