Player Matchup

Fenrir
Fenrir
Frost172
Fenrir
Level 120
God Stats
1W - 14L
1,144 SR
Queue Stats
420W - 433L
1,494 Elo+
Party 1
Anubis
Anubis
LOB Aizen
Anubis
Level 118
God Stats
5W - 5L
1,576 SR
Queue Stats
273W - 293L
1,471 Elo+
Party 1
Cerberus
Cerberus
LOB Zetsu
Cerberus
Level 17
God Stats
6W - 13L
1,326 SR
Queue Stats
8W - 21L
1,272 Elo+
Party 1
Anhur
Anhur
LOBKisame
Anhur
Level 69
God Stats
2W - 2L
1,609 SR
Queue Stats
68W - 90L
1,316 Elo+
Party 1
Janus
Janus
xXHorsyrblXx
Janus
Level 117
God Stats
2W - 3L
1,763 SR
Queue Stats
56W - 58L
1,390 Elo+
Solo
Team Averages
Level 88
1,484 SR
1,389 Elo+

VS

Team Averages
Level 96
1,568 SR
1,455 Elo+
Ymir
Ymir
ArkAngel33
Ymir
Level 107
God Stats
18W - 3L
1,904 SR
Queue Stats
149W - 137L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
GMANREEDD
Gilgamesh
Level 102
God Stats
4W - 3L
1,479 SR
Queue Stats
165W - 154L
1,480 Elo+
Party 2
Cliodhna
Cliodhna
icedoutglock-
Cliodhna
Level 45
God Stats
2W - 5L
1,276 SR
Queue Stats
105W - 130L
1,414 Elo+
Solo
Freya
Freya
raiderlalo
Freya
Level 108
God Stats
2W - 0L
1,916 SR
Queue Stats
138W - 119L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
あlぜいd
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,267 SR
Queue Stats
92W - 101L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Frost172
Fenrir
12
1 / 6 / 1
7,186
513
3,012
11,152
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
LOB Aizen
Anubis
12
1 / 5 / 0
7,249
518
6,980
9,490
4,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
LOB Zetsu
Cerberus
9
0 / 4 / 2
5,588
399
3,222
10,407
4,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
LOBKisame
Anhur
10
0 / 3 / 0
5,773
412
2,330
6,449
1,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 1
7,349
525
4,230
6,985
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
7,577
541
2,816
10,420
9,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
GMANREEDD
Gilgamesh
11
2 / 1 / 4
6,820
487
4,990
7,807
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
icedoutglock-
Cliodhna
13
7 / 1 / 4
7,986
570
6,661
7,974
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
14
4 / 0 / 5
8,023
573
5,402
8,253
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
あlぜいd
Ah Muzen Cab
13
4 / 0 / 5
7,980
570
9,500
5,384
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
21
21
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Fenrir
Frost172
Fenrir
1
6
1
0.25
W
Gilgamesh
GMANREEDD
Gilgamesh
2
1
4
4
L
Anubis
LOB Aizen
Anubis
1
5
0
0.2
L
Cerberus
LOB Zetsu
Cerberus
0
4
2
0.25
L
Anhur
LOBKisame
Anhur
0
3
0
0
W
Cliodhna
icedoutglock-
Cliodhna
7
1
4
9
W
Freya
4
0
5
6.5
L
1
3
1
0.5
W
Ah Muzen Cab
あlぜいd
Ah Muzen Cab
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,774
Damage
29,369
44,483
Taken
39,838
16,047
Mitigated
21,227
11,433
Healing
14,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,816
735
0
2,143
10,420
9,317
0
3,528
6,579
21,205
0
L
Fenrir
Frost172
Fenrir
3,012
647
0
3,302
11,152
3,149
0
2,081
9,071
0
38,424
W
Gilgamesh
GMANREEDD
Gilgamesh
4,990
1,950
0
2,700
7,807
5,067
300
3,146
4,661
0
22,958
L
Anubis
LOB Aizen
Anubis
6,980
160
0
3,369
9,490
4,811
1,327
1,221
8,269
42,593
0
L
Cerberus
LOB Zetsu
Cerberus
3,222
149
0
1,391
10,407
4,400
0
926
9,481
23,020
0
L
Anhur
LOBKisame
Anhur
2,330
1,124
0
1,761
6,449
1,590
0
1,422
5,027
0
26,623
W
Cliodhna
icedoutglock-
Cliodhna
6,661
1,427
0
3,061
7,974
2,390
0
2,401
5,569
0
46,307
W
Freya
5,402
1,609
0
5,446
8,253
2,721
1,428
2,150
5,965
46,578
0
L
4,230
294
0
1,610
6,985
2,097
0
2,568
4,417
47,108
0
W
Ah Muzen Cab
あlぜいd
Ah Muzen Cab
9,500
2,502
0
1,542
5,384
1,732
0
2,604
2,632
0
57,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,145
Gold Earned
38,386
376
Minions Killed
365
0
Camps Cleared
0
1,207,494
Distance Traveled
1,236,683
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,577
541
32
2
0
222,671
2
L
Fenrir
7,186
513
68
5
0
287,819
5
W
Gilgamesh
6,820
487
38
3
0
204,847
0
L
Anubis
7,249
518
88
6
0
195,909
0
L
Cerberus
5,588
399
54
4
0
234,824
0
L
Anhur
5,773
412
66
5
0
239,089
0
W
Cliodhna
7,986
570
90
6
0
282,018
2
W
Freya
8,023
573
92
7
0
264,302
5
L
Janus
7,349
525
100
7
0
249,853
2
W
Ah Muzen Cab
7,980
570
113
8
0
262,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role