Player Matchup

Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
CrinsomShadow
Fenrir
Gold IV
Level 147
God Stats
1W - 2L
1,046 SR
Queue Stats
70W - 71L
1,311 MMR
Party 1
Cabrakan
Cabrakan
Silver I
HighLanderGhost
Cabrakan
Silver I
Level 125
God Stats
16W - 7L
1,886 SR
Queue Stats
72W - 71L
1,223 MMR
Party 1
Agni
Agni
Platinum IV
zH3ct8Rz
Agni
Platinum IV
Level 123
God Stats
10W - 7L
1,673 SR
Queue Stats
96W - 108L
1,732 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,521 SR
1,453 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,525 SR
1,541 MMR
Ra
Ra
Gold I
 
Ra
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Infeels2
Danzaburou
Platinum III
Level 58
God Stats
1W - 3L
1,727 SR
Queue Stats
41W - 29L
2,094 MMR
Solo
Nemesis
Nemesis
Silver II
XxJameslml
Nemesis
Silver II
Level 155
God Stats
0W - 1L
1,399 SR
Queue Stats
14W - 19L
1,215 MMR
Solo
Ymir
Ymir
Gold V
tincho123191
Ymir
Gold V
Level 89
God Stats
9W - 14L
1,500 SR
Queue Stats
160W - 177L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
8 / 0 / 0
7,199
720
7,486
6,840
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
 
Hachiman
11
1 / 1 / 2
5,753
575
4,798
4,797
972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 3
6,495
650
4,440
5,213
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
8
1 / 2 / 4
5,200
520
1,780
5,465
2,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
11
3 / 0 / 4
6,318
632
4,527
2,484
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GebArtioAwilix

VS

Bans
OdinSolMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 4 / 0
5,496
550
1,774
4,556
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
 
Erlang Shen
8
0 / 7 / 0
4,519
452
3,567
10,204
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Infeels2
Danzaburou
10
3 / 3 / 0
5,684
568
4,681
6,488
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
XxJameslml
Nemesis
8
0 / 3 / 1
4,817
482
1,703
6,067
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 3
4,871
487
1,578
6,209
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
4
4
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
0
0
8
W
Hachiman
 
Hachiman
1
1
2
2
L
Ra
 
Ra
1
4
0
0.25
L
Erlang Shen
 
Erlang Shen
0
7
0
0
W
6
1
3
7.5
W
Cabrakan
1
2
4
1.5
L
Danzaburou
Infeels2
Danzaburou
3
3
0
1
L
Nemesis
XxJameslml
Nemesis
0
3
1
0.17
L
0
2
3
0.75
W
Agni
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
13,303
24,799
Taken
33,524
9,006
Mitigated
10,983
10,152
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,486
2,672
0
3,213
6,840
3,250
0
0
6,840
0
39,790
W
Hachiman
 
Hachiman
4,798
2,468
0
1,183
4,797
972
0
477
4,320
0
38,300
L
Ra
 
Ra
1,774
407
75
995
4,556
1,404
0
1,803
2,753
31,881
0
L
Erlang Shen
 
Erlang Shen
3,567
1,538
0
1,897
10,204
3,315
0
0
9,600
0
21,224
W
4,440
1,198
0
2,328
5,213
1,686
0
1,067
4,106
0
27,394
W
Cabrakan
1,780
450
913
1,433
5,465
2,430
0
1,057
4,370
8,269
0
L
Danzaburou
Infeels2
Danzaburou
4,681
2,132
0
1,785
6,488
1,687
0
629
5,859
0
34,582
L
Nemesis
XxJameslml
Nemesis
1,703
785
0
2,254
6,067
1,609
0
855
5,173
0
22,362
L
1,578
784
0
746
6,209
2,968
0
3,020
3,189
11,015
0
W
Agni
4,527
748
0
1,082
2,484
668
0
647
1,811
37,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,965
Gold Earned
25,387
326
Minions Killed
268
0
Camps Cleared
0
1,032,312
Distance Traveled
957,233
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,199
720
81
8
0
207,004
2
W
Hachiman
5,753
575
89
9
0
181,886
4
L
Ra
5,496
550
85
9
0
173,694
2
L
Erlang Shen
4,519
452
42
4
0
177,539
1
W
Fenrir
6,495
650
64
6
0
227,474
3
W
Cabrakan
5,200
520
8
1
0
200,040
1
L
Danzaburou
5,684
568
68
7
0
187,130
3
L
Nemesis
4,817
482
53
5
0
226,868
5
L
Ymir
4,871
487
20
2
0
192,002
1
W
Agni
6,318
632
84
8
0
215,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role