Player Matchup

Neith
Neith
LAughterMan
Neith
Level 7
God Stats
5W - 4L
1,056 SR
Queue Stats
50W - 16L
1,154 Elo+
Party 2
Discordia
Discordia
SerqetCity
Discordia
Level 156
God Stats
2W - 1L
1,577 SR
Queue Stats
123W - 82L
1,611 Elo+
Party 2
Susano
Susano
makiavelo0
Susano
Level 106
God Stats
0W - 1L
1,494 SR
Queue Stats
13W - 18L
1,431 Elo+
Solo
Team Averages
Level 90
1,376 SR
1,399 Elo+

VS

Team Averages
Level 47
1,577 SR
1,519 Elo+
Ymir
Ymir
FlamingZeus
Ymir
Level 105
God Stats
2W - 0L
1,751 SR
Queue Stats
37W - 17L
1,588 Elo+
Party 1
Cabrakan
Cabrakan
ItzSanthush
Cabrakan
Level 18
God Stats
4W - 2L
1,660 SR
Queue Stats
9W - 8L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
SirFrostyByte
Cthulhu
Level 17
God Stats
1W - 0L
1,321 SR
Queue Stats
10W - 8L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,502
682
13,474
6,165
4,778
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SerqetCity
Discordia
11
2 / 4 / 1
7,288
663
9,947
6,815
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
makiavelo0
Susano
9
0 / 5 / 1
6,446
586
5,519
7,745
2,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,774
798
7,563
9,393
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
ItzSanthush
Cabrakan
11
1 / 2 / 7
7,813
710
2,445
15,675
18,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
10
2 / 2 / 4
7,782
707
5,738
13,598
9,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
10
10
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
W
Cabrakan
ItzSanthush
Cabrakan
1
2
7
2.25
L
2
1
2
3
L
Discordia
SerqetCity
Discordia
2
4
1
0.63
W
Cthulhu
2
2
4
2
L
Susano
makiavelo0
Susano
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,940
Damage
15,746
20,725
Taken
38,666
9,778
Mitigated
33,092
2,680
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,563
851
0
749
9,393
4,400
879
3,884
5,509
30,737
0
W
Cabrakan
ItzSanthush
Cabrakan
2,445
648
716
3,952
15,675
18,838
165
2,802
12,873
8,118
0
L
13,474
5,530
0
1,667
6,165
4,778
0
4,467
1,698
0
25,289
L
Discordia
SerqetCity
Discordia
9,947
899
0
1,013
6,815
2,383
144
5,313
1,502
26,648
0
W
Cthulhu
5,738
596
1,514
2,559
13,598
9,854
80
3,460
10,138
20,044
0
L
Susano
makiavelo0
Susano
5,519
1,172
0
0
7,745
2,617
0
6,829
916
0
22,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,236
Gold Earned
24,369
116
Minions Killed
108
5
Camps Cleared
6
602,833
Distance Traveled
563,935
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,774
798
57
5
4
189,867
2
W
Cabrakan
7,813
710
23
2
2
193,429
1
L
Neith
7,502
682
45
4
1
201,553
5
L
Discordia
7,288
663
34
3
1
197,629
3
W
Cthulhu
7,782
707
28
3
0
180,639
1
L
Susano
6,446
586
37
3
3
203,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role