Player Matchup

Ymir
Ymir
FentynalFloyd
Ymir
Level 17
God Stats
10W - 14L
1,447 SR
Queue Stats
14W - 22L
1,385 Elo+
Party 3
Hou Yi
Hou Yi
Fihv
Hou Yi
Level 121
God Stats
3W - 2L
1,462 SR
Queue Stats
7W - 7L
1,516 Elo+
Party 3
Anubis
Anubis
TaysonisTrash
Anubis
Level 80
God Stats
51W - 42L
1,542 SR
Queue Stats
86W - 90L
1,446 Elo+
Party 3
Cliodhna
Cliodhna
iMissedMyShots
Cliodhna
Level 106
God Stats
8W - 3L
1,829 SR
Queue Stats
51W - 56L
1,453 Elo+
Party 3
Cupid
Cupid
newbzealand
Cupid
Level 39
God Stats
60W - 56L
1,548 SR
Queue Stats
201W - 239L
1,422 Elo+
Solo
Team Averages
Level 73
1,566 SR
1,444 Elo+

VS

Team Averages
Level 53
1,607 SR
1,448 Elo+
Erlang Shen
Erlang Shen
BCN Kali
Erlang Shen
Level 69
God Stats
5W - 8L
1,440 SR
Queue Stats
281W - 282L
1,410 Elo+
Party 2
Loki
Loki
JarJartheSithL
Loki
Level 29
God Stats
4W - 3L
1,813 SR
Queue Stats
105W - 100L
1,487 Elo+
Party 1
Sol
Sol
PsychoxDuck
Sol
Level 85
God Stats
25W - 14L
1,672 SR
Queue Stats
106W - 92L
1,494 Elo+
Party 1
Hachiman
Hachiman
SonOfWolfy
Hachiman
Level 59
God Stats
16W - 21L
1,518 SR
Queue Stats
102W - 137L
1,411 Elo+
Solo
Ymir
Ymir
ktajm
Ymir
Level 24
God Stats
11W - 8L
1,594 SR
Queue Stats
39W - 41L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
5,050
505
2,515
6,875
2,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Fihv
Hou Yi
7
1 / 2 / 1
4,674
467
3,241
4,830
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 5 / 1
5,037
504
2,359
6,558
2,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
11
4 / 3 / 0
6,305
631
6,906
7,157
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 1
4,223
422
624
3,843
773
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BCN Kali
Erlang Shen
10
2 / 3 / 0
6,151
615
3,674
9,137
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 0 / 4
7,026
703
3,747
3,257
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 4
6,591
659
4,386
5,493
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
SonOfWolfy
Hachiman
10
3 / 1 / 1
5,599
560
6,487
4,467
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
ktajm
Ymir
7
1 / 1 / 1
5,096
510
1,099
5,123
1,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
13
14
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BCN Kali
Erlang Shen
2
3
0
0.67
L
1
2
1
0.75
L
Hou Yi
Fihv
Hou Yi
1
2
1
0.75
W
6
0
4
8
W
1
1
4
3
W
Hachiman
SonOfWolfy
Hachiman
3
1
1
3.5
L
0
5
1
0.1
L
Cliodhna
4
3
0
1.33
W
Ymir
ktajm
Ymir
1
1
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,645
Damage
19,393
29,263
Taken
27,477
9,385
Mitigated
11,373
6,561
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BCN Kali
Erlang Shen
3,674
2,591
0
3,600
9,137
6,046
783
0
9,137
0
28,424
L
2,515
391
39
1,488
6,875
2,962
24
987
5,888
12,345
0
L
Hou Yi
Fihv
Hou Yi
3,241
2,105
0
1,208
4,830
680
144
112
4,718
0
22,078
W
3,747
573
0
1,349
3,257
759
0
193
3,064
0
29,283
W
4,386
1,306
0
3,258
5,493
1,538
766
2,166
3,327
38,747
4,775
W
Hachiman
SonOfWolfy
Hachiman
6,487
3,369
0
1,195
4,467
1,196
460
1,237
3,230
0
34,092
L
2,359
112
0
2,060
6,558
2,782
0
3,779
2,779
25,692
0
L
Cliodhna
6,906
2,065
0
1,476
7,157
2,188
0
80
7,077
0
28,663
W
Ymir
ktajm
Ymir
1,099
115
884
1,312
5,123
1,834
264
1,278
3,845
9,552
0
L
624
258
0
290
3,843
773
0
140
3,703
0
13,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
30,463
211
Minions Killed
296
0
Camps Cleared
0
775,300
Distance Traveled
905,678
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,151
615
59
6
0
170,861
0
L
Ymir
5,050
505
26
3
0
186,439
0
L
Hou Yi
4,674
467
38
4
0
183,966
0
W
Loki
7,026
703
59
6
0
228,089
3
W
Sol
6,591
659
86
9
0
186,739
4
W
Hachiman
5,599
560
70
7
0
173,005
4
L
Anubis
5,037
504
56
6
0
111,818
2
L
Cliodhna
6,305
631
68
7
0
177,452
1
W
Ymir
5,096
510
22
2
0
146,984
0
L
Cupid
4,223
422
23
2
0
115,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role