Player Matchup

Osiris
Osiris
Daxder
Osiris
Level 138
God Stats
1W - 0L
1,836 SR
Queue Stats
13W - 4L
1,816 Elo+
Party 2
Merlin
Merlin
Vorvarino
Merlin
Level 11
God Stats
1W - 0L
1,480 SR
Queue Stats
4W - 1L
1,757 Elo+
Party 2
Hou Yi
Hou Yi
sp000000ns
Hou Yi
Level 102
God Stats
5W - 4L
1,484 SR
Queue Stats
45W - 34L
1,570 Elo+
Party 2
Team Averages
Level 84
1,600 SR
1,714 Elo+

VS

Team Averages
Level 92
1,443 SR
1,464 Elo+
Cliodhna
Cliodhna
Guadallama21
Cliodhna
Level 85
God Stats
0W - 2L
1,302 SR
Queue Stats
23W - 44L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Ivanfender
Danzaburou
Level 142
God Stats
2W - 7L
1,544 SR
Queue Stats
54W - 76L
1,450 Elo+
Party 1
Hera
Hera
Shadias
Hera
Level 48
God Stats
30W - 34L
1,483 SR
Queue Stats
142W - 155L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Daxder
Osiris
15
4 / 3 / 11
11,210
659
9,080
18,307
14,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Vorvarino
Merlin
16
7 / 2 / 7
11,935
702
14,455
8,809
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
sp000000ns
Hou Yi
16
5 / 2 / 11
11,626
684
9,304
11,414
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Guadallama21
Cliodhna
13
1 / 7 / 5
10,234
602
7,509
13,703
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Ivanfender
Danzaburou
14
3 / 6 / 3
10,762
633
8,663
15,526
3,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Shadias
Hera
14
2 / 3 / 2
10,249
603
8,219
8,757
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
6
7
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
Daxder
Osiris
4
3
11
3.17
L
Cliodhna
Guadallama21
Cliodhna
1
7
5
0.5
L
Danzaburou
Ivanfender
Danzaburou
3
6
3
0.75
L
Hera
Shadias
Hera
2
3
2
1
W
Merlin
Vorvarino
Merlin
7
2
7
5.25
W
Hou Yi
sp000000ns
Hou Yi
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,839
Damage
24,391
38,530
Taken
37,986
22,022
Mitigated
9,518
9,081
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Daxder
Osiris
9,080
2,348
0
3,869
18,307
14,998
242
3,868
14,439
667
49,804
L
Cliodhna
Guadallama21
Cliodhna
7,509
98
0
682
13,703
3,552
0
4,785
8,299
0
23,458
L
Danzaburou
Ivanfender
Danzaburou
8,663
2,066
0
2,427
15,526
3,698
0
6,417
8,235
0
39,069
L
Hera
Shadias
Hera
8,219
2,017
127
1,547
8,757
2,268
0
2,495
5,745
33,969
0
W
Merlin
Vorvarino
Merlin
14,455
485
0
1,819
8,809
2,658
980
1,862
6,947
40,261
0
W
Hou Yi
sp000000ns
Hou Yi
9,304
4,851
0
3,393
11,414
4,366
1,741
3,353
8,061
0
51,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,771
Gold Earned
31,245
216
Minions Killed
162
12
Camps Cleared
3
874,440
Distance Traveled
891,866
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,210
659
52
3
5
307,061
0
L
Cliodhna
10,234
602
40
2
1
312,337
3
L
Danzaburou
10,762
633
64
4
1
267,286
7
L
Hera
10,249
603
58
3
1
312,243
5
W
Merlin
11,935
702
56
3
2
266,996
1
W
Hou Yi
11,626
684
108
6
5
300,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role