Player Matchup

Kali
Kali
Torrent99
Kali
Level 158
God Stats
1W - 0L
1,542 SR
Queue Stats
55W - 16L
1,833 Elo+
Party 1
Eset
Eset
Twinkioid
Eset
Level 18
God Stats
5W - 0L
1,912 SR
Queue Stats
86W - 17L
1,791 Elo+
Party 1
Erlang Shen
Erlang Shen
WeLoveYouVive
Erlang Shen
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 4L
1,964 Elo+
Party 1
Ganesha
Ganesha
Советскийчеловек
Ganesha
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 4L
1,896 Elo+
Party 1
Charybdis
Charybdis
СоюзМаркса
Charybdis
Level 8
God Stats
5W - 1L
1,779 SR
Queue Stats
8W - 1L
1,769 Elo+
Party 1
Team Averages
Level 43
1,647 SR
1,850 Elo+

VS

Team Averages
Level 58
1,542 SR
1,437 Elo+
Bellona
Bellona
Chinpocomon67
Bellona
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,546 Elo+
Solo
Vulcan
Vulcan
MajaNox
Vulcan
Level 41
God Stats
3W - 12L
1,321 SR
Queue Stats
92W - 115L
1,423 Elo+
Solo
Ullr
Ullr
SpartanS212
Ullr
Level 87
God Stats
5W - 5L
1,624 SR
Queue Stats
28W - 31L
1,362 Elo+
Party 2
Tiamat
Tiamat
Vancinty
Tiamat
Level 21
God Stats
6W - 3L
1,696 SR
Queue Stats
22W - 28L
1,315 Elo+
Party 2
Nemesis
Nemesis
greensamuraiboss
Nemesis
Level 41
God Stats
4W - 3L
1,568 SR
Queue Stats
46W - 37L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
11 / 2 / 23
11,037
1,226
14,511
9,925
5,486
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
17
16 / 1 / 27
11,161
1,240
18,893
8,221
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
WeLoveYouVive
Erlang Shen
17
12 / 1 / 19
9,966
1,107
16,173
6,213
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 36
9,699
1,078
20,323
10,887
6,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
9 / 0 / 30
11,205
1,245
10,985
10,742
15,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

360

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
0 / 9 / 4
8,066
896
5,098
21,385
21,265
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
MajaNox
Vulcan
14
0 / 7 / 3
7,857
873
7,700
12,441
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 7 / 1
8,636
960
6,934
12,413
3,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Vancinty
Tiamat
14
0 / 10 / 3
7,663
851
4,395
15,519
5,146
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
3 / 15 / 2
9,252
1,028
13,249
24,601
9,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
18
48
Kills
5
5
Deaths
48
135
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
9
4
0.22
L
Vulcan
MajaNox
Vulcan
0
7
3
0.21
L
2
7
1
0.36
W
Kali
11
2
23
11.25
W
Eset
16
1
27
29.5
L
Tiamat
Vancinty
Tiamat
0
10
3
0.15
W
Erlang Shen
WeLoveYouVive
Erlang Shen
12
1
19
21.5
L
3
15
2
0.27
W
9
0
30
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,885
Damage
37,376
45,988
Taken
86,359
37,005
Mitigated
42,721
6,820
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,098
1,048
0
91
21,385
21,265
0
10,312
10,910
0
20,116
L
Vulcan
MajaNox
Vulcan
7,700
3,641
0
0
12,441
3,394
0
6,260
6,181
16,742
0
L
6,934
3,684
0
21
12,413
3,738
0
5,643
6,770
0
20,165
W
Kali
14,511
7,877
0
2,636
9,925
5,486
0
2,773
6,840
0
27,329
W
Eset
18,893
2,508
261
1,098
8,221
4,065
0
1,547
6,492
28,043
0
L
Tiamat
Vancinty
Tiamat
4,395
1,091
0
1,478
15,519
5,146
0
6,679
8,734
7,696
0
W
Erlang Shen
WeLoveYouVive
Erlang Shen
16,173
6,747
0
1,542
6,213
4,869
0
1,499
4,614
0
27,254
L
13,249
6,480
0
3,774
24,601
9,178
0
10,053
14,548
337
20,058
W
20,323
1,541
0
731
10,887
6,626
0
2,870
7,620
46,331
0
W
10,985
4,562
0
552
10,742
15,959
0
3,150
7,073
0
19,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,068
Gold Earned
41,474
159
Minions Killed
109
10
Camps Cleared
2
821,581
Distance Traveled
699,802
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,066
896
34
4
0
149,378
0
L
Vulcan
7,857
873
26
3
0
156,550
0
L
Ullr
8,636
960
29
3
1
134,586
0
W
Kali
11,037
1,226
52
6
0
157,382
0
W
Eset
11,161
1,240
32
4
0
173,715
2
L
Tiamat
7,663
851
10
1
1
113,260
0
W
Erlang Shen
9,966
1,107
24
3
8
168,697
1
L
Nemesis
9,252
1,028
10
1
0
146,028
1
W
Ganesha
9,699
1,078
10
1
2
168,750
2
W
Charybdis
11,205
1,245
41
5
0
153,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role