Player Matchup

Mulan
Mulan
DaRk-GeRaRd1026
Mulan
Level 65
God Stats
10W - 13L
1,473 SR
Queue Stats
314W - 359L
1,369 Elo+
Party 2
Ares
Ares
DaRk-Naruto1505
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 229L
1,392 Elo+
Party 2
Ao Kuang
Ao Kuang
DaRk-chonchijr
Ao Kuang
Level 52
God Stats
11W - 10L
1,557 SR
Queue Stats
222W - 258L
1,359 Elo+
Party 2
Danzaburou
Danzaburou
DaRk-dgutz35
Danzaburou
Level 16
God Stats
10W - 11L
1,527 SR
Queue Stats
47W - 60L
1,332 Elo+
Party 2
Raijin
Raijin
DaRk-yarel2005
Raijin
Level 55
God Stats
1W - 3L
1,372 SR
Queue Stats
193W - 209L
1,371 Elo+
Party 2
Team Averages
Level 47
1,486 SR
1,365 Elo+

VS

Team Averages
Level 47
1,395 SR
1,412 Elo+
Jing Wei
Jing Wei
DanielXGlass
Jing Wei
Level 108
God Stats
6W - 10L
1,181 SR
Queue Stats
242W - 246L
1,414 Elo+
Solo
Chang'e
Chang'e
DesiredSupport
Chang'e
Level 44
God Stats
5W - 3L
1,447 SR
Queue Stats
97W - 76L
1,563 Elo+
Party 1
Hercules
Hercules
H3roic_Vi11ain30
Hercules
Level 64
God Stats
22W - 15L
1,554 SR
Queue Stats
110W - 96L
1,487 Elo+
Party 1
Ymir
Ymir
Nautical Shot
Ymir
Level 7
God Stats
11W - 6L
1,294 SR
Queue Stats
21W - 18L
1,173 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thero FPS
Tsukuyomi
Level 10
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 28L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,800
580
3,651
6,943
3,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 1 / 2
5,245
525
2,636
6,709
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
9
3 / 2 / 1
5,754
575
3,575
6,946
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
DaRk-dgutz35
Danzaburou
8
1 / 3 / 1
4,743
474
5,621
6,731
2,001
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 7 / 0
5,304
530
3,229
7,682
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DanielXGlass
Jing Wei
10
3 / 0 / 1
5,694
569
5,030
3,629
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 3
7,080
708
4,628
5,577
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 2 / 0
6,131
613
4,066
6,531
2,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 5
5,363
536
4,140
8,281
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Thero FPS
Tsukuyomi
10
5 / 3 / 3
6,088
609
5,368
7,180
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
16
16
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
1
2
2
L
Ao Kuang
3
2
1
1.75
L
Danzaburou
DaRk-dgutz35
Danzaburou
1
3
1
0.5
L
2
7
0
0.29
W
Jing Wei
DanielXGlass
Jing Wei
3
0
1
3.5
W
5
1
3
6.5
W
3
2
0
1.5
W
0
2
5
1.25
W
Tsukuyomi
Thero FPS
Tsukuyomi
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,712
Damage
23,232
35,011
Taken
31,198
15,603
Mitigated
11,146
10,231
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,651
626
0
2,491
6,943
3,040
0
0
6,511
0
27,659
L
2,636
510
369
2,540
6,709
5,087
0
1,602
5,107
13,663
0
L
Ao Kuang
3,575
776
0
3,152
6,946
1,814
0
893
6,003
19,145
0
L
Danzaburou
DaRk-dgutz35
Danzaburou
5,621
2,486
274
960
6,731
2,001
0
2,934
3,789
0
20,789
L
3,229
329
0
445
7,682
3,661
105
3,035
4,401
23,472
0
W
Jing Wei
DanielXGlass
Jing Wei
5,030
3,718
0
1,702
3,629
970
0
1,410
2,183
0
38,362
W
4,628
580
697
2,401
5,577
1,620
292
2,068
3,220
35,315
0
W
4,066
957
0
2,873
6,531
2,978
0
996
5,207
0
28,372
W
4,140
686
0
3,742
8,281
3,540
0
1,842
6,439
14,072
0
W
Tsukuyomi
Thero FPS
Tsukuyomi
5,368
1,718
0
1,634
7,180
2,038
0
2,770
4,291
0
23,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,846
Gold Earned
30,356
209
Minions Killed
273
0
Camps Cleared
0
942,017
Distance Traveled
1,002,971
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,800
580
65
7
0
216,337
0
L
Ares
5,245
525
19
2
0
170,348
0
L
Ao Kuang
5,754
575
48
5
0
208,463
0
L
Danzaburou
4,743
474
37
4
0
180,250
0
L
Raijin
5,304
530
40
4
0
166,619
0
W
Jing Wei
5,694
569
77
8
0
183,221
5
W
Chang'e
7,080
708
72
7
0
206,098
1
W
Hercules
6,131
613
63
6
0
195,490
6
W
Ymir
5,363
536
20
2
0
186,711
2
W
Tsukuyomi
6,088
609
41
4
0
231,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role