Player Matchup

Charybdis
Charybdis
MilTetas
Charybdis
Level 146
God Stats
28W - 55L
1,356 SR
Queue Stats
572W - 657L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
PKdorzinho
Baron Samedi
Level 127
God Stats
24W - 24L
1,544 SR
Queue Stats
535W - 563L
1,499 Elo+
Solo
Sobek
Sobek
rocowallace123
Sobek
Level 73
God Stats
7W - 3L
1,698 SR
Queue Stats
80W - 112L
1,363 Elo+
Solo
Team Averages
Level 115
1,533 SR
1,458 Elo+

VS

Team Averages
Level 114
1,515 SR
1,409 Elo+
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dyeho
Sobek
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,260 Elo+
Solo
Mulan
Mulan
SickFilly8
Mulan
Level 148
God Stats
2W - 7L
1,546 SR
Queue Stats
262W - 357L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MilTetas
Charybdis
17
5 / 4 / 9
12,728
670
16,265
17,126
8,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
PKdorzinho
Baron Samedi
18
11 / 4 / 4
13,974
735
22,515
22,868
10,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 15
12,974
683
8,811
27,858
37,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 3 / 4
12,113
638
28,821
15,608
7,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Dyeho
Sobek
13
0 / 9 / 5
10,411
548
603
13,349
5,677
Mulan
16
5 / 4 / 3
12,512
659
23,241
25,667
29,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
16
Kills
9
9
Deaths
16
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
3
4
2
L
Sobek
Dyeho
Sobek
0
9
5
0.28
W
Charybdis
MilTetas
Charybdis
5
4
9
2.38
W
Baron Samedi
PKdorzinho
Baron Samedi
11
4
4
3.25
L
Mulan
5
4
3
1.63
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,591
Damage
52,665
67,852
Taken
54,624
56,884
Mitigated
43,007
25,525
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
28,821
2,255
0
2,769
15,608
7,848
684
10,526
5,082
78,545
0
L
Sobek
Dyeho
Sobek
603
212
0
0
13,349
5,677
0
7,753
5,596
2,254
0
W
Charybdis
MilTetas
Charybdis
16,265
8,026
0
4,388
17,126
8,869
2,174
6,679
10,447
0
73,129
W
Baron Samedi
PKdorzinho
Baron Samedi
22,515
2,408
3,757
9,969
22,868
10,301
297
12,922
9,946
65,318
0
L
Mulan
23,241
2,940
0
8,597
25,667
29,482
0
13,546
12,121
4,645
55,184
W
8,811
1,635
0
7,411
27,858
37,714
131
12,710
14,167
22,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,676
Gold Earned
35,036
215
Minions Killed
210
10
Camps Cleared
8
1,044,097
Distance Traveled
936,169
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,113
638
125
7
3
344,251
3
L
Sobek
10,411
548
7
0
0
251,983
1
W
Charybdis
12,728
670
105
6
5
337,440
4
W
Baron Samedi
13,974
735
88
5
5
337,133
4
L
Mulan
12,512
659
78
4
5
339,935
5
W
Sobek
12,974
683
22
1
0
369,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role