Player Matchup

Ymir
Ymir
Flyingfist55
Ymir
Level 28
God Stats
3W - 3L
1,550 SR
Queue Stats
4W - 5L
1,554 Elo+
Party 2
Neith
Neith
Kawaiisenpaii
Neith
Level 24
God Stats
0W - 3L
1,426 SR
Queue Stats
25W - 30L
1,546 Elo+
Party 2
Ratatoskr
Ratatoskr
OFmelaniemelly09
Ratatoskr
Level 156
God Stats
2W - 5L
1,437 SR
Queue Stats
49W - 66L
1,521 Elo+
Party 2
Thoth
Thoth
TYBSwagni
Thoth
Level 99
God Stats
2W - 2L
1,558 SR
Queue Stats
57W - 50L
1,628 Elo+
Party 2
Hercules
Hercules
YeahAight
Hercules
Level 68
God Stats
0W - 2L
1,366 SR
Queue Stats
16W - 17L
1,633 Elo+
Party 2
Team Averages
Level 75
1,468 SR
1,576 Elo+

VS

Team Averages
Level 101
1,567 SR
1,556 Elo+
Rama
Rama
ItsKingg
Rama
Level 124
God Stats
12W - 7L
1,624 SR
Queue Stats
441W - 419L
1,611 Elo+
Party 3
The Morrigan
The Morrigan
QuickyWiggles
The Morrigan
Level 84
God Stats
8W - 4L
1,558 SR
Queue Stats
211W - 206L
1,565 Elo+
Party 1
Ymir
Ymir
SugarySnack7
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,468 Elo+
Party 3
Cliodhna
Cliodhna
TehWrexxor
Cliodhna
Level 143
God Stats
6W - 4L
1,487 SR
Queue Stats
116W - 98L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
xl D Wiggles lx
Sylvanus
Level 149
God Stats
243W - 185L
1,667 SR
Queue Stats
408W - 374L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,568
411
2,818
12,116
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 3
6,124
383
5,037
8,647
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
14
5 / 6 / 0
8,466
529
8,156
13,520
3,994
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
TYBSwagni
Thoth
11
0 / 8 / 2
7,139
446
6,331
9,030
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
YeahAight
Hercules
12
0 / 3 / 0
6,583
411
4,369
12,970
7,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
8 / 2 / 3
10,198
637
12,699
7,575
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
QuickyWiggles
The Morrigan
17
6 / 0 / 2
10,731
671
8,515
7,785
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 2 / 9
8,905
557
5,323
7,947
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
TehWrexxor
Cliodhna
15
6 / 2 / 2
9,505
594
8,985
11,445
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
17
4 / 1 / 4
10,675
667
6,779
12,009
6,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
26
26
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Rama
8
2
3
4.75
L
1
5
3
0.5
L
Ratatoskr
5
6
0
0.83
W
The Morrigan
QuickyWiggles
The Morrigan
6
0
2
7
W
2
2
9
3.25
L
Thoth
TYBSwagni
Thoth
0
8
2
0.13
W
Cliodhna
TehWrexxor
Cliodhna
6
2
2
3.5
L
Hercules
YeahAight
Hercules
0
3
0
0
W
Sylvanus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,711
Damage
42,301
56,283
Taken
46,761
23,889
Mitigated
25,897
6,017
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,818
995
0
1,882
12,116
7,611
0
1,930
10,186
19,726
0
W
Rama
12,699
9,307
0
2,537
7,575
3,124
22
1,185
6,350
0
97,052
L
5,037
1,549
0
1,177
8,647
2,771
0
2,014
6,633
0
28,472
L
Ratatoskr
8,156
3,781
0
685
13,520
3,994
0
5,125
8,395
0
54,511
W
The Morrigan
QuickyWiggles
The Morrigan
8,515
1,711
0
3,114
7,785
3,672
118
774
6,971
67,164
10,321
W
5,323
963
0
912
7,947
8,759
0
1,751
6,196
15,976
0
L
Thoth
TYBSwagni
Thoth
6,331
235
0
50
9,030
1,902
0
4,026
5,004
32,967
0
W
Cliodhna
TehWrexxor
Cliodhna
8,985
1,457
0
3,662
11,445
4,027
0
1,683
9,584
0
64,958
L
Hercules
YeahAight
Hercules
4,369
896
0
2,223
12,970
7,611
196
5,558
7,412
1,841
29,496
W
Sylvanus
6,779
1,952
397
5,950
12,009
6,315
0
3,643
8,080
59,731
12,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
50,014
318
Minions Killed
584
0
Camps Cleared
0
1,472,333
Distance Traveled
1,505,200
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,568
411
30
2
0
261,536
0
W
Rama
10,198
637
159
10
0
281,261
8
L
Neith
6,124
383
59
4
0
292,002
1
L
Ratatoskr
8,466
529
97
6
0
334,390
1
W
The Morrigan
10,731
671
148
9
0
300,091
0
W
Ymir
8,905
557
25
2
0
320,937
1
L
Thoth
7,139
446
70
4
0
282,771
1
W
Cliodhna
9,505
594
111
7
0
332,230
4
L
Hercules
6,583
411
62
4
0
301,634
0
W
Sylvanus
10,675
667
141
9
0
270,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role