Player Matchup

Guan Yu
Guan Yu
Goallova
Guan Yu
Level 121
God Stats
82W - 50L
1,634 SR
Queue Stats
564W - 547L
1,595 Elo+
Solo
Charybdis
Charybdis
Speemen
Charybdis
Level 146
God Stats
8W - 4L
1,714 SR
Queue Stats
62W - 64L
1,620 Elo+
Party 2
Ares
Ares
ThickMcNasty
Ares
Level 108
God Stats
6W - 10L
1,759 SR
Queue Stats
14W - 12L
1,630 Elo+
Party 2
Horus
Horus
Wytzig
Horus
Level 117
God Stats
10W - 10L
1,656 SR
Queue Stats
50W - 54L
1,611 Elo+
Party 2
Hera
Hera
belsbelsbels
Hera
Level 82
God Stats
36W - 27L
1,629 SR
Queue Stats
270W - 260L
1,485 Elo+
Solo
Team Averages
Level 115
1,678 SR
1,588 Elo+

VS

Team Averages
Level 117
1,581 SR
1,561 Elo+
Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Leafeon
Ares
Level 109
God Stats
0W - 2L
1,728 SR
Queue Stats
114W - 76L
1,667 Elo+
Party 1
Camazotz
Camazotz
MarcusG04
Camazotz
Level 76
God Stats
7W - 15L
1,458 SR
Queue Stats
438W - 398L
1,552 Elo+
Solo
Hel
Hel
Mossycub
Hel
Level 84
God Stats
0W - 1L
1,544 SR
Queue Stats
1W - 3L
1,453 Elo+
Party 1
Achilles
Achilles
SnowyUmbreon
Achilles
Level 160
God Stats
0W - 1L
1,678 SR
Queue Stats
187W - 134L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Goallova
Guan Yu
17
0 / 5 / 10
11,293
513
12,115
24,785
27,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Speemen
Charybdis
20
8 / 3 / 4
12,792
581
25,759
23,511
11,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 2 / 11
10,948
498
6,353
16,077
19,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
Wytzig
Horus
18
4 / 4 / 7
11,397
518
11,393
15,863
8,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 4 / 5
11,292
513
13,276
10,123
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
1 / 3 / 3
10,108
459
12,962
14,560
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Leafeon
Ares
13
0 / 3 / 11
9,547
434
9,834
21,804
21,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
MarcusG04
Camazotz
18
6 / 3 / 3
11,595
527
10,173
19,318
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 2
9,883
449
4,593
13,658
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SnowyUmbreon
Achilles
18
9 / 3 / 4
11,897
541
22,567
25,531
26,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
15
Kills
18
18
Deaths
15
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
3
3
0.83
W
Guan Yu
Goallova
Guan Yu
0
5
10
1
L
Ares
Leafeon
Ares
0
3
11
1.83
L
Camazotz
MarcusG04
Camazotz
6
3
3
2.5
L
2
3
2
1
L
Achilles
SnowyUmbreon
Achilles
9
3
4
3.67
W
Charybdis
Speemen
Charybdis
8
3
4
3.33
W
2
2
11
3.75
W
Horus
Wytzig
Horus
4
4
7
1.88
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,896
Damage
60,129
90,359
Taken
94,871
72,291
Mitigated
62,588
40,496
Healing
36,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,962
5,782
640
4,213
14,560
3,275
3,048
1,693
12,762
0
78,588
W
Guan Yu
Goallova
Guan Yu
12,115
1,426
4,030
10,546
24,785
27,232
378
5,895
18,208
0
70,378
L
Ares
Leafeon
Ares
9,834
687
1,143
2,859
21,804
21,893
0
4,869
16,504
25,977
0
L
Camazotz
MarcusG04
Camazotz
10,173
2,019
0
9,683
19,318
7,242
0
2,937
15,987
0
88,201
L
4,593
0
2,958
6,078
13,658
4,076
1,122
2,029
11,333
51,087
0
L
Achilles
SnowyUmbreon
Achilles
22,567
7,532
0
9,226
25,531
26,102
764
7,269
17,379
916
78,374
W
Charybdis
Speemen
Charybdis
25,759
14,957
0
11,492
23,511
11,782
3,111
4,727
18,592
0
124,855
W
6,353
92
0
3,443
16,077
19,880
80
4,274
11,524
17,445
0
W
Horus
Wytzig
Horus
11,393
4,906
2,834
6,074
15,863
8,938
0
3,541
12,185
0
82,126
W
13,276
3,687
230
1,847
10,123
4,459
397
3,966
6,069
79,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,722
Gold Earned
53,030
611
Minions Killed
501
0
Camps Cleared
0
2,280,347
Distance Traveled
2,262,544
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,108
459
127
6
0
426,542
8
W
Guan Yu
11,293
513
140
6
0
478,848
6
L
Ares
9,547
434
25
1
0
453,570
3
L
Camazotz
11,595
527
138
6
0
478,208
7
L
Hel
9,883
449
102
5
0
445,641
0
L
Achilles
11,897
541
109
5
0
458,583
6
W
Charybdis
12,792
581
182
8
0
399,568
6
W
Ares
10,948
498
19
1
0
450,540
9
W
Horus
11,397
518
117
5
0
506,746
6
W
Hera
11,292
513
153
7
0
444,645
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role