Player Matchup

Gilgamesh
Gilgamesh
AcSK1LLies
Gilgamesh
Level 109
God Stats
12W - 6L
1,711 SR
Queue Stats
68W - 69L
1,460 Elo+
Party 2
Medusa
Medusa
IKingStevenl
Medusa
Level 100
God Stats
2W - 1L
1,264 SR
Queue Stats
48W - 45L
1,465 Elo+
Party 2
Zeus
Zeus
Publik Inami
Zeus
Level 100
God Stats
1W - 1L
1,456 SR
Queue Stats
91W - 89L
1,534 Elo+
Party 2
Team Averages
Level 103
1,477 SR
1,486 Elo+

VS

Team Averages
Level 87
1,387 SR
1,425 Elo+
Anubis
Anubis
Emiil 07
Anubis
Level 88
God Stats
1W - 4L
1,336 SR
Queue Stats
13W - 9L
1,511 Elo+
Solo
Nemesis
Nemesis
SlowDancer3
Nemesis
Level 84
God Stats
3W - 5L
1,378 SR
Queue Stats
100W - 143L
1,369 Elo+
Party 1
Xing Tian
Xing Tian
lg061777
Xing Tian
Level 88
God Stats
3W - 7L
1,445 SR
Queue Stats
79W - 108L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AcSK1LLies
Gilgamesh
13
1 / 4 / 10
8,610
662
8,270
9,610
4,905
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
15
9 / 1 / 3
10,228
787
9,929
7,244
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 8
8,938
688
6,161
4,815
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Emiil 07
Anubis
11
2 / 6 / 2
8,020
617
6,739
8,736
3,154
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
SlowDancer3
Nemesis
11
0 / 4 / 3
7,470
575
3,519
9,660
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
lg061777
Xing Tian
12
2 / 2 / 2
8,964
690
5,419
10,939
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
4
6
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AcSK1LLies
Gilgamesh
1
4
10
1.5
L
Anubis
Emiil 07
Anubis
2
6
2
0.5
W
Medusa
9
1
3
10.5
W
2
1
8
6
L
Nemesis
SlowDancer3
Nemesis
0
4
3
0.38
L
Xing Tian
lg061777
Xing Tian
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
15,677
21,669
Taken
29,335
7,987
Mitigated
18,103
4,197
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AcSK1LLies
Gilgamesh
8,270
2,448
0
1,447
9,610
4,905
41
5,323
4,287
0
24,312
L
Anubis
Emiil 07
Anubis
6,739
410
0
1,059
8,736
3,154
0
992
7,706
26,255
0
W
Medusa
9,929
3,887
0
1,497
7,244
1,771
1,090
4,912
2,332
0
28,901
W
6,161
988
0
1,253
4,815
1,311
319
2,619
2,196
39,863
0
L
Nemesis
SlowDancer3
Nemesis
3,519
631
0
1,676
9,660
3,586
0
2,077
7,335
0
22,605
L
Xing Tian
lg061777
Xing Tian
5,419
337
0
808
10,939
11,363
0
2,923
7,794
12,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
24,454
151
Minions Killed
110
8
Camps Cleared
4
760,309
Distance Traveled
717,030
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,610
662
31
2
3
250,547
4
L
Anubis
8,020
617
48
4
2
200,319
0
W
Medusa
10,228
787
46
4
3
255,459
5
W
Zeus
8,938
688
74
6
2
254,303
4
L
Nemesis
7,470
575
49
4
2
266,155
4
L
Xing Tian
8,964
690
13
1
0
250,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role