Player Matchup

Geb
Geb
Guilty_Tactic
Geb
Level 31
God Stats
1W - 2L
1,167 SR
Queue Stats
17W - 29L
1,402 Elo+
Party 1
Scylla
Scylla
Pinguthepunisher
Scylla
Level 20
God Stats
1W - 0L
1,252 SR
Queue Stats
2W - 5L
1,295 Elo+
Party 1
Heimdallr
Heimdallr
WrexPT
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,295 Elo+
Party 1
Team Averages
Level 22
1,306 SR
1,331 Elo+

VS

Team Averages
Level 38
1,478 SR
1,374 Elo+
Chaac
Chaac
AVAitoR2
Chaac
Level 48
God Stats
2W - 4L
1,445 SR
Queue Stats
123W - 149L
1,340 Elo+
Party 2
Anhur
Anhur
MinimumTrash145
Anhur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,536 Elo+
Party 2
Hades
Hades
TheHeadlesJoker
Hades
Level 60
God Stats
24W - 20L
1,489 SR
Queue Stats
56W - 71L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
9,226
769
9,355
15,112
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 3 / 7
8,138
678
6,834
8,332
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
WrexPT
Heimdallr
14
5 / 3 / 5
9,159
763
9,526
10,629
3,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AVAitoR2
Chaac
12
2 / 4 / 5
8,031
669
13,176
16,356
10,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 3 / 1
8,445
704
7,431
12,587
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 2
6,765
564
3,028
4,029
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
10
Kills
7
8
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
AVAitoR2
Chaac
2
4
5
1.13
W
3
2
7
3.25
L
5
3
1
1.83
W
2
3
7
1.83
L
0
3
2
0.33
W
Heimdallr
WrexPT
Heimdallr
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
23,635
34,073
Taken
32,972
15,801
Mitigated
17,692
13,783
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AVAitoR2
Chaac
13,176
2,285
0
3,929
16,356
10,894
0
7,582
8,523
0
30,447
W
9,355
1,643
1,251
6,643
15,112
10,231
807
946
13,238
18,312
0
L
7,431
2,674
0
2,007
12,587
5,094
0
6,491
5,890
0
21,872
W
6,834
585
829
1,523
8,332
2,102
727
1,422
6,732
22,468
0
L
3,028
361
0
742
4,029
1,704
0
1,856
2,054
6,791
0
W
Heimdallr
WrexPT
Heimdallr
9,526
3,613
796
2,741
10,629
3,468
1,174
1,247
9,017
0
36,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
23,241
112
Minions Killed
80
6
Camps Cleared
2
648,663
Distance Traveled
563,160
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,031
669
41
3
2
293,505
1
W
Geb
9,226
769
19
2
0
233,700
0
L
Anhur
8,445
704
30
3
0
203,629
0
W
Scylla
8,138
678
36
3
2
205,969
1
L
Hades
6,765
564
9
1
0
66,026
0
W
Heimdallr
9,159
763
57
5
4
208,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role