Player Matchup

Ullr
Ullr
Caerulius
Ullr
Level 109
God Stats
0W - 1L
1,684 SR
Queue Stats
10W - 14L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Sjourn
Cthulhu
Level 17
God Stats
0W - 1L
1,929 SR
Queue Stats
1W - 6L
1,122 Elo+
Party 1
Olorun
Olorun
TheGoldEXP
Olorun
Level 82
God Stats
5W - 5L
1,575 SR
Queue Stats
438W - 441L
1,430 Elo+
Solo
Serqet
Serqet
infcomplex
Serqet
Level 83
God Stats
1W - 4L
1,346 SR
Queue Stats
195W - 202L
1,397 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
sniper bagle
Ah Muzen Cab
Level 78
God Stats
0W - 2L
1,209 SR
Queue Stats
157W - 163L
1,414 Elo+
Party 4
Team Averages
Level 74
1,548 SR
1,349 Elo+

VS

Team Averages
Level 64
1,432 SR
1,428 Elo+
Hachiman
Hachiman
Ammacd
Hachiman
Level 69
God Stats
2W - 4L
1,324 SR
Queue Stats
325W - 350L
1,440 Elo+
Party 3
Ao Kuang
Ao Kuang
Cell7535
Ao Kuang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 219L
1,479 Elo+
Party 2
Ravana
Ravana
JiveSo
Ravana
Level 68
God Stats
9W - 13L
1,353 SR
Queue Stats
339W - 394L
1,462 Elo+
Solo
Ah Puch
Ah Puch
MyticPluto421
Ah Puch
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
252W - 296L
1,457 Elo+
Party 2
Ymir
Ymir
Numb4195
Ymir
Level 25
God Stats
2W - 8L
1,481 SR
Queue Stats
13W - 32L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 3 / 0
4,371
437
3,188
6,525
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Sjourn
Cthulhu
8
0 / 3 / 0
4,743
474
2,030
6,838
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
TheGoldEXP
Olorun
7
2 / 4 / 2
5,173
517
3,354
7,755
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
infcomplex
Serqet
9
3 / 3 / 1
5,444
544
3,895
7,733
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
sniper bagle
Ah Muzen Cab
9
1 / 2 / 0
5,289
529
2,608
4,585
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ammacd
Hachiman
10
4 / 0 / 2
5,841
584
6,950
5,553
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Cell7535
Ao Kuang
12
2 / 2 / 0
6,369
637
3,656
7,221
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
JiveSo
Ravana
10
2 / 0 / 0
5,974
597
3,863
4,700
3,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
11
4 / 4 / 1
6,286
629
6,497
5,164
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
3 / 0 / 4
6,280
628
2,499
4,934
2,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
15
15
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ammacd
Hachiman
4
0
2
5
L
Ullr
0
3
0
0
W
Ao Kuang
Cell7535
Ao Kuang
2
2
0
1
W
Ravana
JiveSo
Ravana
2
0
0
2
W
Ah Puch
4
4
1
1.13
W
Ymir
3
0
4
5
L
Cthulhu
Sjourn
Cthulhu
0
3
0
0
L
Olorun
TheGoldEXP
Olorun
2
4
2
0.75
L
Serqet
infcomplex
Serqet
3
3
1
1.17
L
Ah Muzen Cab
sniper bagle
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,075
Damage
23,465
33,436
Taken
27,572
9,821
Mitigated
11,328
8,252
Healing
11,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ammacd
Hachiman
6,950
2,637
0
2,338
5,553
1,394
291
833
4,600
0
32,842
L
Ullr
3,188
1,534
0
1,480
6,525
1,393
0
831
5,694
0
22,227
W
Ao Kuang
Cell7535
Ao Kuang
3,656
558
0
3,688
7,221
2,469
0
887
6,334
36,858
0
W
Ravana
JiveSo
Ravana
3,863
679
0
2,300
4,700
3,235
253
0
4,480
0
27,575
W
Ah Puch
6,497
412
0
697
5,164
1,575
977
2,467
2,523
27,516
0
W
Ymir
2,499
432
0
2,537
4,934
2,655
87
1,197
3,737
16,031
0
L
Cthulhu
Sjourn
Cthulhu
2,030
187
23
802
6,838
3,106
0
1,592
5,246
13,329
0
L
Olorun
TheGoldEXP
Olorun
3,354
2,266
101
2,437
7,755
1,970
0
5,715
1,660
18,318
0
L
Serqet
infcomplex
Serqet
3,895
635
0
1,492
7,733
1,999
0
3,165
4,468
0
17,570
L
Ah Muzen Cab
sniper bagle
Ah Muzen Cab
2,608
1,328
0
1,917
4,585
1,353
0
869
3,716
0
21,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
30,750
178
Minions Killed
294
0
Camps Cleared
0
869,526
Distance Traveled
921,729
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,841
584
57
6
0
187,318
1
L
Ullr
4,371
437
42
4
0
177,683
2
W
Ao Kuang
6,369
637
86
9
0
196,139
3
W
Ravana
5,974
597
68
7
0
190,833
3
W
Ah Puch
6,286
629
48
5
0
163,028
3
W
Ymir
6,280
628
35
4
0
184,411
1
L
Cthulhu
4,743
474
18
2
0
180,276
0
L
Olorun
5,173
517
35
4
0
132,211
2
L
Serqet
5,444
544
36
4
0
210,353
1
L
Ah Muzen Cab
5,289
529
47
5
0
169,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role