Player Matchup

Sun Wukong
Sun Wukong
Failingthecarry
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 2
Bellona
Bellona
Kexciu
Bellona
Level 42
God Stats
0W - 1L
1,379 SR
Queue Stats
3W - 11L
1,238 Elo+
Party 2
Apollo
Apollo
PinkGunner
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 31
1,460 SR
1,308 Elo+

VS

Team Averages
Level 69
1,409 SR
1,526 Elo+
Hachiman
Hachiman
BigDoggoWitStrap
Hachiman
Level 27
God Stats
2W - 4L
1,310 SR
Queue Stats
78W - 91L
1,440 Elo+
Party 1
Ymir
Ymir
DIe1092
Ymir
Level 121
God Stats
1W - 0L
1,312 SR
Queue Stats
54W - 47L
1,667 Elo+
Solo
Baba Yaga
Baba Yaga
biggz48
Baba Yaga
Level 60
God Stats
4W - 3L
1,605 SR
Queue Stats
251W - 172L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Failingthecarry
Sun Wukong
10
0 / 6 / 6
7,368
567
7,925
13,256
13,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Kexciu
Bellona
11
2 / 7 / 2
8,233
633
3,541
13,535
9,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
PinkGunner
Apollo
11
4 / 7 / 2
8,399
646
7,011
9,395
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 12
9,718
748
9,879
10,324
3,949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
DIe1092
Ymir
14
3 / 1 / 17
10,399
800
6,506
14,639
22,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
biggz48
Baba Yaga
15
13 / 0 / 7
10,870
836
14,193
8,581
4,328
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
20
20
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
6
12
1.67
W
Ymir
DIe1092
Ymir
3
1
17
11.5
L
Sun Wukong
Failingthecarry
Sun Wukong
0
6
6
0.5
L
Bellona
Kexciu
Bellona
2
7
2
0.43
L
Apollo
PinkGunner
Apollo
4
7
2
0.71
W
Baba Yaga
biggz48
Baba Yaga
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,477
Damage
30,578
36,186
Taken
33,544
26,472
Mitigated
30,469
1,713
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,879
6,292
792
2,878
10,324
3,949
560
96
9,940
0
31,560
W
Ymir
DIe1092
Ymir
6,506
2,068
0
4,141
14,639
22,192
383
142
13,924
20,105
0
L
Sun Wukong
Failingthecarry
Sun Wukong
7,925
1,046
0
877
13,256
13,238
0
7,967
5,289
0
13,616
L
Bellona
Kexciu
Bellona
3,541
838
167
669
13,535
9,127
0
7,753
5,782
0
25,761
L
Apollo
PinkGunner
Apollo
7,011
5,086
0
0
9,395
4,107
0
5,569
3,826
0
23,792
W
Baba Yaga
biggz48
Baba Yaga
14,193
2,398
0
2,705
8,581
4,328
1,667
0
8,482
49,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,000
Gold Earned
30,987
104
Minions Killed
133
3
Camps Cleared
5
574,938
Distance Traveled
672,462
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,718
748
29
2
2
222,730
0
W
Ymir
10,399
800
28
2
1
223,211
1
L
Sun Wukong
7,368
567
15
1
1
189,560
3
L
Bellona
8,233
633
48
4
0
216,625
2
L
Apollo
8,399
646
41
3
2
168,753
0
W
Baba Yaga
10,870
836
76
6
2
226,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role