Player Matchup

Danzaburou
Danzaburou
Awkwaedkiller
Danzaburou
Level 68
God Stats
20W - 10L
1,655 SR
Queue Stats
188W - 209L
1,419 Elo+
Party 1
Ra
Ra
GoblinKing08
Ra
Level 101
God Stats
4W - 11L
1,440 SR
Queue Stats
97W - 126L
1,408 Elo+
Solo
Sylvanus
Sylvanus
P-P-PooPoo-Man47
Sylvanus
Level 62
God Stats
14W - 12L
1,532 SR
Queue Stats
135W - 155L
1,419 Elo+
Party 1
Bellona
Bellona
PercyRod
Bellona
Level 59
God Stats
45W - 59L
1,399 SR
Queue Stats
206W - 247L
1,433 Elo+
Solo
Ullr
Ullr
TheNye
Ullr
Level 91
God Stats
10W - 21L
1,438 SR
Queue Stats
268W - 320L
1,439 Elo+
Solo
Team Averages
Level 76
1,493 SR
1,423 Elo+

VS

Team Averages
Level 40
1,380 SR
1,350 Elo+
Janus
Janus
Darkllynx
Janus
Level 49
God Stats
0W - 2L
1,179 SR
Queue Stats
36W - 40L
1,428 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Excyte
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,404 Elo+
Party 2
Loki
Loki
MarfyMarf
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,194 Elo+
Party 2
Danzaburou
Danzaburou
Nolanv420
Danzaburou
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 91L
1,410 Elo+
Solo
Achilles
Achilles
OhLuth
Achilles
Level 56
God Stats
1W - 6L
1,220 SR
Queue Stats
41W - 81L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awkwaedkiller
Danzaburou
18
5 / 2 / 4
11,264
593
13,780
11,749
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
11 / 3 / 4
12,108
637
11,952
13,233
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 1 / 14
10,475
551
7,554
12,841
15,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
PercyRod
Bellona
17
4 / 3 / 10
10,831
570
8,479
20,480
14,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
TheNye
Ullr
18
11 / 5 / 6
11,188
589
13,469
14,210
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darkllynx
Janus
16
8 / 7 / 3
10,338
544
17,367
14,409
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Excyte
Kumbhakarna
12
0 / 5 / 4
7,717
406
3,941
18,414
17,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
16
3 / 8 / 9
9,756
513
9,077
12,621
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Nolanv420
Danzaburou
14
1 / 6 / 2
8,490
447
4,535
11,868
3,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
OhLuth
Achilles
13
2 / 7 / 3
8,558
450
12,864
20,815
18,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
32
Kills
14
14
Deaths
33
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Awkwaedkiller
Danzaburou
5
2
4
3.5
L
Janus
Darkllynx
Janus
8
7
3
1.36
L
Kumbhakarna
Excyte
Kumbhakarna
0
5
4
0.4
W
11
3
4
4.33
L
Loki
3
8
9
0.94
L
Danzaburou
Nolanv420
Danzaburou
1
6
2
0.33
L
Achilles
OhLuth
Achilles
2
7
3
0.5
W
1
1
14
8
W
Bellona
PercyRod
Bellona
4
3
10
3
W
Ullr
TheNye
Ullr
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,234
Damage
47,784
72,513
Taken
78,127
46,328
Mitigated
50,879
30,171
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Awkwaedkiller
Danzaburou
13,780
5,925
0
4,256
11,749
4,775
3,238
3,064
8,509
0
95,648
L
Janus
Darkllynx
Janus
17,367
892
243
3,116
14,409
5,270
1,075
8,838
5,571
55,396
0
L
Kumbhakarna
Excyte
Kumbhakarna
3,941
679
442
3,461
18,414
17,742
97
4,103
14,311
9,258
0
W
11,952
212
1,351
5,070
13,233
6,311
474
6,182
6,617
80,759
0
L
Loki
9,077
2,517
0
1,267
12,621
5,405
97
1,879
10,742
0
55,775
L
Danzaburou
Nolanv420
Danzaburou
4,535
2,222
0
2,744
11,868
3,689
0
2,461
9,407
0
51,669
L
Achilles
OhLuth
Achilles
12,864
1,547
35
3,830
20,815
18,773
457
2,225
18,590
3,606
34,022
W
7,554
1,277
2,111
4,644
12,841
15,212
670
4,059
8,444
25,851
0
W
Bellona
PercyRod
Bellona
8,479
1,730
0
8,607
20,480
14,343
679
3,092
16,278
0
51,065
W
Ullr
TheNye
Ullr
13,469
5,886
0
4,132
14,210
5,687
3,877
5,406
8,525
0
69,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,866
Gold Earned
44,859
539
Minions Killed
384
0
Camps Cleared
0
1,720,927
Distance Traveled
1,709,314
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,264
593
144
8
0
353,758
3
L
Janus
10,338
544
97
5
0
300,605
3
L
Kumbhakarna
7,717
406
18
1
0
352,653
0
W
Ra
12,108
637
131
7
0
402,364
2
L
Loki
9,756
513
94
5
0
392,734
0
L
Danzaburou
8,490
447
115
6
0
301,611
0
L
Achilles
8,558
450
60
3
0
361,711
5
W
Sylvanus
10,475
551
37
2
0
293,455
1
W
Bellona
10,831
570
111
6
0
335,724
1
W
Ullr
11,188
589
116
6
0
335,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role