Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Aldotruk
Eset
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
CantaXDD
Heimdallr
Level 66
God Stats
1W - 1L
1,488 SR
Queue Stats
9W - 10L
1,395 Elo+
Party 1
Horus
Horus
miguel_994342
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,435 Elo+
Party 1
Awilix
Awilix
richard_rplm_
Awilix
Level 113
God Stats
1W - 0L
1,112 SR
Queue Stats
7W - 4L
1,480 Elo+
Party 1
Team Averages
Level 105
1,420 SR
1,478 Elo+

VS

Team Averages
Level 39
1,426 SR
1,318 Elo+
Gilgamesh
Gilgamesh
Admonia
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,186 Elo+
Party 2
King Arthur
King Arthur
ChilledPanda92
King Arthur
Level 81
God Stats
0W - 4L
1,350 SR
Queue Stats
139W - 134L
1,412 Elo+
Solo
Thanatos
Thanatos
HenricOcO
Thanatos
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,186 Elo+
Party 2
Agni
Agni
Nosares
Agni
Level 25
God Stats
0W - 3L
1,279 SR
Queue Stats
48W - 67L
1,404 Elo+
Party 3
Ra
Ra
NrJ16
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 67L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
2 / 3 / 16
11,507
767
10,928
25,240
30,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
20
9 / 3 / 11
12,448
830
22,573
18,598
10,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
CantaXDD
Heimdallr
19
2 / 2 / 19
10,911
727
18,376
10,052
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 4 / 13
11,735
782
14,709
22,121
20,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 8 / 12
10,108
674
10,828
16,108
7,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Admonia
Gilgamesh
17
4 / 4 / 9
11,647
776
10,872
24,704
16,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
ChilledPanda92
King Arthur
14
2 / 7 / 7
9,515
634
11,315
22,818
22,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
HenricOcO
Thanatos
16
5 / 7 / 8
10,457
697
12,478
16,075
5,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Agni
Nosares
Agni
17
4 / 3 / 8
10,730
715
19,154
11,625
3,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ra
20
4 / 2 / 10
12,243
816
14,444
11,852
8,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
61
23
Kills
19
20
Deaths
23
71
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
3
16
3.33
L
Gilgamesh
Admonia
Gilgamesh
4
4
9
2.13
W
Eset
9
3
11
4.83
W
Heimdallr
CantaXDD
Heimdallr
2
2
19
5.75
L
King Arthur
ChilledPanda92
King Arthur
2
7
7
0.79
L
Thanatos
HenricOcO
Thanatos
5
7
8
1.29
L
Agni
Nosares
Agni
4
3
8
2.67
L
Ra
4
2
10
4.5
W
8
4
13
3.63
W
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,414
Damage
68,263
92,119
Taken
87,074
75,075
Mitigated
57,322
38,695
Healing
36,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
10,928
631
5,788
6,763
25,240
30,760
150
6,530
18,372
19,745
0
L
Gilgamesh
Admonia
Gilgamesh
10,872
1,735
3,709
8,361
24,704
16,539
261
8,126
16,141
0
16,889
W
Eset
22,573
1,786
6,181
5,941
18,598
10,582
793
8,811
9,526
45,505
0
W
Heimdallr
CantaXDD
Heimdallr
18,376
9,547
353
2,195
10,052
5,158
2,638
3,571
6,387
0
42,698
L
King Arthur
ChilledPanda92
King Arthur
11,315
1,378
717
1,333
22,818
22,314
11
10,442
12,005
0
21,629
L
Thanatos
HenricOcO
Thanatos
12,478
1,955
118
6,565
16,075
5,712
923
6,390
9,516
0
15,185
L
Agni
Nosares
Agni
19,154
397
1,819
4,007
11,625
3,952
1,310
4,718
6,733
31,842
0
L
Ra
14,444
271
5,757
3,776
11,852
8,805
368
6,109
5,553
46,872
0
W
14,709
4,870
3,527
6,159
22,121
20,758
871
6,923
14,941
5,197
16,448
W
10,828
2,945
920
868
16,108
7,817
410
6,711
9,295
0
21,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,709
Gold Earned
54,592
153
Minions Killed
138
0
Camps Cleared
0
1,441,438
Distance Traveled
1,483,073
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,507
767
13
1
0
313,707
1
L
Gilgamesh
11,647
776
8
1
0
309,936
3
W
Eset
12,448
830
66
4
0
299,451
0
W
Heimdallr
10,911
727
49
3
0
262,509
0
L
King Arthur
9,515
634
20
1
0
262,696
5
L
Thanatos
10,457
697
11
1
0
289,229
0
L
Agni
10,730
715
35
2
0
306,270
2
L
Ra
12,243
816
64
4
0
314,942
0
W
Horus
11,735
782
6
0
0
270,609
0
W
Awilix
10,108
674
19
1
0
295,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role