Player Matchup

Fenrir
Fenrir
CaptRobin
Fenrir
Level 23
God Stats
5W - 5L
1,643 SR
Queue Stats
18W - 18L
1,452 Elo+
Party 2
Atlas
Atlas
Captinsano18
Atlas
Level 122
God Stats
1W - 2L
1,392 SR
Queue Stats
65W - 60L
1,573 Elo+
Party 1
Merlin
Merlin
DarthRevan161
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
TheSkippr
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,452 Elo+
Party 1
Ravana
Ravana
TonyDaTiga12
Ravana
Level 123
God Stats
24W - 15L
1,543 SR
Queue Stats
135W - 119L
1,464 Elo+
Party 2
Team Averages
Level 66
1,516 SR
1,488 Elo+

VS

Team Averages
Level 48
1,384 SR
1,511 Elo+
Danzaburou
Danzaburou
CMA-360
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,569 Elo+
Party 3
Nemesis
Nemesis
DaMatic
Nemesis
Level 43
God Stats
3W - 6L
1,356 SR
Queue Stats
108W - 118L
1,590 Elo+
Party 3
Mulan
Mulan
ExQuvntum
Mulan
Level 44
God Stats
1W - 1L
1,494 SR
Queue Stats
91W - 80L
1,491 Elo+
Party 4
Discordia
Discordia
Horrifically
Discordia
Level 29
God Stats
4W - 5L
1,223 SR
Queue Stats
81W - 80L
1,478 Elo+
Party 4
Ares
Ares
Ironjew
Ares
Level 59
God Stats
1W - 0L
1,347 SR
Queue Stats
52W - 64L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaptRobin
Fenrir
11
4 / 4 / 4
8,003
471
7,262
17,589
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 3 / 8
6,921
407
6,765
15,156
10,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
3 / 8 / 2
7,859
462
7,956
10,846
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TheSkippr
Neith
13
2 / 7 / 5
8,089
476
8,005
10,904
2,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
15
3 / 3 / 2
9,063
533
7,250
13,054
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CMA-360
Danzaburou
15
5 / 4 / 5
10,331
608
12,608
12,009
4,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
DaMatic
Nemesis
16
5 / 1 / 6
9,670
569
9,167
10,904
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
ExQuvntum
Mulan
14
5 / 2 / 6
9,139
538
14,203
15,039
12,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Horrifically
Discordia
15
7 / 2 / 3
9,616
566
10,171
8,109
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Ironjew
Ares
12
3 / 3 / 9
8,492
500
5,347
13,565
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
12
Kills
25
25
Deaths
12
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CMA-360
Danzaburou
5
4
5
1.88
L
Fenrir
CaptRobin
Fenrir
4
4
4
1.5
L
0
3
8
1.33
W
Nemesis
DaMatic
Nemesis
5
1
6
8
L
3
8
2
0.5
W
Mulan
ExQuvntum
Mulan
5
2
6
4
W
Discordia
Horrifically
Discordia
7
2
3
4.25
W
Ares
Ironjew
Ares
3
3
9
2.5
L
Neith
TheSkippr
Neith
2
7
5
0.64
L
Ravana
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,238
Damage
51,496
67,549
Taken
59,626
30,048
Mitigated
38,219
16,410
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CMA-360
Danzaburou
12,608
5,643
0
3,917
12,009
4,671
1,449
1,658
10,252
0
69,685
L
Fenrir
CaptRobin
Fenrir
7,262
1,464
0
5,604
17,589
4,872
0
2,959
14,227
0
38,771
L
6,765
2,459
63
3,031
15,156
10,738
0
3,200
11,504
20,359
0
W
Nemesis
DaMatic
Nemesis
9,167
2,935
0
1,087
10,904
5,649
815
2,269
8,377
0
66,135
L
7,956
540
0
1,644
10,846
3,604
140
3,591
6,742
33,781
0
W
Mulan
ExQuvntum
Mulan
14,203
2,556
231
5,963
15,039
12,933
341
4,273
10,070
0
50,646
W
Discordia
Horrifically
Discordia
10,171
592
0
2,144
8,109
2,622
370
2,761
5,058
52,912
0
W
Ares
Ironjew
Ares
5,347
493
0
1,677
13,565
12,344
144
4,267
9,140
17,062
0
L
Neith
TheSkippr
Neith
8,005
3,431
0
2,044
10,904
2,554
0
720
10,141
0
53,807
L
Ravana
7,250
1,204
529
3,495
13,054
8,280
362
4,104
8,328
5,140
49,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
47,248
362
Minions Killed
434
0
Camps Cleared
0
1,511,806
Distance Traveled
1,691,977
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,331
608
121
7
0
306,605
4
L
Fenrir
8,003
471
56
3
0
337,229
0
L
Atlas
6,921
407
24
1
0
313,464
6
W
Nemesis
9,670
569
113
7
0
370,680
2
L
Merlin
7,859
462
68
4
0
274,035
1
W
Mulan
9,139
538
93
5
0
346,519
2
W
Discordia
9,616
566
95
6
0
351,621
2
W
Ares
8,492
500
12
1
0
316,552
5
L
Neith
8,089
476
88
5
0
279,115
4
L
Ravana
9,063
533
126
7
0
307,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role