Player Matchup

Apollo
Apollo
Ambsh
Apollo
Level 123
God Stats
0W - 2L
1,567 SR
Queue Stats
38W - 38L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
Huntinyaboi
Gilgamesh
Level 149
God Stats
0W - 1L
1,699 SR
Queue Stats
51W - 57L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lelorizor
Morgan Le Fay
Level 155
God Stats
2W - 2L
1,800 SR
Queue Stats
49W - 43L
1,547 Elo+
Party 2
Bacchus
Bacchus
MaZterCheeZy
Bacchus
Level 36
God Stats
0W - 1L
1,427 SR
Queue Stats
11W - 20L
1,348 Elo+
Party 2
Team Averages
Level 116
1,623 SR
1,474 Elo+

VS

Team Averages
Level 127
1,533 SR
1,456 Elo+
Hera
Hera
Camjam622
Hera
Level 102
God Stats
2W - 0L
1,553 SR
Queue Stats
51W - 70L
1,389 Elo+
Party 1
Neith
Neith
DoofEviIInc
Neith
Level 132
God Stats
2W - 0L
1,564 SR
Queue Stats
99W - 95L
1,478 Elo+
Party 1
Bacchus
Bacchus
RspctThPouch
Bacchus
Level 156
God Stats
5W - 4L
1,446 SR
Queue Stats
131W - 162L
1,432 Elo+
Party 1
King Arthur
King Arthur
TheArbiter264
King Arthur
Level 119
God Stats
7W - 0L
1,568 SR
Queue Stats
58W - 42L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ambsh
Apollo
15
1 / 5 / 0
9,897
660
3,558
10,354
3,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Huntinyaboi
Gilgamesh
15
3 / 8 / 1
10,250
683
9,612
18,638
14,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Lelorizor
Morgan Le Fay
15
0 / 7 / 3
9,721
648
11,338
16,187
6,136
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MaZterCheeZy
Bacchus
14
1 / 5 / 1
9,720
648
6,074
21,540
30,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
2 / 3 / 9
11,400
760
10,140
8,795
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 1 / 5
12,527
835
19,792
10,269
4,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
RspctThPouch
Bacchus
16
4 / 1 / 10
11,337
756
8,415
13,972
25,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
TheArbiter264
King Arthur
19
10 / 1 / 10
12,923
862
21,016
18,272
19,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
5
Kills
25
25
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ambsh
Apollo
1
5
0
0.2
W
Hera
2
3
9
2.17
W
9
1
5
11.5
L
Gilgamesh
Huntinyaboi
Gilgamesh
3
8
1
0.44
L
Morgan Le Fay
Lelorizor
Morgan Le Fay
0
7
3
0.21
L
Bacchus
MaZterCheeZy
Bacchus
1
5
1
0.3
W
Bacchus
RspctThPouch
Bacchus
4
1
10
9
W
King Arthur
TheArbiter264
King Arthur
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
59,363
66,719
Taken
51,308
53,870
Mitigated
53,355
7,665
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ambsh
Apollo
3,558
1,655
94
1,040
10,354
3,560
988
2,199
7,987
0
30,679
W
Hera
10,140
2,797
96
680
8,795
3,617
582
2,662
6,064
43,112
0
W
19,792
9,333
0
6,443
10,269
4,695
5,506
3,791
6,438
0
66,580
L
Gilgamesh
Huntinyaboi
Gilgamesh
9,612
2,501
0
1,437
18,638
14,113
777
3,033
14,776
3,274
37,273
L
Morgan Le Fay
Lelorizor
Morgan Le Fay
11,338
844
100
1,701
16,187
6,136
657
5,944
9,387
42,126
0
L
Bacchus
MaZterCheeZy
Bacchus
6,074
479
24
3,269
21,540
30,061
261
6,580
13,990
18,920
0
W
Bacchus
RspctThPouch
Bacchus
8,415
260
0
1,813
13,972
25,777
225
5,964
7,897
20,489
0
W
King Arthur
TheArbiter264
King Arthur
21,016
2,551
0
6,277
18,272
19,266
937
6,107
11,604
0
40,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,588
Gold Earned
48,187
208
Minions Killed
226
8
Camps Cleared
9
998,292
Distance Traveled
1,158,172
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,897
660
61
4
3
260,679
1
W
Hera
11,400
760
69
5
2
291,681
0
W
Neith
12,527
835
79
5
4
283,690
3
L
Gilgamesh
10,250
683
59
4
2
217,900
0
L
Morgan Le Fay
9,721
648
67
4
3
239,711
3
L
Bacchus
9,720
648
21
1
0
280,002
1
W
Bacchus
11,337
756
25
2
1
279,455
1
W
King Arthur
12,923
862
53
4
2
303,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role