Player Matchup

Olorun
Olorun
STALQER 1USA
Olorun
Level 13
God Stats
11W - 14L
1,481 SR
Queue Stats
16W - 21L
1,297 Elo+
Party 2
Bacchus
Bacchus
TYPICALCHIPMONK
Bacchus
Level 65
God Stats
2W - 4L
1,558 SR
Queue Stats
22W - 35L
1,361 Elo+
Party 2
Fenrir
Fenrir
cow3050
Fenrir
Level 18
God Stats
4W - 7L
1,535 SR
Queue Stats
9W - 24L
1,313 Elo+
Party 2
Team Averages
Level 32
1,525 SR
1,323 Elo+

VS

Team Averages
Level 88
1,430 SR
1,378 Elo+
Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ConstantBeet460
Ah Muzen Cab
Level 45
God Stats
12W - 14L
1,336 SR
Queue Stats
64W - 89L
1,287 Elo+
Solo
Amaterasu
Amaterasu
Forsaken Canine
Amaterasu
Level 114
God Stats
17W - 21L
1,453 SR
Queue Stats
193W - 260L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 4 / 2
7,232
603
6,890
11,455
3,811
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 1
7,077
590
1,194
4,976
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
cow3050
Fenrir
12
3 / 4 / 0
7,842
654
4,911
19,032
13,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 2 / 6
8,218
685
7,721
6,209
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
ConstantBeet460
Ah Muzen Cab
13
4 / 1 / 5
8,784
732
12,847
8,478
3,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Forsaken Canine
Amaterasu
13
3 / 1 / 5
8,400
700
7,507
11,390
10,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
9
9
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
6
2.5
W
Ah Muzen Cab
ConstantBeet460
Ah Muzen Cab
4
1
5
6.5
W
Amaterasu
Forsaken Canine
Amaterasu
3
1
5
5.5
L
Olorun
1
4
2
0.5
L
0
1
1
0.5
L
Fenrir
cow3050
Fenrir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,995
Damage
28,075
35,463
Taken
26,077
22,953
Mitigated
15,829
5,317
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,721
408
530
1,566
6,209
2,080
580
2,655
3,554
33,601
0
W
Ah Muzen Cab
ConstantBeet460
Ah Muzen Cab
12,847
4,924
334
3,890
8,478
3,177
1,249
2,897
5,581
0
37,711
W
Amaterasu
Forsaken Canine
Amaterasu
7,507
2,329
0
2,506
11,390
10,572
93
2,940
8,450
0
17,854
L
Olorun
6,890
3,407
182
2,727
11,455
3,811
0
3,168
7,966
30,757
0
L
1,194
83
0
683
4,976
5,332
0
1,144
3,832
2,777
0
L
Fenrir
cow3050
Fenrir
4,911
1,026
71
1,654
19,032
13,810
0
4,290
14,360
0
17,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,151
Gold Earned
25,402
83
Minions Killed
144
4
Camps Cleared
6
541,625
Distance Traveled
662,955
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,218
685
66
6
2
200,036
1
W
Ah Muzen Cab
8,784
732
55
5
1
217,466
1
W
Amaterasu
8,400
700
23
2
3
245,453
1
L
Olorun
7,232
603
45
4
1
192,157
0
L
Bacchus
7,077
590
6
1
0
106,248
1
L
Fenrir
7,842
654
32
3
3
243,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role