Player Matchup

Amaterasu
Amaterasu
HUMlClDAL
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Ares
Ares
WOA Ufff
Ares
Level 86
God Stats
20W - 14L
1,552 SR
Queue Stats
360W - 448L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
uSeenMyJuul
Heimdallr
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
312W - 313L
1,536 Elo+
Party 2
Team Averages
Level 66
1,517 SR
1,497 Elo+

VS

Team Averages
Level 31
1,593 SR
1,439 Elo+
Chang'e
Chang'e
Almighty IV2921
Chang'e
Level 69
God Stats
7W - 2L
1,476 SR
Queue Stats
282W - 390L
1,395 Elo+
Party 1
Hachiman
Hachiman
KGB Samurai
Hachiman
Level 17
God Stats
1W - 2L
1,711 SR
Queue Stats
8W - 10L
1,489 Elo+
Party 1
Chaac
Chaac
Loki Bands
Chaac
Level 7
God Stats
15W - 9L
1,591 SR
Queue Stats
55W - 47L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HUMlClDAL
Amaterasu
17
7 / 0 / 13
13,133
730
12,225
21,506
27,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
15
1 / 8 / 18
12,391
688
12,234
23,544
26,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
uSeenMyJuul
Heimdallr
18
15 / 4 / 8
14,002
778
29,582
13,909
8,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 7
11,249
625
12,139
18,192
12,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
KGB Samurai
Hachiman
12
1 / 9 / 8
10,265
570
11,508
18,860
5,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
15
8 / 6 / 4
12,073
671
20,555
28,014
25,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
23
Kills
12
12
Deaths
23
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
Amaterasu
HUMlClDAL
Amaterasu
7
0
13
13.5
L
Hachiman
KGB Samurai
Hachiman
1
9
8
0.56
L
Chaac
8
6
4
1.67
W
Ares
1
8
18
1.25
W
Heimdallr
uSeenMyJuul
Heimdallr
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,041
Damage
44,202
58,959
Taken
65,066
62,042
Mitigated
44,212
14,864
Healing
17,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,139
905
2,228
3,916
18,192
12,364
121
4,538
13,654
35,813
0
W
Amaterasu
HUMlClDAL
Amaterasu
12,225
5,741
570
7,039
21,506
27,372
594
6,566
14,412
0
39,762
L
Hachiman
KGB Samurai
Hachiman
11,508
9,210
336
2,727
18,860
5,916
528
3,276
15,584
0
21,026
L
Chaac
20,555
1,345
0
8,491
28,014
25,932
189
4,941
23,073
5,718
45,068
W
Ares
12,234
443
891
4,895
23,544
26,443
0
5,275
17,367
22,883
0
W
Heimdallr
uSeenMyJuul
Heimdallr
29,582
15,917
0
1,469
13,909
8,227
2,655
3,178
10,265
0
78,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
33,587
157
Minions Killed
151
6
Camps Cleared
6
1,071,329
Distance Traveled
944,003
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,249
625
58
3
2
301,756
1
W
Amaterasu
13,133
730
48
3
3
400,253
2
L
Hachiman
10,265
570
28
2
0
279,270
1
L
Chaac
12,073
671
65
4
4
362,977
3
W
Ares
12,391
688
19
1
1
337,780
2
W
Heimdallr
14,002
778
90
5
2
333,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role