Player Matchup

Cerberus
Cerberus
ExecutiveNemo
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,395 Elo+
Solo
Nike
Nike
Lunitic45
Nike
Level 78
God Stats
4W - 2L
1,645 SR
Queue Stats
123W - 117L
1,452 Elo+
Party 2
Cabrakan
Cabrakan
SmoothedWall
Cabrakan
Level 68
God Stats
0W - 1L
1,194 SR
Queue Stats
158W - 138L
1,459 Elo+
Party 2
Janus
Janus
johnnyandyXD
Janus
Level 69
God Stats
1W - 1L
1,735 SR
Queue Stats
366W - 321L
1,441 Elo+
Solo
Awilix
Awilix
phdhydro
Awilix
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,500 Elo+
Solo
Team Averages
Level 77
1,515 SR
1,449 Elo+

VS

Team Averages
Level 147
1,392 SR
1,479 Elo+
Ganesha
Ganesha
IceVersus
Ganesha
Level 160
God Stats
1W - 5L
1,114 SR
Queue Stats
294W - 312L
1,461 Elo+
Solo
Odin
Odin
LOSTSOUL420X
Odin
Level 148
God Stats
1W - 0L
1,469 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Agni
Agni
evinecka25
Agni
Level 127
God Stats
5W - 3L
1,619 SR
Queue Stats
274W - 288L
1,463 Elo+
Party 1
Kuzenbo
Kuzenbo
iOgre 420
Kuzenbo
Level 160
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 2L
1,480 Elo+
Party 3
Baba Yaga
Baba Yaga
somegooddude
Baba Yaga
Level 141
God Stats
12W - 9L
1,467 SR
Queue Stats
402W - 412L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ExecutiveNemo
Cerberus
14
1 / 7 / 11
8,905
636
8,244
23,369
21,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nike
17
4 / 2 / 6
10,071
719
9,913
12,775
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
SmoothedWall
Cabrakan
17
4 / 3 / 5
9,650
689
11,430
11,502
6,873
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 7
9,746
696
14,309
13,233
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
phdhydro
Awilix
15
2 / 9 / 3
8,822
630
5,327
14,429
4,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
IceVersus
Ganesha
16
0 / 4 / 25
10,570
755
11,692
17,353
21,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 3 / 18
10,486
749
10,984
14,806
15,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 2 / 11
12,246
875
17,333
8,614
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
iOgre 420
Kuzenbo
17
5 / 3 / 18
10,587
756
12,754
20,766
31,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
somegooddude
Baba Yaga
18
5 / 2 / 15
10,983
785
14,723
6,944
4,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
115
14
Kills
28
28
Deaths
14
32
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ExecutiveNemo
Cerberus
1
7
11
0.93
W
Ganesha
IceVersus
Ganesha
0
4
25
3.13
W
5
3
18
4.67
L
Nike
4
2
6
3.5
L
Cabrakan
SmoothedWall
Cabrakan
4
3
5
2.17
W
13
2
11
9.25
W
Kuzenbo
iOgre 420
Kuzenbo
5
3
18
4.67
L
3
7
7
0.93
L
Awilix
phdhydro
Awilix
2
9
3
0.39
W
Baba Yaga
somegooddude
Baba Yaga
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,223
Damage
67,486
75,308
Taken
68,483
48,112
Mitigated
77,122
23,175
Healing
29,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ExecutiveNemo
Cerberus
8,244
270
1,401
5,622
23,369
21,751
0
18,645
3,696
21,203
0
W
Ganesha
IceVersus
Ganesha
11,692
856
6,170
4,259
17,353
21,577
522
10,436
6,294
23,611
0
W
10,984
1,081
1,786
2,706
14,806
15,471
168
6,178
8,223
2,535
13,156
L
Nike
9,913
1,219
1,934
3,751
12,775
9,321
0
8,994
3,449
0
21,913
L
Cabrakan
SmoothedWall
Cabrakan
11,430
1,146
1,028
1,810
11,502
6,873
0
8,927
2,260
14,793
0
W
17,333
1,176
2,882
2,183
8,614
3,890
2,987
5,424
3,061
39,558
0
W
Kuzenbo
iOgre 420
Kuzenbo
12,754
3,964
1,802
4,138
20,766
31,976
696
6,939
13,247
19,148
0
L
14,309
1,274
3,458
2,177
13,233
5,222
123
10,362
2,497
37,615
0
L
Awilix
phdhydro
Awilix
5,327
1,923
794
1,200
14,429
4,945
0
9,777
4,215
0
11,702
W
Baba Yaga
somegooddude
Baba Yaga
14,723
1,601
876
2,388
6,944
4,208
506
4,245
2,530
31,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,194
Gold Earned
54,872
150
Minions Killed
134
0
Camps Cleared
0
1,266,370
Distance Traveled
1,421,133
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,905
636
32
2
0
248,352
1
W
Ganesha
10,570
755
4
0
0
283,209
0
W
Odin
10,486
749
18
1
0
305,546
0
L
Nike
10,071
719
27
2
0
305,389
1
L
Cabrakan
9,650
689
15
1
0
225,419
2
W
Agni
12,246
875
52
4
0
277,777
0
W
Kuzenbo
10,587
756
13
1
0
277,363
0
L
Janus
9,746
696
62
4
0
216,833
0
L
Awilix
8,822
630
14
1
0
270,377
1
W
Baba Yaga
10,983
785
47
3
0
277,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role