Player Matchup

Ra
Ra
Lord Crexis
Ra
Level 35
God Stats
2W - 1L
1,716 SR
Queue Stats
58W - 47L
1,569 Elo+
Solo
Khepri
Khepri
RickMoranis888
Khepri
Level 124
God Stats
5W - 1L
1,885 SR
Queue Stats
96W - 83L
1,614 Elo+
Party 1
Ne Zha
Ne Zha
Viciouss
Ne Zha
Level 146
God Stats
16W - 8L
1,633 SR
Queue Stats
95W - 78L
1,608 Elo+
Party 1
Team Averages
Level 102
1,745 SR
1,597 Elo+

VS

Team Averages
Level 130
1,526 SR
1,591 Elo+
Neith
Neith
BigBlazing
Neith
Level 157
God Stats
0W - 1L
1,569 SR
Queue Stats
110W - 89L
1,541 Elo+
Solo
Achilles
Achilles
FinalParty
Achilles
Level 117
God Stats
20W - 11L
1,651 SR
Queue Stats
141W - 110L
1,615 Elo+
Solo
Nu Wa
Nu Wa
VVednesd4y
Nu Wa
Level 116
God Stats
0W - 2L
1,357 SR
Queue Stats
173W - 181L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
10,537
702
13,644
9,392
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 9
10,541
703
6,713
19,435
24,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
Viciouss
Ne Zha
15
5 / 3 / 4
10,756
717
17,096
15,870
11,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 3 / 2
10,124
675
14,766
12,116
3,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
FinalParty
Achilles
12
2 / 2 / 4
9,055
604
11,777
17,447
12,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
12
0 / 5 / 4
8,744
583
11,292
11,641
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
10
Kills
6
6
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
4
3
2
1.67
L
Achilles
FinalParty
Achilles
2
2
4
2
W
4
2
5
3.25
W
1
1
9
5.5
L
Nu Wa
0
5
4
0.4
W
Ne Zha
Viciouss
Ne Zha
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,453
Damage
37,835
44,697
Taken
41,204
41,075
Mitigated
19,744
17,225
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
14,766
5,881
0
3,843
12,116
3,816
96
5,162
6,954
0
47,148
L
Achilles
FinalParty
Achilles
11,777
2,386
0
2,409
17,447
12,785
0
9,418
8,029
3,012
22,561
W
13,644
1,339
3,478
1,877
9,392
5,555
934
2,784
6,516
74,393
0
W
6,713
577
770
5,420
19,435
24,183
86
6,142
12,748
22,103
0
L
Nu Wa
11,292
3,772
0
3,073
11,641
3,143
0
6,091
5,550
33,046
0
W
Ne Zha
Viciouss
Ne Zha
17,096
4,709
736
4,944
15,870
11,337
987
4,320
11,119
0
46,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,834
Gold Earned
27,923
244
Minions Killed
170
9
Camps Cleared
4
941,530
Distance Traveled
822,767
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,124
675
99
7
2
269,478
3
L
Achilles
9,055
604
23
2
1
296,392
3
W
Ra
10,537
702
165
11
5
322,531
3
W
Khepri
10,541
703
29
2
2
313,206
4
L
Nu Wa
8,744
583
48
3
1
256,897
7
W
Ne Zha
10,756
717
50
3
2
305,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role