Player Matchup

Eset
Eset
GrandMasterWrong
Eset
Level 18
God Stats
5W - 3L
1,722 SR
Queue Stats
46W - 30L
1,519 Elo+
Party 1
Odin
Odin
JuiceTube
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
Wutangmace1004
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 36L
1,460 Elo+
Party 1
Team Averages
Level 49
1,574 SR
1,501 Elo+

VS

Team Averages
Level 32
1,442 SR
1,419 Elo+
Merlin
Merlin
DandyBandit
Merlin
Level 16
God Stats
2W - 1L
1,401 SR
Queue Stats
13W - 11L
1,537 Elo+
Party 2
Bastet
Bastet
DemiGawddess
Bastet
Level 40
God Stats
83W - 91L
1,489 SR
Queue Stats
94W - 119L
1,294 Elo+
Solo
Hercules
Hercules
DrippyEffect308
Hercules
Level 39
God Stats
5W - 3L
1,437 SR
Queue Stats
69W - 96L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
8,894
635
8,895
12,842
3,954
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
13
1 / 6 / 4
8,945
639
8,800
16,816
14,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
1 / 8 / 3
8,631
617
7,405
12,039
3,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
6 / 1 / 13
10,439
746
13,903
7,822
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
4 / 4 / 13
10,153
725
8,668
9,993
3,402
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
15
12 / 0 / 8
11,256
804
14,133
20,358
24,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
5
Kills
22
22
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
1
13
12.5
W
Bastet
4
4
13
2.63
W
Hercules
12
0
8
16
L
3
8
2
0.5
L
Odin
1
6
4
0.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,100
Damage
36,704
41,697
Taken
38,173
22,042
Mitigated
30,226
5,220
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,903
1,315
180
1,665
7,822
2,694
981
2,071
5,751
37,026
0
W
Bastet
8,668
1,613
0
901
9,993
3,402
741
2,745
7,248
0
25,025
W
Hercules
14,133
1,525
0
6,556
20,358
24,130
455
4,534
15,824
7,266
24,509
L
8,895
1,523
590
3,266
12,842
3,954
0
5,182
7,350
28,995
0
L
Odin
8,800
2,825
0
560
16,816
14,455
0
7,660
8,622
0
22,340
L
7,405
1,522
0
804
12,039
3,633
0
3,882
7,858
0
23,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,470
Gold Earned
31,848
112
Minions Killed
130
3
Camps Cleared
9
748,102
Distance Traveled
814,996
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,439
746
52
4
2
248,718
4
W
Bastet
10,153
725
37
3
5
270,116
5
W
Hercules
11,256
804
41
3
2
296,162
1
L
Eset
8,894
635
42
3
1
226,660
3
L
Odin
8,945
639
35
3
1
273,451
3
L
Ne Zha
8,631
617
35
3
1
247,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role