Player Matchup

Cupid
Cupid
 
Cupid
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chefe Zulu
Bellona
Level 127
God Stats
8W - 4L
1,680 SR
Queue Stats
324W - 337L
1,437 Elo+
Solo
Ra
Ra
Lenohat
Ra
Level 128
God Stats
3W - 4L
1,282 SR
Queue Stats
75W - 90L
1,486 Elo+
Solo
Artio
Artio
Sr Bezerrinha
Artio
Level 108
God Stats
7W - 1L
1,826 SR
Queue Stats
344W - 420L
1,442 Elo+
Solo
Fenrir
Fenrir
asesinman2
Fenrir
Level 63
God Stats
6W - 4L
1,541 SR
Queue Stats
136W - 137L
1,496 Elo+
Solo
Team Averages
Level 103
1,566 SR
1,472 Elo+

VS

Team Averages
Level 79
1,512 SR
1,461 Elo+
He Bo
He Bo
 
He Bo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
IDK_XxFacu139
Artemis
Level 68
God Stats
1W - 4L
1,722 SR
Queue Stats
101W - 124L
1,431 Elo+
Solo
Yemoja
Yemoja
Rena_Mitu
Yemoja
Level 75
God Stats
0W - 3L
1,237 SR
Queue Stats
186W - 214L
1,466 Elo+
Party 1
Fenrir
Fenrir
Roon86
Fenrir
Level 85
God Stats
8W - 10L
1,450 SR
Queue Stats
127W - 133L
1,492 Elo+
Solo
Hera
Hera
papaguaino
Hera
Level 105
God Stats
3W - 3L
1,648 SR
Queue Stats
445W - 473L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
4 / 1 / 0
7,617
586
7,135
8,550
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Chefe Zulu
Bellona
12
1 / 3 / 2
7,043
542
3,896
10,312
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 1 / 2
8,428
648
6,135
7,227
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 5
6,582
506
1,482
7,655
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
asesinman2
Fenrir
13
6 / 3 / 4
7,963
613
6,554
9,375
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 5 / 2
7,445
573
9,003
7,976
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
10
0 / 4 / 1
5,800
446
3,938
7,483
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Rena_Mitu
Yemoja
10
1 / 1 / 0
6,398
492
3,893
6,326
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Roon86
Fenrir
11
3 / 1 / 1
6,774
521
3,041
7,976
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

12
0 / 5 / 1
6,875
529
2,693
7,194
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
8
8
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
0
4
L
He Bo
 
He Bo
4
5
2
1
W
Bellona
Chefe Zulu
Bellona
1
3
2
0.67
L
Artemis
0
4
1
0.13
W
5
1
2
6
L
Yemoja
Rena_Mitu
Yemoja
1
1
0
1
L
Fenrir
Roon86
Fenrir
3
1
1
3.5
W
0
0
5
2.5
W
Fenrir
asesinman2
Fenrir
6
3
4
2.67
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
22,568
43,119
Taken
36,955
21,372
Mitigated
13,284
19,167
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,135
4,692
151
4,308
8,550
2,634
521
1,917
6,633
0
61,238
L
He Bo
 
He Bo
9,003
214
0
2,272
7,976
1,931
58
66
7,892
39,564
0
W
Bellona
Chefe Zulu
Bellona
3,896
330
0
3,176
10,312
8,248
252
6,067
4,245
0
29,627
L
Artemis
3,938
1,948
0
1,685
7,483
1,803
0
747
6,698
0
29,980
W
6,135
376
337
3,994
7,227
2,986
0
3,519
3,708
58,033
0
L
Yemoja
Rena_Mitu
Yemoja
3,893
708
866
1,723
6,326
4,287
0
2,688
3,466
20,807
0
L
Fenrir
Roon86
Fenrir
3,041
658
0
3,038
7,976
2,524
0
423
7,515
0
28,362
W
1,482
73
542
3,465
7,655
3,918
108
1,586
6,069
17,182
0
W
Fenrir
asesinman2
Fenrir
6,554
1,223
0
3,194
9,375
3,586
424
3,019
6,356
0
31,687
L
2,693
304
0
877
7,194
2,739
0
3,265
3,767
55,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,633
Gold Earned
33,292
383
Minions Killed
347
0
Camps Cleared
0
1,291,462
Distance Traveled
1,195,996
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,617
586
109
8
0
242,711
5
L
He Bo
7,445
573
65
5
0
226,242
3
W
Bellona
7,043
542
71
5
0
262,950
5
L
Artemis
5,800
446
62
5
0
211,388
0
W
Ra
8,428
648
118
9
0
285,242
5
L
Yemoja
6,398
492
32
2
0
242,322
2
L
Fenrir
6,774
521
64
5
0
290,298
5
W
Artio
6,582
506
32
2
0
242,216
2
W
Fenrir
7,963
613
53
4
0
258,343
3
L
Hera
6,875
529
124
10
0
225,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role