Player Matchup

Achilles
Achilles
Blurryface76
Achilles
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nox
Nox
GlorfCarSalesman
Nox
Level 129
God Stats
2W - 0L
1,773 SR
Queue Stats
9W - 7L
1,615 Elo+
Party 1
Chernobog
Chernobog
HittingJH
Chernobog
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,219 Elo+
Party 1
Fenrir
Fenrir
MrMLGDoge
Fenrir
Level 77
God Stats
1W - 0L
1,640 SR
Queue Stats
4W - 4L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
MrMLGNut
Cthulhu
Level 29
God Stats
1W - 0L
1,648 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 69
1,612 SR
1,474 Elo+

VS

Team Averages
Level 123
1,343 SR
1,423 Elo+
Medusa
Medusa
AmadoCarrillo
Medusa
Level 104
God Stats
5W - 2L
1,476 SR
Queue Stats
124W - 112L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
GetWrekdScroob
Kuzenbo
Level 123
God Stats
0W - 2L
1,210 SR
Queue Stats
140W - 180L
1,357 Elo+
Party 2
Atlas
Atlas
RabumeSenpai
Atlas
Level 152
God Stats
0W - 2L
1,329 SR
Queue Stats
389W - 420L
1,468 Elo+
Party 2
Vamana
Vamana
bzt4L Ace
Vamana
Level 126
God Stats
2W - 7L
1,398 SR
Queue Stats
291W - 301L
1,461 Elo+
Party 2
Anhur
Anhur
scruffytheninja
Anhur
Level 109
God Stats
0W - 2L
1,303 SR
Queue Stats
138W - 145L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blurryface76
Achilles
20
4 / 2 / 23
12,906
645
14,807
23,539
30,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
18 / 4 / 15
15,609
780
39,453
20,927
9,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
HittingJH
Chernobog
20
5 / 6 / 17
13,369
668
17,280
15,999
7,514
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
MrMLGDoge
Fenrir
20
8 / 1 / 22
13,713
686
20,435
35,634
21,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
MrMLGNut
Cthulhu
20
3 / 5 / 26
13,191
660
23,206
30,903
38,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 10
13,705
685
38,126
27,091
12,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 4 / 8
9,842
492
9,235
21,641
31,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 7 / 8
12,548
627
22,429
26,974
30,516
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
bzt4L Ace
Vamana
19
6 / 9 / 3
11,871
594
16,225
29,127
31,822
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 11 / 4
12,474
624
19,168
20,238
9,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
51
38
Kills
18
18
Deaths
38
103
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
7
10
1.29
W
Achilles
Blurryface76
Achilles
4
2
23
7.75
L
0
4
8
1
W
18
4
15
6.38
W
Chernobog
HittingJH
Chernobog
5
6
17
2.25
W
Fenrir
MrMLGDoge
Fenrir
8
1
22
19
W
Cthulhu
MrMLGNut
Cthulhu
3
5
26
3.2
L
4
7
8
1.14
L
Vamana
bzt4L Ace
Vamana
6
9
3
0.83
L
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,181
Damage
105,183
127,002
Taken
125,071
108,086
Mitigated
115,256
56,662
Healing
37,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,126
13,900
3,671
10,263
27,091
12,419
272
15,040
11,246
0
64,331
W
Achilles
Blurryface76
Achilles
14,807
2,735
3,556
6,635
23,539
30,426
1,326
8,685
14,854
0
38,127
L
9,235
3,683
1,853
3,097
21,641
31,494
0
8,467
12,412
15,032
0
W
39,453
4,120
4,676
7,640
20,927
9,791
1,595
5,421
15,506
62,717
0
W
Chernobog
HittingJH
Chernobog
17,280
9,317
1,039
868
15,999
7,514
318
4,892
11,107
0
36,698
W
Fenrir
MrMLGDoge
Fenrir
20,435
3,958
6,299
19,407
35,634
21,732
1,659
7,718
27,916
0
34,708
W
Cthulhu
MrMLGNut
Cthulhu
23,206
905
631
5,911
30,903
38,623
338
4,948
25,955
37,217
0
L
22,429
6,715
1,284
4,586
26,974
30,516
0
11,273
14,291
40,475
0
L
Vamana
bzt4L Ace
Vamana
16,225
6,897
1,444
8,053
29,127
31,822
67
15,798
12,311
0
29,509
L
19,168
6,738
901
2,098
20,238
9,005
0
9,472
10,124
0
41,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,788
Gold Earned
60,440
214
Minions Killed
173
0
Camps Cleared
0
1,896,386
Distance Traveled
1,591,811
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,705
685
67
3
0
324,771
0
W
Achilles
12,906
645
43
2
0
395,251
0
L
Kuzenbo
9,842
492
8
0
0
355,669
0
W
Nox
15,609
780
68
3
0
352,237
2
W
Chernobog
13,369
668
37
2
0
347,508
6
W
Fenrir
13,713
686
26
1
0
430,389
7
W
Cthulhu
13,191
660
40
2
0
371,001
0
L
Atlas
12,548
627
29
1
0
316,216
0
L
Vamana
11,871
594
24
1
0
335,412
0
L
Anhur
12,474
624
45
2
0
259,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role