Player Matchup

Arachne
Arachne
 
Arachne
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CacaTica
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,361 Elo+
Party 1
Janus
Janus
ImLevi
Janus
Level 65
God Stats
0W - 2L
1,356 SR
Queue Stats
6W - 9L
1,238 Elo+
Party 1
Hel
Hel
JeanCae
Hel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,256 Elo+
Party 1
Chaac
Chaac
YagoSL
Chaac
Level 77
God Stats
4W - 6L
1,450 SR
Queue Stats
363W - 399L
1,532 Elo+
Solo
Team Averages
Level 86
1,461 SR
1,377 Elo+

VS

Team Averages
Level 119
1,492 SR
1,480 Elo+
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AgiotaMatador
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,417 Elo+
Solo
Yemoja
Yemoja
ChadH
Yemoja
Level 142
God Stats
4W - 5L
1,461 SR
Queue Stats
428W - 445L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 7 / 4
9,826
702
7,306
11,949
4,386
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Izanami
CacaTica
Izanami
19
6 / 8 / 6
12,250
875
20,784
15,523
6,085
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
ImLevi
Janus
17
5 / 7 / 6
10,906
779
15,692
11,099
4,219
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
15
0 / 8 / 10
9,249
661
6,504
13,677
5,627
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
YagoSL
Chaac
16
0 / 7 / 11
9,452
675
11,253
22,256
15,457
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
14 / 4 / 19
13,090
935
26,802
12,112
5,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
 
Athena
17
6 / 2 / 19
11,865
848
7,060
14,857
21,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
 
Ares
16
4 / 4 / 19
10,653
761
9,675
18,868
16,235
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 2 / 22
12,844
917
19,206
11,459
5,494
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
ChadH
Yemoja
17
3 / 2 / 30
11,810
844
4,529
16,242
19,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
146
14
Kills
37
37
Deaths
14
37
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
7
4
0.71
W
Hera
 
Hera
14
4
19
5.88
W
Athena
 
Athena
6
2
19
7.75
W
Ares
 
Ares
4
4
19
3.38
W
10
2
22
10.5
L
Izanami
CacaTica
Izanami
6
8
6
1.13
W
Yemoja
ChadH
Yemoja
3
2
30
9
L
Janus
ImLevi
Janus
5
7
6
1.14
L
Hel
0
8
10
0.63
L
Chaac
YagoSL
Chaac
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,539
Damage
67,272
74,504
Taken
73,538
35,774
Mitigated
67,836
20,349
Healing
34,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,306
3,857
358
1,389
11,949
4,386
429
8,357
3,592
0
10,939
W
Hera
 
Hera
26,802
6,504
2,597
2,135
12,112
5,645
1,937
3,862
8,250
48,305
0
W
Athena
 
Athena
7,060
920
868
1,398
14,857
21,018
537
4,877
9,980
13,448
0
W
Ares
 
Ares
9,675
366
1,299
2,293
18,868
16,235
310
5,976
12,892
13,724
0
W
19,206
12,753
1,653
3,245
11,459
5,494
3,028
3,131
8,328
0
59,936
L
Izanami
CacaTica
Izanami
20,784
8,528
545
1,613
15,523
6,085
1,216
9,614
5,909
0
51,787
W
Yemoja
ChadH
Yemoja
4,529
627
13,127
6,231
16,242
19,444
1,119
4,350
11,892
13,365
0
L
Janus
ImLevi
Janus
15,692
624
263
158
11,099
4,219
435
8,120
2,979
33,284
0
L
Hel
6,504
818
5,993
3,486
13,677
5,627
289
9,113
4,564
11,308
0
L
Chaac
YagoSL
Chaac
11,253
2,162
598
5,946
22,256
15,457
70
12,862
9,394
0
30,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,683
Gold Earned
60,262
142
Minions Killed
183
0
Camps Cleared
0
1,119,072
Distance Traveled
1,256,334
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,826
702
11
1
0
245,915
0
W
Hera
13,090
935
51
4
0
247,682
2
W
Athena
11,865
848
11
1
0
279,673
1
W
Ares
10,653
761
13
1
0
247,050
0
W
Rama
12,844
917
92
7
0
252,842
2
L
Izanami
12,250
875
61
4
0
203,061
0
W
Yemoja
11,810
844
16
1
0
229,087
1
L
Janus
10,906
779
30
2
0
204,687
0
L
Hel
9,249
661
12
1
0
215,847
0
L
Chaac
9,452
675
28
2
0
249,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role