Player Matchup

Amaterasu
Amaterasu
Lixeoscratch
Amaterasu
Level 49
God Stats
0W - 1L
1,287 SR
Queue Stats
12W - 23L
1,329 Elo+
Party 1
Terra
Terra
Octivus
Terra
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 63L
1,442 Elo+
Party 1
Freya
Freya
RobbobTCC
Freya
Level 66
God Stats
1W - 2L
1,756 SR
Queue Stats
59W - 56L
1,506 Elo+
Party 1
Cabrakan
Cabrakan
TomokiChan1123
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,233 Elo+
Party 1
Jing Wei
Jing Wei
XazelPR
Jing Wei
Level 69
God Stats
2W - 1L
1,716 SR
Queue Stats
49W - 42L
1,514 Elo+
Party 1
Team Averages
Level 60
1,552 SR
1,405 Elo+

VS

Team Averages
Level 115
1,458 SR
1,399 Elo+
Baba Yaga
Baba Yaga
DrFiLLgOOdPHD
Baba Yaga
Level 159
God Stats
17W - 11L
1,572 SR
Queue Stats
938W - 993L
1,387 Elo+
Solo
Skadi
Skadi
For_Joel_Rip
Skadi
Level 80
God Stats
4W - 1L
1,523 SR
Queue Stats
120W - 124L
1,404 Elo+
Party 2
Vamana
Vamana
HyperionsentryZ
Vamana
Level 129
God Stats
1W - 0L
1,238 SR
Queue Stats
70W - 71L
1,438 Elo+
Solo
Guan Yu
Guan Yu
KissMyTulips
Guan Yu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 148L
1,378 Elo+
Solo
Merlin
Merlin
devilzson69
Merlin
Level 85
God Stats
4W - 5L
1,455 SR
Queue Stats
118W - 134L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Lixeoscratch
Amaterasu
20
2 / 4 / 13
13,409
670
8,988
35,124
38,428
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Terra
Octivus
Terra
18
1 / 5 / 11
11,319
566
6,384
32,040
38,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
RobbobTCC
Freya
20
10 / 5 / 6
14,212
711
37,276
34,850
18,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
20
3 / 8 / 9
13,389
669
13,352
35,011
66,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
XazelPR
Jing Wei
18
2 / 9 / 11
11,560
578
18,165
25,194
12,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DrFiLLgOOdPHD
Baba Yaga
20
11 / 2 / 16
15,240
762
42,503
16,432
9,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 5 / 15
12,879
644
23,764
18,294
10,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 10
10,756
538
11,326
18,511
20,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
KissMyTulips
Guan Yu
20
6 / 3 / 23
15,381
769
20,697
34,443
49,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
11 / 2 / 14
15,701
785
39,730
12,809
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
109
18
Kills
31
31
Deaths
18
50
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DrFiLLgOOdPHD
Baba Yaga
11
2
16
9.5
W
2
5
15
1.9
W
1
6
10
1
W
Guan Yu
KissMyTulips
Guan Yu
6
3
23
5.83
L
Amaterasu
Lixeoscratch
Amaterasu
2
4
13
2.13
L
Terra
Octivus
Terra
1
5
11
1.3
L
Freya
RobbobTCC
Freya
10
5
6
2.6
L
Cabrakan
3
8
9
0.94
L
Jing Wei
XazelPR
Jing Wei
2
9
11
0.83
W
Merlin
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,165
Damage
138,020
162,219
Taken
100,489
174,166
Mitigated
95,602
78,014
Healing
56,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DrFiLLgOOdPHD
Baba Yaga
42,503
1,876
4,029
7,494
16,432
9,471
946
5,534
10,898
63,590
0
W
23,764
6,739
1,768
2,530
18,294
10,998
1,014
10,749
7,545
0
49,657
W
11,326
4,355
1,221
6,276
18,511
20,040
356
12,267
6,244
383
17,139
W
Guan Yu
KissMyTulips
Guan Yu
20,697
1,225
11,010
15,876
34,443
49,499
623
19,238
15,205
14,209
16,237
L
Amaterasu
Lixeoscratch
Amaterasu
8,988
3,658
6,151
10,188
35,124
38,428
893
18,725
15,891
0
21,957
L
Terra
Octivus
Terra
6,384
1,657
18,655
8,794
32,040
38,738
504
22,023
9,487
16,005
0
L
Freya
RobbobTCC
Freya
37,276
10,488
4,519
15,935
34,850
18,126
1,043
16,833
17,385
71,489
0
L
Cabrakan
13,352
1,245
2,662
4,061
35,011
66,037
1,190
16,456
18,022
38,300
0
L
Jing Wei
XazelPR
Jing Wei
18,165
12,906
2,786
4,263
25,194
12,837
0
14,247
10,738
0
38,502
W
Merlin
39,730
2,341
3,502
2,517
12,809
5,594
2,796
9,224
3,585
79,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,889
Gold Earned
69,957
174
Minions Killed
190
0
Camps Cleared
0
1,732,191
Distance Traveled
1,785,563
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
15,240
762
41
2
0
420,518
6
W
Skadi
12,879
644
40
2
0
356,838
0
W
Vamana
10,756
538
20
1
0
240,891
0
W
Guan Yu
15,381
769
14
1
0
416,115
3
L
Amaterasu
13,409
670
21
1
0
392,790
0
L
Terra
11,319
566
15
1
0
352,729
0
L
Freya
14,212
711
62
3
0
344,502
0
L
Cabrakan
13,389
669
39
2
0
326,534
2
L
Jing Wei
11,560
578
37
2
0
315,636
0
W
Merlin
15,701
785
75
4
0
351,201
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role