Player Matchup

Chiron
Chiron
 
Chiron
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
GBURNER840
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 144L
1,459 Elo+
Party 1
Terra
Terra
MrPacifism
Terra
Level 23
God Stats
2W - 0L
1,747 SR
Queue Stats
26W - 26L
1,541 Elo+
Party 2
Khepri
Khepri
SK EcIipse
Khepri
Level 116
God Stats
6W - 0L
1,820 SR
Queue Stats
199W - 177L
1,534 Elo+
Party 1
Ares
Ares
WhySoSerious0803
Ares
Level 90
God Stats
4W - 1L
1,661 SR
Queue Stats
148W - 95L
1,613 Elo+
Party 2
Team Averages
Level 74
1,646 SR
1,529 Elo+

VS

Team Averages
Level 53
1,389 SR
1,455 Elo+
Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Endless-trial_05
Anhur
Level 29
God Stats
1W - 2L
1,293 SR
Queue Stats
69W - 98L
1,493 Elo+
Solo
Nu Wa
Nu Wa
OmicronWins
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,418 Elo+
Solo
Ymir
Ymir
Peccorine
Ymir
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 5L
1,138 Elo+
Solo
Sylvanus
Sylvanus
siir
Sylvanus
Level 29
God Stats
0W - 1L
1,366 SR
Queue Stats
13W - 6L
1,724 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 3 / 15
12,698
847
24,817
15,265
8,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
GBURNER840
Amaterasu
16
4 / 4 / 19
10,638
709
9,414
25,463
20,484
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Terra
17
3 / 3 / 20
11,775
785
13,054
18,883
17,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
SK EcIipse
Khepri
20
4 / 4 / 19
11,597
773
12,806
25,508
30,275
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 3 / 15
11,919
795
14,448
22,181
25,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
6 / 8 / 5
10,891
726
15,049
15,510
10,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 6 / 11
9,859
657
11,556
14,141
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 3 / 11
9,811
654
12,569
7,158
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
18
0 / 6 / 11
10,053
670
14,773
23,064
22,351
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
siir
Sylvanus
20
8 / 5 / 8
12,217
814
31,041
24,087
21,363
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
63
28
Kills
17
17
Deaths
28
88
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
3
15
5.5
L
Odin
 
Odin
6
8
5
1.06
L
2
6
11
1.25
W
Amaterasu
GBURNER840
Amaterasu
4
4
19
3.38
W
Terra
3
3
20
4.33
L
1
3
11
2.17
L
Ymir
0
6
11
0.92
W
Khepri
SK EcIipse
Khepri
4
4
19
3.38
W
8
3
15
5.17
L
Sylvanus
siir
Sylvanus
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,539
Damage
84,988
107,300
Taken
83,960
102,356
Mitigated
63,428
49,099
Healing
28,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
24,817
7,111
4,104
2,906
15,265
8,328
4,275
7,061
8,204
0
59,242
L
Odin
 
Odin
15,049
1,332
215
209
15,510
10,570
0
7,668
7,585
0
19,362
L
11,556
6,630
573
2,048
14,141
6,313
583
7,256
6,622
0
18,840
W
Amaterasu
GBURNER840
Amaterasu
9,414
2,536
2,987
7,658
25,463
20,484
500
13,016
12,290
0
18,692
W
Terra
13,054
1,823
15,276
7,384
18,883
17,838
869
12,578
6,305
29,022
0
L
12,569
4,653
1,953
395
7,158
2,831
822
2,744
4,289
28,790
0
L
Ymir
14,773
2,131
344
1,528
23,064
22,351
104
8,937
13,758
30,403
0
W
Khepri
SK EcIipse
Khepri
12,806
974
2,161
2,670
25,508
30,275
419
11,284
13,812
30,313
0
W
14,448
833
760
3,193
22,181
25,431
327
11,016
11,165
24,450
0
L
Sylvanus
siir
Sylvanus
31,041
13,030
10,317
10,932
24,087
21,363
33
11,940
11,398
44,397
5,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,627
Gold Earned
52,831
184
Minions Killed
133
0
Camps Cleared
0
1,434,871
Distance Traveled
1,080,221
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,698
847
85
6
0
263,975
0
L
Odin
10,891
726
9
1
0
257,643
0
L
Anhur
9,859
657
16
1
0
173,794
0
W
Amaterasu
10,638
709
17
1
0
352,201
0
W
Terra
11,775
785
33
2
0
279,876
0
L
Nu Wa
9,811
654
30
2
0
216,583
2
L
Ymir
10,053
670
36
2
0
225,290
0
W
Khepri
11,597
773
27
2
0
272,496
0
W
Ares
11,919
795
22
1
0
266,323
0
L
Sylvanus
12,217
814
42
3
0
206,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role