Player Matchup

Eset
Eset
CantStopFinesse
Eset
Level 127
God Stats
1W - 1L
1,471 SR
Queue Stats
75W - 75L
1,479 Elo+
Party 1
Anubis
Anubis
I may be Matt
Anubis
Level 158
God Stats
0W - 1L
1,669 SR
Queue Stats
80W - 77L
1,541 Elo+
Party 1
Atlas
Atlas
Jeruhmee
Atlas
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,607 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Normallicense
Ah Muzen Cab
Level 89
God Stats
0W - 2L
1,788 SR
Queue Stats
7W - 6L
1,687 Elo+
Party 1
Vamana
Vamana
mrballer
Vamana
Level 150
God Stats
3W - 3L
1,509 SR
Queue Stats
110W - 107L
1,538 Elo+
Party 1
Team Averages
Level 134
1,587 SR
1,571 Elo+

VS

Team Averages
Level 149
1,517 SR
1,599 Elo+
Mulan
Mulan
Corgistomp
Mulan
Level 156
God Stats
1W - 3L
1,631 SR
Queue Stats
51W - 38L
1,572 Elo+
Party 2
Heimdallr
Heimdallr
ElAguacateVerde
Heimdallr
Level 143
God Stats
3W - 1L
1,420 SR
Queue Stats
224W - 173L
1,581 Elo+
Solo
Da Ji
Da Ji
Gigi_Girl7
Da Ji
Level 147
God Stats
6W - 11L
1,464 SR
Queue Stats
425W - 413L
1,596 Elo+
Solo
Anubis
Anubis
Papagino10
Anubis
Level 143
God Stats
4W - 5L
1,570 SR
Queue Stats
472W - 370L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
The3BlindMice
Cthulhu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 14L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
8,768
626
8,261
12,894
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 8
9,799
700
11,247
12,462
4,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Jeruhmee
Atlas
13
1 / 3 / 6
8,864
633
7,586
19,592
16,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Normallicense
Ah Muzen Cab
17
5 / 7 / 4
10,968
783
18,205
16,385
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
mrballer
Vamana
14
1 / 4 / 5
8,465
605
10,646
19,861
13,554
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
6 / 3 / 8
11,300
807
19,323
18,112
20,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
ElAguacateVerde
Heimdallr
18
2 / 0 / 10
10,495
750
13,891
9,457
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
17
7 / 1 / 6
11,851
847
6,134
7,021
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Papagino10
Anubis
17
6 / 3 / 7
11,226
802
19,996
14,123
7,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
17
4 / 4 / 11
10,728
766
13,490
19,018
18,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
11
Kills
25
25
Deaths
11
30
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Mulan
6
3
8
3.33
W
Heimdallr
ElAguacateVerde
Heimdallr
2
0
10
7
W
Da Ji
7
1
6
10
L
3
5
8
1.4
L
Atlas
Jeruhmee
Atlas
1
3
6
1.33
L
Ah Muzen Cab
Normallicense
Ah Muzen Cab
5
7
4
1
W
Anubis
Papagino10
Anubis
6
3
7
3.17
W
Cthulhu
4
4
11
2.38
L
Vamana
mrballer
Vamana
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,945
Damage
72,834
81,194
Taken
67,731
45,999
Mitigated
53,064
21,995
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,261
559
0
3,099
12,894
4,669
160
3,934
8,715
25,611
0
W
Mulan
19,323
3,542
0
3,624
18,112
20,555
555
5,942
10,612
0
35,815
W
Heimdallr
ElAguacateVerde
Heimdallr
13,891
4,755
0
2,914
9,457
4,244
2,521
4,249
5,208
0
52,955
W
Da Ji
6,134
1,840
0
624
7,021
2,743
858
4,267
2,754
0
27,348
L
11,247
412
0
3,680
12,462
4,683
1
7,069
5,364
31,370
0
L
Atlas
Jeruhmee
Atlas
7,586
2,247
1,194
3,099
19,592
16,431
1
7,945
11,169
15,939
0
L
Ah Muzen Cab
Normallicense
Ah Muzen Cab
18,205
8,308
0
4,753
16,385
6,662
0
3,607
12,747
0
47,925
W
Anubis
Papagino10
Anubis
19,996
2,482
0
6,194
14,123
7,446
512
5,372
8,751
48,566
0
W
Cthulhu
13,490
369
190
4,025
19,018
18,076
0
8,130
10,684
34,778
0
L
Vamana
mrballer
Vamana
10,646
3,032
622
5,548
19,861
13,554
0
9,727
9,713
839
20,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,864
Gold Earned
55,600
223
Minions Killed
342
5
Camps Cleared
8
1,320,988
Distance Traveled
1,306,204
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,768
626
51
4
0
237,427
1
W
Mulan
11,300
807
36
3
2
265,289
0
W
Heimdallr
10,495
750
108
8
4
261,534
3
W
Da Ji
11,851
847
51
4
0
283,664
3
L
Anubis
9,799
700
56
4
3
225,313
2
L
Atlas
8,864
633
14
1
0
344,767
1
L
Ah Muzen Cab
10,968
783
79
6
2
230,412
0
W
Anubis
11,226
802
86
6
1
226,578
3
W
Cthulhu
10,728
766
61
4
1
269,139
1
L
Vamana
8,465
605
23
2
0
283,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role