Player Matchup

Atlas
Atlas
 
Atlas
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Vintterz
Bakasura
Level 46
God Stats
0W - 1L
1,401 SR
Queue Stats
5W - 7L
1,403 Elo+
Solo
Apollo
Apollo
xMr BoLt NasTyx
Apollo
Level 106
God Stats
3W - 6L
1,458 SR
Queue Stats
471W - 487L
1,428 Elo+
Solo
Team Averages
Level 98
1,472 SR
1,466 Elo+

VS

Team Averages
Level 81
1,531 SR
1,429 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Fiendskull
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,418 Elo+
Party 1
Cerberus
Cerberus
TheBeanboozler
Cerberus
Level 60
God Stats
3W - 0L
1,560 SR
Queue Stats
71W - 85L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
VI71Gamer
Jormungandr
Level 98
God Stats
2W - 1L
1,477 SR
Queue Stats
35W - 49L
1,407 Elo+
Solo
Scylla
Scylla
Zeltarius
Scylla
Level 67
God Stats
1W - 0L
1,620 SR
Queue Stats
37W - 44L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 5 / 8
10,069
775
10,307
15,579
17,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
 
Janus
17
2 / 4 / 4
9,756
750
13,924
9,903
3,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 5 / 10
9,311
716
12,641
9,471
3,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Vintterz
Bakasura
12
3 / 7 / 4
8,022
617
7,246
11,725
3,907
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 5 / 6
8,676
667
11,057
12,016
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 5 / 9
10,506
808
13,613
11,273
5,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Fiendskull
Fafnir
17
2 / 1 / 15
9,718
748
6,558
11,552
12,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
18
6 / 2 / 17
11,353
873
14,538
20,490
19,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
VI71Gamer
Jormungandr
16
4 / 5 / 19
10,540
811
9,158
15,029
21,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Zeltarius
Scylla
18
6 / 1 / 10
10,359
797
11,327
9,278
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
12
Kills
26
26
Deaths
14
32
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
5
8
1.2
L
Janus
 
Janus
2
4
4
1
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
10
1.2
W
Loki
 
Loki
8
5
9
2.5
W
Fafnir
Fiendskull
Fafnir
2
1
15
9.5
W
Cerberus
6
2
17
7.25
W
Jormungandr
VI71Gamer
Jormungandr
4
5
19
2.7
L
Bakasura
Vintterz
Bakasura
3
7
4
0.71
W
Scylla
Zeltarius
Scylla
6
1
10
11
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,175
Damage
55,194
58,694
Taken
67,622
31,467
Mitigated
62,261
11,988
Healing
21,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,307
3,073
247
2,386
15,579
17,530
0
10,767
4,812
21,083
0
L
Janus
 
Janus
13,924
1,255
192
1,881
9,903
3,070
37
6,967
2,936
37,724
0
L
Ah Muzen Cab
 
Ah Muzen Cab
12,641
6,072
0
906
9,471
3,188
0
7,518
1,953
0
22,518
W
Loki
 
Loki
13,613
2,297
2,202
1,564
11,273
5,244
1,568
3,719
7,554
0
31,579
W
Fafnir
Fiendskull
Fafnir
6,558
1,663
0
947
11,552
12,682
798
5,211
6,286
11,925
0
W
Cerberus
14,538
1,646
4,009
7,294
20,490
19,188
592
7,601
12,507
29,177
0
W
Jormungandr
VI71Gamer
Jormungandr
9,158
1,485
1,107
1,654
15,029
21,163
628
3,041
11,590
18,326
0
L
Bakasura
Vintterz
Bakasura
7,246
5,053
733
1,520
11,725
3,907
0
8,812
2,913
0
7,968
W
Scylla
Zeltarius
Scylla
11,327
1,364
1,012
2,153
9,278
3,984
1,464
4,659
4,619
28,680
0
L
11,057
5,005
665
3,458
12,016
3,772
0
7,517
4,499
0
18,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,834
Gold Earned
52,476
117
Minions Killed
157
0
Camps Cleared
0
1,087,576
Distance Traveled
1,236,995
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,069
775
17
1
0
221,010
0
L
Janus
9,756
750
44
3
0
251,387
1
L
Ah Muzen Cab
9,311
716
33
3
0
226,610
0
W
Loki
10,506
808
35
3
0
226,947
0
W
Fafnir
9,718
748
9
1
0
245,754
0
W
Cerberus
11,353
873
52
4
0
294,369
2
W
Jormungandr
10,540
811
20
2
0
236,290
3
L
Bakasura
8,022
617
6
0
0
198,845
0
W
Scylla
10,359
797
41
3
0
233,635
0
L
Apollo
8,676
667
17
1
0
189,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role