Player Matchup

Raijin
Raijin
DedosWinter
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,409 Elo+
Party 1
King Arthur
King Arthur
Drxko
King Arthur
Level 97
God Stats
1W - 1L
1,693 SR
Queue Stats
32W - 48L
1,401 Elo+
Party 1
Mercury
Mercury
TurronWinter
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Party 1
Ao Kuang
Ao Kuang
WolfishFlame80
Ao Kuang
Level 98
God Stats
1W - 3L
1,434 SR
Queue Stats
25W - 26L
1,471 Elo+
Party 1
Kali
Kali
unhiged
Kali
Level 15
God Stats
1W - 5L
1,274 SR
Queue Stats
5W - 13L
1,265 Elo+
Party 1
Team Averages
Level 45
1,480 SR
1,357 Elo+

VS

Team Averages
Level 68
1,379 SR
1,351 Elo+
Ares
Ares
HOLLOW_HITTA
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 15L
1,249 Elo+
Party 2
Thanatos
Thanatos
HessenFinessin
Thanatos
Level 102
God Stats
6W - 10L
1,512 SR
Queue Stats
116W - 135L
1,485 Elo+
Party 2
Discordia
Discordia
Steponeit
Discordia
Level 57
God Stats
1W - 4L
1,133 SR
Queue Stats
1W - 5L
1,069 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
churowbey
Ah Muzen Cab
Level 58
God Stats
3W - 3L
1,206 SR
Queue Stats
55W - 54L
1,442 Elo+
Solo
Jormungandr
Jormungandr
xxWACOLDxx
Jormungandr
Level 117
God Stats
147W - 151L
1,543 SR
Queue Stats
147W - 152L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
0 / 9 / 8
10,204
928
7,273
12,423
3,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Drxko
King Arthur
19
4 / 6 / 8
12,327
1,121
16,655
32,833
19,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
TurronWinter
Mercury
15
0 / 7 / 3
9,024
820
1,692
6,942
1,981
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
19
12 / 12 / 3
14,620
1,329
26,038
27,201
10,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
unhiged
Kali
15
0 / 2 / 4
9,317
847
2,096
4,747
1,139
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

3

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 29
12,602
1,146
8,089
13,372
17,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
20
25 / 4 / 9
15,482
1,407
37,502
15,890
8,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Steponeit
Discordia
18
4 / 3 / 19
11,005
1,000
9,617
8,033
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
churowbey
Ah Muzen Cab
18
3 / 5 / 16
11,147
1,013
6,525
12,574
8,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
xxWACOLDxx
Jormungandr
18
3 / 2 / 26
11,733
1,067
13,634
13,253
12,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
135
16
Kills
36
36
Deaths
16
26
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
9
8
0.44
L
King Arthur
Drxko
King Arthur
4
6
8
1.33
W
1
2
29
7.75
W
Thanatos
25
4
9
7.38
W
Discordia
Steponeit
Discordia
4
3
19
4.5
L
Mercury
TurronWinter
Mercury
0
7
3
0.21
L
Ao Kuang
12
12
3
1.13
W
Ah Muzen Cab
churowbey
Ah Muzen Cab
3
5
16
2.2
L
Kali
unhiged
Kali
0
2
4
1
W
Jormungandr
xxWACOLDxx
Jormungandr
3
2
26
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,754
Damage
75,367
84,146
Taken
63,122
36,432
Mitigated
49,975
10,739
Healing
21,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
7,273
1,186
0
134
12,423
3,280
0
3,302
9,121
20,428
0
L
King Arthur
Drxko
King Arthur
16,655
1,300
0
4,875
32,833
19,752
0
16,438
16,395
10,254
33,463
W
8,089
1,298
0
1,689
13,372
17,444
0
6,946
6,426
17,512
0
W
Thanatos
37,502
16,439
389
13,431
15,890
8,176
0
8,436
7,454
0
55,231
W
Discordia
Steponeit
Discordia
9,617
957
0
358
8,033
3,474
0
5,038
2,995
21,687
0
L
Mercury
TurronWinter
Mercury
1,692
519
0
0
6,942
1,981
0
1,439
5,503
0
7,978
L
Ao Kuang
26,038
7,908
0
5,160
27,201
10,280
0
9,490
17,711
43,343
3,156
W
Ah Muzen Cab
churowbey
Ah Muzen Cab
6,525
3,538
442
1,386
12,574
8,375
0
9,118
3,456
0
26,902
L
Kali
unhiged
Kali
2,096
348
0
570
4,747
1,139
0
671
4,076
0
4,785
W
Jormungandr
xxWACOLDxx
Jormungandr
13,634
3,908
0
4,002
13,253
12,506
0
5,679
6,035
43,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,492
Gold Earned
61,969
167
Minions Killed
225
4
Camps Cleared
6
697,676
Distance Traveled
951,443
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,204
928
37
3
1
110,164
0
L
King Arthur
12,327
1,121
71
6
1
197,958
1
W
Ares
12,602
1,146
19
2
0
220,041
0
W
Thanatos
15,482
1,407
45
4
1
215,191
1
W
Discordia
11,005
1,000
42
4
1
168,565
0
L
Mercury
9,024
820
12
1
0
100,879
0
L
Ao Kuang
14,620
1,329
40
4
1
200,794
0
W
Ah Muzen Cab
11,147
1,013
45
4
4
164,854
0
L
Kali
9,317
847
7
1
1
87,881
2
W
Jormungandr
11,733
1,067
74
7
0
182,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role