Player Matchup

Fenrir
Fenrir
Arnos2DS
Fenrir
Level 102
God Stats
7W - 4L
1,619 SR
Queue Stats
252W - 223L
1,476 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CurdLemon
Ah Muzen Cab
Level 126
God Stats
4W - 4L
1,718 SR
Queue Stats
385W - 334L
1,609 Elo+
Party 2
The Morrigan
The Morrigan
MiAn Spirit
The Morrigan
Level 123
God Stats
1W - 4L
1,322 SR
Queue Stats
212W - 173L
1,571 Elo+
Party 2
Bellona
Bellona
RavenChicken
Bellona
Level 160
God Stats
2W - 2L
1,743 SR
Queue Stats
183W - 156L
1,541 Elo+
Party 1
Chang'e
Chang'e
ShadoStorm
Chang'e
Level 109
God Stats
1W - 2L
1,508 SR
Queue Stats
280W - 218L
1,602 Elo+
Party 1
Team Averages
Level 124
1,582 SR
1,560 Elo+

VS

Team Averages
Level 115
1,591 SR
1,567 Elo+
Artio
Artio
BigManJav
Artio
Level 109
God Stats
5W - 4L
1,502 SR
Queue Stats
515W - 514L
1,482 Elo+
Solo
Cabrakan
Cabrakan
Ehjay9
Cabrakan
Level 127
God Stats
20W - 12L
1,647 SR
Queue Stats
459W - 392L
1,573 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MangoOMG
Morgan Le Fay
Level 118
God Stats
1W - 0L
1,581 SR
Queue Stats
32W - 15L
1,711 Elo+
Solo
Rama
Rama
blu_Swigy1234
Rama
Level 117
God Stats
14W - 11L
1,620 SR
Queue Stats
636W - 620L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
iAmToXc
Gilgamesh
Level 104
God Stats
13W - 12L
1,603 SR
Queue Stats
42W - 33L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arnos2DS
Fenrir
13
4 / 5 / 3
9,589
457
5,156
21,256
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
CurdLemon
Ah Muzen Cab
17
3 / 7 / 4
10,986
523
16,903
22,475
9,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
MiAn Spirit
The Morrigan
17
3 / 7 / 4
11,243
535
13,672
13,223
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
RavenChicken
Bellona
14
1 / 11 / 5
9,490
452
7,466
20,223
13,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
ShadoStorm
Chang'e
15
5 / 7 / 2
10,408
496
18,205
21,669
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BigManJav
Artio
18
8 / 3 / 12
11,242
535
18,138
26,928
28,643
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cabrakan
Ehjay9
Cabrakan
19
8 / 2 / 7
11,461
546
15,694
17,006
12,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
MangoOMG
Morgan Le Fay
18
7 / 3 / 10
11,320
539
20,055
14,729
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 5 / 4
11,314
539
11,221
15,361
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
iAmToXc
Gilgamesh
18
9 / 3 / 8
11,281
537
15,047
18,908
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
16
Kills
37
37
Deaths
16
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arnos2DS
Fenrir
4
5
3
1.1
W
Artio
BigManJav
Artio
8
3
12
4.67
L
Ah Muzen Cab
CurdLemon
Ah Muzen Cab
3
7
4
0.71
W
Cabrakan
Ehjay9
Cabrakan
8
2
7
5.75
W
Morgan Le Fay
MangoOMG
Morgan Le Fay
7
3
10
4
L
The Morrigan
MiAn Spirit
The Morrigan
3
7
4
0.71
L
Bellona
RavenChicken
Bellona
1
11
5
0.32
L
Chang'e
ShadoStorm
Chang'e
5
7
2
0.86
W
5
5
4
1.4
W
Gilgamesh
iAmToXc
Gilgamesh
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,402
Damage
80,155
98,846
Taken
92,932
43,457
Mitigated
63,537
24,240
Healing
30,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arnos2DS
Fenrir
5,156
1,004
1,044
4,719
21,256
10,158
0
11,799
8,952
0
21,569
W
Artio
BigManJav
Artio
18,138
2,152
273
8,936
26,928
28,643
353
8,796
17,807
59,965
0
L
Ah Muzen Cab
CurdLemon
Ah Muzen Cab
16,903
6,894
0
6,941
22,475
9,566
901
9,165
12,660
0
92,557
W
Cabrakan
Ehjay9
Cabrakan
15,694
1,419
0
5,744
17,006
12,715
0
6,785
9,877
95,264
0
W
Morgan Le Fay
MangoOMG
Morgan Le Fay
20,055
1,832
0
4,924
14,729
5,727
2,097
4,375
9,939
70,374
0
L
The Morrigan
MiAn Spirit
The Morrigan
13,672
1,904
81
1,804
13,223
4,120
0
6,349
6,122
70,745
1,491
L
Bellona
RavenChicken
Bellona
7,466
2,994
0
1,948
20,223
13,045
0
13,094
6,959
0
49,817
L
Chang'e
ShadoStorm
Chang'e
18,205
3,168
931
6,772
21,669
6,568
0
12,243
9,059
62,959
0
W
11,221
10,058
0
6,596
15,361
4,976
2,821
2,326
12,346
0
87,732
W
Gilgamesh
iAmToXc
Gilgamesh
15,047
4,150
0
4,278
18,908
11,476
0
8,725
9,701
0
75,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,716
Gold Earned
56,618
500
Minions Killed
641
0
Camps Cleared
0
1,853,467
Distance Traveled
2,082,773
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,589
457
33
2
0
424,703
8
W
Artio
11,242
535
95
5
0
427,259
2
L
Ah Muzen Cab
10,986
523
162
8
0
394,188
3
W
Cabrakan
11,461
546
139
7
0
426,533
4
W
Morgan Le Fay
11,320
539
129
6
0
407,042
6
L
The Morrigan
11,243
535
128
6
0
365,060
4
L
Bellona
9,490
452
82
4
0
311,828
0
L
Chang'e
10,408
496
95
5
0
357,688
1
W
Rama
11,314
539
185
9
0
372,281
1
W
Gilgamesh
11,281
537
93
4
0
449,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role