Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gawdish
Ah Muzen Cab
Level 99
God Stats
12W - 4L
1,720 SR
Queue Stats
445W - 361L
1,530 Elo+
Solo
Tiamat
Tiamat
HoZayOk
Tiamat
Level 160
God Stats
3W - 11L
1,238 SR
Queue Stats
1,047W - 1,083L
1,567 Elo+
Solo
Ao Kuang
Ao Kuang
M9ch1n3gunn3r
Ao Kuang
Level 156
God Stats
2W - 0L
1,634 SR
Queue Stats
86W - 64L
1,627 Elo+
Solo
Neith
Neith
Saiuqac
Neith
Level 103
God Stats
7W - 10L
1,411 SR
Queue Stats
452W - 470L
1,560 Elo+
Solo
Cabrakan
Cabrakan
ShootuhMcgavin
Cabrakan
Level 158
God Stats
1W - 3L
1,133 SR
Queue Stats
86W - 112L
1,587 Elo+
Solo
Team Averages
Level 135
1,427 SR
1,574 Elo+

VS

Team Averages
Level 124
1,572 SR
1,631 Elo+
Erlang Shen
Erlang Shen
Aelesyn
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 26L
1,743 Elo+
Party 1
Raijin
Raijin
Gray_N_Juvia
Raijin
Level 160
God Stats
1W - 5L
1,513 SR
Queue Stats
459W - 362L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
Mentalism
Gilgamesh
Level 59
God Stats
2W - 2L
1,631 SR
Queue Stats
171W - 127L
1,610 Elo+
Party 1
Nemesis
Nemesis
PapayaPenetrater
Nemesis
Level 160
God Stats
3W - 3L
1,715 SR
Queue Stats
389W - 328L
1,596 Elo+
Party 2
Cernunnos
Cernunnos
SteppeWolf
Cernunnos
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gawdish
Ah Muzen Cab
20
7 / 3 / 16
13,835
769
33,257
16,244
9,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
HoZayOk
Tiamat
20
5 / 1 / 17
12,777
710
23,771
14,513
12,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
M9ch1n3gunn3r
Ao Kuang
18
11 / 6 / 6
12,390
688
12,804
19,770
8,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Saiuqac
Neith
20
3 / 2 / 19
12,689
705
23,272
15,704
8,264
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cabrakan
19
3 / 5 / 15
11,878
660
14,361
23,198
35,111
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aelesyn
Erlang Shen
18
5 / 6 / 7
10,669
593
9,644
26,861
35,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
17
1 / 6 / 10
10,330
574
15,989
17,421
7,043
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Mentalism
Gilgamesh
20
2 / 4 / 10
12,266
681
16,885
28,862
40,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 5 / 8
11,843
658
19,335
22,097
19,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
SteppeWolf
Cernunnos
17
2 / 8 / 7
10,149
564
12,715
19,468
7,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
59
29
Kills
17
17
Deaths
29
73
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aelesyn
Erlang Shen
5
6
7
1.42
W
Ah Muzen Cab
Gawdish
Ah Muzen Cab
7
3
16
5
L
Raijin
1
6
10
1
W
Tiamat
HoZayOk
Tiamat
5
1
17
13.5
W
Ao Kuang
M9ch1n3gunn3r
Ao Kuang
11
6
6
2.33
L
Gilgamesh
Mentalism
Gilgamesh
2
4
10
1.75
L
7
5
8
2.2
W
Neith
Saiuqac
Neith
3
2
19
6.25
W
Cabrakan
3
5
15
2.1
L
Cernunnos
SteppeWolf
Cernunnos
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,465
Damage
74,568
89,429
Taken
114,709
73,096
Mitigated
109,736
34,480
Healing
46,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aelesyn
Erlang Shen
9,644
3,218
3,442
6,435
26,861
35,093
0
10,634
15,903
4,518
20,507
W
Ah Muzen Cab
Gawdish
Ah Muzen Cab
33,257
8,593
2,431
4,199
16,244
9,151
1,490
2,610
13,236
0
76,859
L
Raijin
15,989
1,283
3,279
4,032
17,421
7,043
0
7,592
9,651
47,349
0
W
Tiamat
HoZayOk
Tiamat
23,771
1,789
1,517
6,845
14,513
12,117
538
2,727
11,460
41,802
0
W
Ao Kuang
M9ch1n3gunn3r
Ao Kuang
12,804
1,179
528
6,655
19,770
8,453
140
4,526
15,069
17,688
0
L
Gilgamesh
Mentalism
Gilgamesh
16,885
2,167
364
7,597
28,862
40,317
0
11,229
17,258
0
31,314
L
19,335
4,281
4,732
9,093
22,097
19,377
0
9,634
12,149
0
30,893
W
Neith
Saiuqac
Neith
23,272
8,240
2,228
5,962
15,704
8,264
3,543
3,091
12,330
0
53,900
W
Cabrakan
14,361
1,464
1,106
3,009
23,198
35,111
203
4,768
17,739
18,274
0
L
Cernunnos
SteppeWolf
Cernunnos
12,715
5,885
2,903
4,905
19,468
7,906
0
10,483
8,812
0
38,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,569
Gold Earned
55,257
200
Minions Killed
246
0
Camps Cleared
0
1,574,017
Distance Traveled
1,567,291
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,669
593
31
2
0
296,085
0
W
Ah Muzen Cab
13,835
769
101
6
0
307,886
0
L
Raijin
10,330
574
74
4
0
287,099
2
W
Tiamat
12,777
710
30
2
0
349,135
2
W
Ao Kuang
12,390
688
8
0
0
288,552
1
L
Gilgamesh
12,266
681
36
2
0
373,382
2
L
Nemesis
11,843
658
30
2
0
331,693
0
W
Neith
12,689
705
47
3
0
319,226
0
W
Cabrakan
11,878
660
14
1
0
309,218
0
L
Cernunnos
10,149
564
75
4
0
279,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role