Player Matchup

Gilgamesh
Gilgamesh
ISCHOONI
Gilgamesh
Level 88
God Stats
3W - 2L
1,465 SR
Queue Stats
26W - 34L
1,360 Elo+
Party 1
Nemesis
Nemesis
Tangible1123
Nemesis
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 50L
1,532 Elo+
Party 1
Zeus
Zeus
xcraV2
Zeus
Level 106
God Stats
32W - 25L
1,528 SR
Queue Stats
40W - 33L
1,517 Elo+
Party 1
Team Averages
Level 114
1,498 SR
1,469 Elo+

VS

Team Averages
Level 55
1,488 SR
1,505 Elo+
Hercules
Hercules
Cooldogg55
Hercules
Level 135
God Stats
0W - 1L
1,190 SR
Queue Stats
4W - 3L
1,619 Elo+
Party 2
Anhur
Anhur
GoodAtSexGreg
Anhur
Level 6
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 5L
1,419 Elo+
Party 2
Baba Yaga
Baba Yaga
MrCheffBoyardee
Baba Yaga
Level 23
God Stats
1W - 2L
1,549 SR
Queue Stats
7W - 11L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ISCHOONI
Gilgamesh
15
3 / 2 / 10
9,810
701
7,654
13,559
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Tangible1123
Nemesis
15
5 / 3 / 9
10,319
737
10,308
11,539
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
xcraV2
Zeus
16
9 / 3 / 5
11,057
790
17,670
7,852
3,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cooldogg55
Hercules
11
4 / 5 / 3
9,066
648
7,241
16,523
10,928
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 7 / 5
9,048
646
5,632
11,441
2,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
MrCheffBoyardee
Baba Yaga
11
2 / 5 / 5
8,764
626
9,620
11,388
3,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
8
8
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cooldogg55
Hercules
4
5
3
1.1
L
2
7
5
0.64
W
Gilgamesh
ISCHOONI
Gilgamesh
3
2
10
4
L
Baba Yaga
MrCheffBoyardee
Baba Yaga
2
5
5
0.9
W
Nemesis
Tangible1123
Nemesis
5
3
9
3.17
W
Zeus
xcraV2
Zeus
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,632
Damage
22,493
32,950
Taken
39,352
20,034
Mitigated
16,660
9,418
Healing
5,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cooldogg55
Hercules
7,241
1,152
0
3,072
16,523
10,928
127
7,153
9,123
6,950
16,130
L
5,632
2,537
198
365
11,441
2,549
0
5,556
5,661
0
19,758
W
Gilgamesh
ISCHOONI
Gilgamesh
7,654
1,088
267
3,991
13,559
11,572
0
6,344
7,215
0
20,468
L
Baba Yaga
MrCheffBoyardee
Baba Yaga
9,620
613
0
1,779
11,388
3,183
88
5,267
5,981
27,083
0
W
Nemesis
Tangible1123
Nemesis
10,308
2,850
0
3,489
11,539
5,301
631
4,149
7,390
0
35,351
W
Zeus
xcraV2
Zeus
17,670
558
65
1,606
7,852
3,161
959
1,813
6,039
63,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
26,878
174
Minions Killed
124
10
Camps Cleared
3
869,904
Distance Traveled
749,846
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,066
648
51
4
1
280,077
3
L
Anhur
9,048
646
34
2
0
222,762
2
W
Gilgamesh
9,810
701
26
2
0
312,939
8
L
Baba Yaga
8,764
626
39
3
2
247,007
1
W
Nemesis
10,319
737
63
5
6
298,426
7
W
Zeus
11,057
790
85
6
4
258,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role