Player Matchup

Cthulhu
Cthulhu
Anikaaa
Cthulhu
Level 15
God Stats
4W - 7L
1,379 SR
Queue Stats
5W - 9L
1,352 Elo+
Party 1
Kali
Kali
KaoticNeo
Kali
Level 126
God Stats
2W - 1L
1,497 SR
Queue Stats
10W - 19L
1,374 Elo+
Party 1
Merlin
Merlin
KidGatsby
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,320 Elo+
Party 1
Charybdis
Charybdis
mikerodz123
Charybdis
Level 156
God Stats
1W - 2L
1,419 SR
Queue Stats
22W - 23L
1,509 Elo+
Party 1
Hel
Hel
turtleyurtle
Hel
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 47L
1,446 Elo+
Party 1
Team Averages
Level 90
1,459 SR
1,400 Elo+

VS

Team Averages
Level 83
1,529 SR
1,479 Elo+
Izanami
Izanami
GiantShockwave
Izanami
Level 69
God Stats
27W - 35L
1,436 SR
Queue Stats
112W - 132L
1,396 Elo+
Solo
Tyr
Tyr
changkuang
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,505 Elo+
Party 2
He Bo
He Bo
gunsmonkey
He Bo
Level 144
God Stats
1W - 4L
1,320 SR
Queue Stats
540W - 556L
1,434 Elo+
Solo
Hun Batz
Hun Batz
叛逆丶爱
Hun Batz
Level 122
God Stats
0W - 1L
1,713 SR
Queue Stats
189W - 156L
1,517 Elo+
Party 2
Sobek
Sobek
小拳拳锤不死你
Sobek
Level 17
God Stats
1W - 1L
1,674 SR
Queue Stats
27W - 17L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anikaaa
Cthulhu
16
2 / 0 / 12
9,346
1,038
5,546
10,448
9,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
15
6 / 1 / 10
9,939
1,104
10,244
7,705
3,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
KidGatsby
Merlin
15
4 / 1 / 11
9,438
1,049
8,894
4,658
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
mikerodz123
Charybdis
16
9 / 0 / 8
10,440
1,160
18,795
7,194
2,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 11
8,488
943
8,529
5,912
1,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

307

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,198
911
5,151
7,939
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 5 / 0
9,157
1,017
5,477
13,543
6,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
14
0 / 4 / 2
8,100
900
3,548
7,376
1,800
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
叛逆丶爱
Hun Batz
14
0 / 5 / 2
7,985
887
11,058
14,087
5,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 2
8,649
961
5,053
14,376
17,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
22
Kills
4
4
Deaths
22
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anikaaa
Cthulhu
2
0
12
8
L
0
4
1
0.13
W
Kali
6
1
10
11
W
Merlin
KidGatsby
Merlin
4
1
11
9.5
L
4
5
0
0.8
L
He Bo
0
4
2
0.25
W
Charybdis
mikerodz123
Charybdis
9
0
8
13
W
1
2
11
3.25
L
Hun Batz
叛逆丶爱
Hun Batz
0
5
2
0.2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,008
Damage
30,287
35,917
Taken
57,321
18,755
Mitigated
33,590
14,892
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anikaaa
Cthulhu
5,546
1,212
0
2,206
10,448
9,300
0
3,195
7,253
23,672
0
L
5,151
3,379
0
208
7,939
2,954
0
2,040
5,899
0
34,868
W
Kali
10,244
3,238
0
2,499
7,705
3,052
0
1,934
5,771
0
17,913
W
Merlin
KidGatsby
Merlin
8,894
1,788
641
1,034
4,658
1,646
0
923
3,735
24,604
0
L
5,477
436
204
1,322
13,543
6,001
0
5,140
8,403
0
15,042
L
He Bo
3,548
137
0
0
7,376
1,800
0
809
6,567
17,940
0
W
Charybdis
mikerodz123
Charybdis
18,795
12,414
232
2,586
7,194
2,874
0
1,495
5,699
0
35,446
W
8,529
622
4,292
1,402
5,912
1,883
0
1,054
4,858
23,538
0
L
Hun Batz
叛逆丶爱
Hun Batz
11,058
2,209
0
733
14,087
5,176
0
6,649
7,438
0
20,270
L
5,053
519
0
1,839
14,376
17,659
0
8,331
6,045
13,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,651
Gold Earned
42,089
171
Minions Killed
157
8
Camps Cleared
5
893,050
Distance Traveled
870,298
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,346
1,038
33
4
0
192,598
0
L
Izanami
8,198
911
67
7
1
119,716
2
W
Kali
9,939
1,104
7
1
5
195,628
0
W
Merlin
9,438
1,049
39
4
2
166,234
0
L
Tyr
9,157
1,017
20
2
0
199,921
0
L
He Bo
8,100
900
40
4
1
174,230
1
W
Charybdis
10,440
1,160
58
6
0
160,203
0
W
Hel
8,488
943
34
4
1
178,387
0
L
Hun Batz
7,985
887
11
1
2
194,042
0
L
Sobek
8,649
961
19
2
1
182,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role