Player Matchup

Odin
Odin
Birdgang2520
Odin
Level 65
God Stats
6W - 11L
1,475 SR
Queue Stats
169W - 156L
1,457 Elo+
Solo
Bellona
Bellona
BlakeRVVBY
Bellona
Level 147
God Stats
17W - 8L
1,666 SR
Queue Stats
280W - 263L
1,342 Elo+
Party 1
Sylvanus
Sylvanus
Boss_Doomsday
Sylvanus
Level 81
God Stats
1W - 1L
1,573 SR
Queue Stats
6W - 9L
1,325 Elo+
Solo
Chernobog
Chernobog
Peace-Keaper66
Chernobog
Level 108
God Stats
9W - 5L
1,410 SR
Queue Stats
210W - 214L
1,379 Elo+
Solo
Anubis
Anubis
RubyRVVBY
Anubis
Level 60
God Stats
7W - 8L
1,728 SR
Queue Stats
119W - 143L
1,336 Elo+
Party 1
Team Averages
Level 92
1,571 SR
1,368 Elo+

VS

Team Averages
Level 98
1,418 SR
1,345 Elo+
Ah Puch
Ah Puch
ED113 OBDC
Ah Puch
Level 61
God Stats
9W - 20L
1,387 SR
Queue Stats
56W - 75L
1,284 Elo+
Party 2
Aphrodite
Aphrodite
StalkersPet
Aphrodite
Level 105
God Stats
9W - 13L
1,427 SR
Queue Stats
687W - 794L
1,372 Elo+
Solo
Odin
Odin
Ugaritskywalker
Odin
Level 114
God Stats
2W - 1L
1,400 SR
Queue Stats
38W - 39L
1,393 Elo+
Party 2
Sol
Sol
UrielLl14
Sol
Level 57
God Stats
5W - 8L
1,338 SR
Queue Stats
131W - 174L
1,289 Elo+
Party 2
Thanatos
Thanatos
WolfOBDC
Thanatos
Level 154
God Stats
5W - 9L
1,537 SR
Queue Stats
472W - 478L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 12
15,587
557
13,415
17,661
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
BlakeRVVBY
Bellona
20
6 / 3 / 8
14,891
532
15,920
19,685
20,364
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Boss_Doomsday
Sylvanus
20
5 / 3 / 25
14,378
514
12,289
29,091
33,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Peace-Keaper66
Chernobog
20
12 / 0 / 17
16,424
587
23,709
22,709
10,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
RubyRVVBY
Anubis
20
13 / 6 / 8
15,939
569
31,492
27,713
16,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ED113 OBDC
Ah Puch
20
5 / 9 / 3
12,915
461
22,171
23,257
7,357
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
StalkersPet
Aphrodite
17
2 / 12 / 3
11,230
401
12,629
30,794
29,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
2 / 6 / 4
12,731
455
13,989
25,065
22,339
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 10 / 4
10,641
380
20,099
23,970
6,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
WolfOBDC
Thanatos
19
5 / 8 / 2
12,895
461
9,142
21,023
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
30
45
Kills
14
14
Deaths
45
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
W
Bellona
BlakeRVVBY
Bellona
6
3
8
3.33
W
Sylvanus
Boss_Doomsday
Sylvanus
5
3
25
5.83
L
Ah Puch
ED113 OBDC
Ah Puch
5
9
3
0.72
W
Chernobog
Peace-Keaper66
Chernobog
12
0
17
20.5
W
Anubis
RubyRVVBY
Anubis
13
6
8
2.83
L
Aphrodite
StalkersPet
Aphrodite
2
12
3
0.29
L
2
6
4
0.67
L
0
10
4
0.2
L
Thanatos
WolfOBDC
Thanatos
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,825
Damage
78,030
116,859
Taken
124,109
89,641
Mitigated
73,758
52,151
Healing
45,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,415
4,720
0
4,303
17,661
9,341
902
5,412
12,249
0
140,852
W
Bellona
BlakeRVVBY
Bellona
15,920
4,634
0
3,324
19,685
20,364
584
4,856
14,829
331
95,053
W
Sylvanus
Boss_Doomsday
Sylvanus
12,289
3,391
5,333
12,664
29,091
33,369
244
17,153
11,938
25,319
0
L
Ah Puch
ED113 OBDC
Ah Puch
22,171
561
374
6,461
23,257
7,357
684
9,392
13,299
78,354
0
W
Chernobog
Peace-Keaper66
Chernobog
23,709
15,472
0
11,909
22,709
10,178
8,200
12,567
10,142
0
155,414
W
Anubis
RubyRVVBY
Anubis
31,492
342
0
14,618
27,713
16,389
1,902
16,598
11,115
114,998
0
L
Aphrodite
StalkersPet
Aphrodite
12,629
2,819
3,147
13,504
30,794
29,154
482
11,630
18,854
56,132
0
L
13,989
4,411
0
2,420
25,065
22,339
690
10,859
13,921
9,597
64,893
L
20,099
6,041
317
5,644
23,970
6,959
990
6,857
17,010
68,445
8,721
L
Thanatos
WolfOBDC
Thanatos
9,142
2,415
0
13,229
21,023
7,949
0
3,988
16,913
0
63,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,219
Gold Earned
60,412
766
Minions Killed
577
0
Camps Cleared
0
2,656,120
Distance Traveled
2,155,629
35
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,587
557
181
6
0
586,219
3
W
Bellona
14,891
532
159
6
0
564,075
12
W
Sylvanus
14,378
514
19
1
0
521,669
10
L
Ah Puch
12,915
461
127
5
0
475,682
4
W
Chernobog
16,424
587
214
8
0
555,556
6
W
Anubis
15,939
569
193
7
0
428,601
4
L
Aphrodite
11,230
401
106
4
0
391,128
6
L
Odin
12,731
455
145
5
0
475,192
0
L
Sol
10,641
380
116
4
0
432,341
2
L
Thanatos
12,895
461
83
3
0
381,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role