Player Matchup

Achilles
Achilles
ChronicaaL
Achilles
Level 139
God Stats
11W - 9L
1,550 SR
Queue Stats
397W - 373L
1,519 Elo+
Party 1
Susano
Susano
DiLusionaaL
Susano
Level 128
God Stats
1W - 2L
1,463 SR
Queue Stats
592W - 575L
1,519 Elo+
Party 1
Discordia
Discordia
MulanIsZaddy
Discordia
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,594 Elo+
Solo
Hou Yi
Hou Yi
Mulchdealer
Hou Yi
Level 28
God Stats
1W - 2L
1,795 SR
Queue Stats
83W - 66L
1,542 Elo+
Solo
Sylvanus
Sylvanus
sickens
Sylvanus
Level 97
God Stats
1W - 1L
1,770 SR
Queue Stats
158W - 147L
1,537 Elo+
Party 1
Team Averages
Level 84
1,615 SR
1,542 Elo+

VS

Team Averages
Level 84
1,443 SR
1,537 Elo+
Horus
Horus
MKCIN
Horus
Level 133
God Stats
1W - 3L
1,134 SR
Queue Stats
356W - 350L
1,589 Elo+
Party 2
Merlin
Merlin
RainmanKami
Merlin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 41L
1,421 Elo+
Solo
Mulan
Mulan
SonarCyclops
Mulan
Level 121
God Stats
9W - 5L
1,639 SR
Queue Stats
211W - 230L
1,566 Elo+
Party 2
He Bo
He Bo
SonarIllusion
He Bo
Level 117
God Stats
1W - 2L
1,182 SR
Queue Stats
153W - 146L
1,555 Elo+
Party 2
Xing Tian
Xing Tian
abettrman
Xing Tian
Level 19
God Stats
2W - 0L
1,761 SR
Queue Stats
27W - 29L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChronicaaL
Achilles
17
5 / 5 / 8
10,298
736
24,218
24,982
29,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
16
3 / 7 / 8
9,758
697
15,559
15,147
7,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
MulanIsZaddy
Discordia
13
0 / 3 / 7
8,280
591
9,741
6,585
2,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
18
7 / 6 / 5
11,364
812
20,652
15,697
7,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
sickens
Sylvanus
16
1 / 5 / 10
9,884
706
10,610
18,145
22,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MKCIN
Horus
19
6 / 1 / 18
11,225
802
14,353
22,285
25,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
18
5 / 3 / 13
11,057
790
12,494
17,454
10,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 4 / 16
11,304
807
20,807
23,435
22,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 5 / 15
10,734
767
15,257
12,788
6,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
abettrman
Xing Tian
17
3 / 3 / 14
10,134
724
8,108
20,130
27,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
102
16
Kills
26
26
Deaths
16
38
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Achilles
ChronicaaL
Achilles
5
5
8
1.8
L
Susano
3
7
8
1
W
Horus
MKCIN
Horus
6
1
18
15
L
Discordia
MulanIsZaddy
Discordia
0
3
7
1.17
L
Hou Yi
7
6
5
1.58
W
Merlin
5
3
13
3.83
W
7
4
16
3.75
W
5
5
15
2.5
W
Xing Tian
abettrman
Xing Tian
3
3
14
3.33
L
Sylvanus
sickens
Sylvanus
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,780
Damage
71,019
80,556
Taken
96,092
69,922
Mitigated
91,098
27,784
Healing
42,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ChronicaaL
Achilles
24,218
5,338
1,249
5,429
24,982
29,999
196
11,935
11,218
7,371
29,391
L
Susano
15,559
1,477
391
2,232
15,147
7,507
0
5,630
8,533
0
27,816
W
Horus
MKCIN
Horus
14,353
6,846
11,424
11,226
22,285
25,157
692
5,460
16,205
0
17,263
L
Discordia
MulanIsZaddy
Discordia
9,741
660
972
1,486
6,585
2,676
292
3,107
3,078
21,777
0
L
Hou Yi
20,652
8,571
0
3,385
15,697
7,079
1,218
6,248
8,471
0
40,280
W
Merlin
12,494
2,342
1,835
4,564
17,454
10,324
1,459
3,821
13,230
32,854
0
W
20,807
3,887
2,030
6,508
23,435
22,364
748
6,604
16,479
4,644
27,296
W
15,257
890
1,788
943
12,788
6,183
1,413
2,859
9,427
36,384
0
W
Xing Tian
abettrman
Xing Tian
8,108
758
505
1,315
20,130
27,070
793
4,346
15,457
13,196
0
L
Sylvanus
sickens
Sylvanus
10,610
3,088
6,759
5,881
18,145
22,661
0
9,501
7,567
15,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,584
Gold Earned
54,454
124
Minions Killed
148
0
Camps Cleared
0
1,095,468
Distance Traveled
1,314,824
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,298
736
21
2
0
255,330
1
L
Susano
9,758
697
32
2
0
236,220
2
W
Horus
11,225
802
24
2
0
312,104
4
L
Discordia
8,280
591
27
2
0
174,570
3
L
Hou Yi
11,364
812
41
3
0
223,693
0
W
Merlin
11,057
790
50
4
0
239,756
0
W
Mulan
11,304
807
29
2
0
245,384
0
W
He Bo
10,734
767
36
3
0
252,876
0
W
Xing Tian
10,134
724
9
1
0
264,704
0
L
Sylvanus
9,884
706
3
0
0
205,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role