Player Matchup

Nu Wa
Nu Wa
Big Papa Toucan
Nu Wa
Level 160
God Stats
4W - 5L
1,469 SR
Queue Stats
433W - 402L
1,619 Elo+
Party 1
Mercury
Mercury
DTF DMART
Mercury
Level 125
God Stats
2W - 2L
1,602 SR
Queue Stats
187W - 175L
1,526 Elo+
Solo
Bellona
Bellona
Steeeeeeeeeeeven
Bellona
Level 80
God Stats
2W - 3L
1,527 SR
Queue Stats
165W - 164L
1,559 Elo+
Solo
Odin
Odin
WinTrainSwagg
Odin
Level 66
God Stats
2W - 5L
1,517 SR
Queue Stats
231W - 195L
1,552 Elo+
Party 1
Camazotz
Camazotz
tylerownslol
Camazotz
Level 117
God Stats
2W - 1L
1,597 SR
Queue Stats
247W - 200L
1,560 Elo+
Party 1
Team Averages
Level 110
1,543 SR
1,563 Elo+

VS

Team Averages
Level 118
1,563 SR
1,581 Elo+
Kuzenbo
Kuzenbo
FattyBacon
Kuzenbo
Level 122
God Stats
10W - 7L
1,578 SR
Queue Stats
123W - 104L
1,581 Elo+
Party 2
Hun Batz
Hun Batz
Krunkaholik
Hun Batz
Level 160
God Stats
11W - 9L
1,582 SR
Queue Stats
516W - 446L
1,544 Elo+
Party 2
Zhong Kui
Zhong Kui
Lyjin
Zhong Kui
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,500 Elo+
Solo
Serqet
Serqet
XantharExpress
Serqet
Level 102
God Stats
1W - 0L
1,549 SR
Queue Stats
19W - 6L
1,776 Elo+
Solo
Sol
Sol
mrthejoe7
Sol
Level 142
God Stats
1W - 1L
1,608 SR
Queue Stats
16W - 16L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 9
12,480
832
29,142
9,777
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
DTF DMART
Mercury
17
4 / 9 / 11
11,441
763
6,974
15,281
5,749
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 8 / 14
10,710
714
20,830
23,480
21,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 5 / 14
10,684
712
12,610
22,884
12,582
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Camazotz
tylerownslol
Camazotz
17
5 / 7 / 12
10,800
720
12,797
21,051
20,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FattyBacon
Kuzenbo
19
5 / 3 / 23
12,452
830
10,438
22,289
43,224
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
Krunkaholik
Hun Batz
18
6 / 6 / 15
11,253
750
20,067
17,446
9,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Lyjin
Zhong Kui
20
10 / 3 / 17
13,417
894
22,203
24,387
20,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 4 / 14
11,649
777
14,292
19,955
17,654
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 5 / 13
11,429
762
13,852
18,750
8,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
115
21
Kills
33
33
Deaths
21
60
Assists
82
Player
Kills
Deaths
Assists
KDA
L
6
4
9
2.63
L
Mercury
DTF DMART
Mercury
4
9
11
1.06
W
Kuzenbo
FattyBacon
Kuzenbo
5
3
23
5.5
W
Hun Batz
Krunkaholik
Hun Batz
6
6
15
2.25
W
Zhong Kui
Lyjin
Zhong Kui
10
3
17
6.17
L
4
8
14
1.38
L
2
5
14
1.8
W
7
4
14
3.5
W
5
5
13
2.3
L
Camazotz
tylerownslol
Camazotz
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,353
Damage
80,852
92,473
Taken
102,827
64,550
Mitigated
99,238
28,179
Healing
41,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,142
6,675
0
1,245
9,777
3,687
512
5,431
4,142
61,847
0
L
Mercury
DTF DMART
Mercury
6,974
3,458
1,558
2,247
15,281
5,749
1,637
7,974
6,806
0
13,364
W
Kuzenbo
FattyBacon
Kuzenbo
10,438
2,714
185
995
22,289
43,224
419
8,194
13,146
26,259
0
W
Hun Batz
Krunkaholik
Hun Batz
20,067
3,429
2,704
4,020
17,446
9,703
1,251
6,031
10,731
0
47,842
W
Zhong Kui
Lyjin
Zhong Kui
22,203
2,138
4,293
12,678
24,387
20,149
352
7,497
16,163
49,095
0
L
20,830
2,822
2,185
4,746
23,480
21,565
291
13,324
9,761
9,433
19,275
L
12,610
1,788
636
7,133
22,884
12,582
414
10,586
11,876
524
27,600
W
14,292
2,288
2,465
4,851
19,955
17,654
208
6,622
12,486
1,576
18,682
W
13,852
5,851
1,402
8,221
18,750
8,508
3,227
6,749
11,365
49,650
0
L
Camazotz
tylerownslol
Camazotz
12,797
1,550
1,674
6,755
21,051
20,967
795
9,994
10,555
636
15,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,115
Gold Earned
60,200
154
Minions Killed
231
0
Camps Cleared
0
1,370,220
Distance Traveled
1,404,534
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,480
832
67
4
0
285,531
0
L
Mercury
11,441
763
18
1
0
260,953
2
W
Kuzenbo
12,452
830
25
2
0
293,315
0
W
Hun Batz
11,253
750
53
4
0
293,052
0
W
Zhong Kui
13,417
894
73
5
0
261,357
1
L
Bellona
10,710
714
21
1
0
272,836
0
L
Odin
10,684
712
39
3
0
306,947
0
W
Serqet
11,649
777
17
1
0
328,798
0
W
Sol
11,429
762
63
4
0
228,012
1
L
Camazotz
10,800
720
9
1
0
243,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role