Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
LegacyOfCrimes
Ravana
Level 88
God Stats
25W - 28L
1,406 SR
Queue Stats
91W - 79L
1,470 Elo+
Solo
Zeus
Zeus
Mizeri1175
Zeus
Level 109
God Stats
10W - 2L
1,607 SR
Queue Stats
25W - 16L
1,583 Elo+
Solo
Chaac
Chaac
PS_TheNightLycan
Chaac
Level 156
God Stats
45W - 42L
1,601 SR
Queue Stats
740W - 777L
1,520 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,514 Elo+

VS

Team Averages
Level 109
1,451 SR
1,463 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AlexLaGacela
Medusa
Level 130
God Stats
1W - 1L
1,369 SR
Queue Stats
2W - 3L
1,386 Elo+
Solo
Sol
Sol
Blackstorm312
Sol
Level 63
God Stats
7W - 6L
1,303 SR
Queue Stats
68W - 86L
1,454 Elo+
Solo
Nox
Nox
CosmicFishZelot
Nox
Level 136
God Stats
34W - 36L
1,580 SR
Queue Stats
292W - 301L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 0 / 4
6,245
1,249
1,073
6,667
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
 
Danzaburou
11
1 / 1 / 1
6,013
1,203
3,114
2,140
710
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 4
6,268
1,254
2,877
1,724
770
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 3
6,089
1,218
5,495
1,148
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 2
6,056
1,211
3,762
3,444
1,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

383

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 2 / 1
5,478
1,096
3,165
6,095
4,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
 
Serqet
10
0 / 0 / 0
5,100
1,020
162
518
190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
11
0 / 1 / 1
5,654
1,131
3,773
4,329
1,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 1
5,562
1,112
2,634
3,931
972
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 1 / 0
6,037
1,207
1,073
3,492
1,072
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
5
Kills
1
1
Deaths
5
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
4
3
W
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Cabrakan
 
Cabrakan
0
2
1
0.25
L
Serqet
 
Serqet
0
0
0
0
L
Medusa
0
1
1
0.5
L
0
1
1
0.5
L
1
1
0
1
W
1
0
4
3
W
1
0
3
2.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,321
Damage
10,807
15,123
Taken
18,365
8,775
Mitigated
8,252
2,431
Healing
1,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,073
113
0
557
6,667
4,822
0
3,121
3,409
2,984
0
W
Danzaburou
 
Danzaburou
3,114
660
0
455
2,140
710
0
939
1,201
0
15,628
L
Cabrakan
 
Cabrakan
3,165
535
0
478
6,095
4,603
0
4,208
1,887
6,577
0
L
Serqet
 
Serqet
162
0
0
0
518
190
0
432
86
0
549
L
Medusa
3,773
1,411
72
303
4,329
1,415
0
1,004
3,325
0
17,577
L
2,634
719
0
370
3,931
972
0
723
3,208
11,482
0
L
1,073
193
0
246
3,492
1,072
0
201
3,291
17,231
0
W
2,877
492
0
185
1,724
770
0
702
1,018
0
8,508
W
5,495
834
0
0
1,148
480
0
502
606
18,175
0
W
3,762
219
0
1,234
3,444
1,993
0
1,358
2,017
0
21,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,671
Gold Earned
27,831
124
Minions Killed
109
7
Camps Cleared
5
583,251
Distance Traveled
449,242
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,245
1,249
1
0
1
122,218
1
W
Danzaburou
6,013
1,203
32
6
1
110,457
0
L
Cabrakan
5,478
1,096
12
2
1
102,444
0
L
Serqet
5,100
1,020
1
0
1
28,148
0
L
Medusa
5,654
1,131
33
7
2
105,094
0
L
Sol
5,562
1,112
19
4
0
103,829
1
L
Nox
6,037
1,207
44
9
1
109,727
1
W
Ravana
6,268
1,254
14
3
1
124,975
1
W
Zeus
6,089
1,218
36
7
2
96,148
0
W
Chaac
6,056
1,211
41
8
2
129,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role