Player Matchup

Geb
Geb
Big E Protects
Geb
Level 121
God Stats
4W - 2L
1,600 SR
Queue Stats
18W - 15L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MasterWaffles15
Ah Muzen Cab
Level 126
God Stats
4W - 2L
1,525 SR
Queue Stats
158W - 131L
1,485 Elo+
Party 2
Mulan
Mulan
Nopnom
Mulan
Level 27
God Stats
5W - 1L
1,605 SR
Queue Stats
22W - 28L
1,388 Elo+
Party 4
Bacchus
Bacchus
TrollToll87
Bacchus
Level 105
God Stats
5W - 2L
1,634 SR
Queue Stats
180W - 219L
1,444 Elo+
Solo
Cliodhna
Cliodhna
Twobatch
Cliodhna
Level 94
God Stats
11W - 8L
1,605 SR
Queue Stats
21W - 23L
1,471 Elo+
Party 4
Team Averages
Level 95
1,594 SR
1,458 Elo+

VS

Team Averages
Level 84
1,560 SR
1,487 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Brum12
Geb
Level 69
God Stats
8W - 6L
1,618 SR
Queue Stats
79W - 65L
1,496 Elo+
Party 1
Cabrakan
Cabrakan
Ghost8944
Cabrakan
Level 107
God Stats
0W - 2L
1,668 SR
Queue Stats
37W - 38L
1,500 Elo+
Party 3
Anhur
Anhur
Maghoul536
Anhur
Level 66
God Stats
6W - 14L
1,353 SR
Queue Stats
41W - 58L
1,382 Elo+
Party 3
Baron Samedi
Baron Samedi
thetoddfather05
Baron Samedi
Level 112
God Stats
18W - 9L
1,661 SR
Queue Stats
35W - 22L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,465
547
3,077
4,158
1,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
MasterWaffles15
Ah Muzen Cab
10
3 / 1 / 1
5,505
551
6,542
6,041
1,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mulan
Nopnom
Mulan
10
2 / 0 / 1
5,778
578
2,983
5,072
2,200
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
TrollToll87
Bacchus
9
1 / 1 / 1
5,651
565
2,810
5,757
2,780
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Twobatch
Cliodhna
11
6 / 0 / 1
6,506
651
4,704
3,924
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 2 / 0
5,960
596
3,019
5,593
4,798
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Geb
Brum12
Geb
7
0 / 4 / 0
4,657
466
2,129
10,065
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Ghost8944
Cabrakan
8
1 / 1 / 0
5,082
508
1,624
5,370
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
8
1 / 3 / 0
5,074
507
3,161
6,864
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
thetoddfather05
Baron Samedi
10
0 / 2 / 1
5,483
548
2,755
4,786
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
0
0
W
0
0
4
2
L
Geb
Brum12
Geb
0
4
0
0
L
Cabrakan
Ghost8944
Cabrakan
1
1
0
1
L
Anhur
1
3
0
0.33
W
Ah Muzen Cab
MasterWaffles15
Ah Muzen Cab
3
1
1
3.5
W
Mulan
Nopnom
Mulan
2
0
1
2.5
W
Bacchus
TrollToll87
Bacchus
1
1
1
1.5
W
Cliodhna
Twobatch
Cliodhna
6
0
1
6.5
L
Baron Samedi
thetoddfather05
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,116
Damage
12,688
24,952
Taken
32,678
9,082
Mitigated
15,464
7,319
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,019
412
0
1,473
5,593
4,798
0
0
5,593
35,758
0
W
3,077
388
0
1,318
4,158
1,611
54
1,207
2,945
11,921
0
L
Geb
Brum12
Geb
2,129
597
0
1,449
10,065
4,910
0
1,743
8,322
11,903
0
L
Cabrakan
Ghost8944
Cabrakan
1,624
418
0
2,510
5,370
2,443
0
441
4,929
21,513
0
L
Anhur
3,161
1,563
0
2,015
6,864
1,431
0
1,292
5,572
0
29,403
W
Ah Muzen Cab
MasterWaffles15
Ah Muzen Cab
6,542
2,670
0
1,636
6,041
1,427
66
1,173
4,868
0
37,909
W
Mulan
Nopnom
Mulan
2,983
520
0
1,228
5,072
2,200
700
3,074
1,998
0
22,710
W
Bacchus
TrollToll87
Bacchus
2,810
379
0
749
5,757
2,780
0
3,622
1,934
21,205
0
W
Cliodhna
Twobatch
Cliodhna
4,704
1,238
0
2,388
3,924
1,064
0
244
3,680
0
37,287
L
Baron Samedi
thetoddfather05
Baron Samedi
2,755
378
57
1,378
4,786
1,882
60
2,559
2,227
25,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
26,256
269
Minions Killed
288
0
Camps Cleared
0
1,029,307
Distance Traveled
924,923
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,960
596
86
9
0
163,148
3
W
Geb
5,465
547
18
2
0
207,854
3
L
Geb
4,657
466
22
2
0
194,353
2
L
Cabrakan
5,082
508
53
5
0
206,965
2
L
Anhur
5,074
507
61
6
0
161,982
0
W
Ah Muzen Cab
5,505
551
79
8
0
189,919
1
W
Mulan
5,778
578
55
6
0
195,058
0
W
Bacchus
5,651
565
40
4
0
203,559
1
W
Cliodhna
6,506
651
77
8
0
232,917
4
L
Baron Samedi
5,483
548
66
7
0
198,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role