Player Matchup

Kuzenbo
Kuzenbo
Bloodoolf
Kuzenbo
Level 124
God Stats
0W - 2L
1,311 SR
Queue Stats
9W - 7L
1,435 Elo+
Solo
Sobek
Sobek
Domski92
Sobek
Level 101
God Stats
7W - 5L
1,594 SR
Queue Stats
162W - 151L
1,548 Elo+
Party 1
Mercury
Mercury
Drunk Johnny 18
Mercury
Level 96
God Stats
1W - 4L
1,261 SR
Queue Stats
680W - 538L
1,634 Elo+
Party 1
Merlin
Merlin
Kryptonite008
Merlin
Level 119
God Stats
20W - 13L
1,599 SR
Queue Stats
777W - 690L
1,575 Elo+
Party 1
Odin
Odin
Prey4eyes
Odin
Level 154
God Stats
9W - 6L
1,621 SR
Queue Stats
497W - 416L
1,620 Elo+
Party 1
Team Averages
Level 119
1,477 SR
1,563 Elo+

VS

Team Averages
Level 142
1,553 SR
1,539 Elo+
Charybdis
Charybdis
Madfanta
Charybdis
Level 155
God Stats
1W - 2L
1,261 SR
Queue Stats
167W - 171L
1,494 Elo+
Solo
Osiris
Osiris
RIPurSACrightOFF
Osiris
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 253L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
RobbazisGod
Gilgamesh
Level 155
God Stats
6W - 3L
1,729 SR
Queue Stats
225W - 218L
1,580 Elo+
Party 2
Neith
Neith
SheldonCooper31
Neith
Level 86
God Stats
2W - 1L
1,491 SR
Queue Stats
40W - 25L
1,567 Elo+
Party 2
Anubis
Anubis
camm4444
Anubis
Level 154
God Stats
2W - 3L
1,786 SR
Queue Stats
262W - 240L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bloodoolf
Kuzenbo
15
3 / 5 / 6
9,226
710
7,492
16,175
25,579
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Domski92
Sobek
16
3 / 3 / 6
9,983
768
8,456
16,208
19,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 4 / 8
8,121
625
8,690
10,759
5,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 8
9,179
706
15,080
9,442
4,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
16
3 / 3 / 7
9,071
698
9,669
15,600
14,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Madfanta
Charybdis
16
2 / 3 / 10
9,443
726
8,777
9,633
4,011
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 12
9,404
723
8,733
20,672
16,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
RobbazisGod
Gilgamesh
17
7 / 4 / 8
10,405
800
16,046
14,133
10,577
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 2 / 13
9,138
703
10,735
6,860
2,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
camm4444
Anubis
19
5 / 1 / 8
10,960
843
16,048
9,988
5,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
12
Kills
16
18
Deaths
12
35
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bloodoolf
Kuzenbo
3
5
6
1.2
L
Sobek
Domski92
Sobek
3
3
6
2
L
1
4
8
1.25
L
2
3
8
2
W
Charybdis
Madfanta
Charybdis
2
3
10
2.33
L
Odin
3
3
7
2.17
W
2
2
12
4
W
Gilgamesh
RobbazisGod
Gilgamesh
7
4
8
2.75
W
0
2
13
3.25
W
Anubis
camm4444
Anubis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,387
Damage
60,339
68,184
Taken
61,286
69,573
Mitigated
40,219
14,889
Healing
31,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bloodoolf
Kuzenbo
7,492
2,519
675
1,575
16,175
25,579
0
4,376
11,402
14,892
0
L
Sobek
Domski92
Sobek
8,456
280
1,372
3,729
16,208
19,368
269
4,097
11,751
15,804
0
L
8,690
1,622
831
1,115
10,759
5,363
0
598
10,040
0
19,847
L
15,080
1,621
283
375
9,442
4,522
0
819
8,541
36,034
0
W
Charybdis
Madfanta
Charybdis
8,777
5,410
2,573
1,672
9,633
4,011
1,855
5,005
4,504
0
22,826
L
Odin
9,669
1,170
1,061
3,873
15,600
14,741
308
6,158
8,998
4,694
13,478
W
8,733
2,214
1,977
8,196
20,672
16,951
548
10,347
10,019
0
16,075
W
Gilgamesh
RobbazisGod
Gilgamesh
16,046
4,941
2,043
2,225
14,133
10,577
694
4,925
8,880
0
22,359
W
10,735
3,487
1,407
1,105
6,860
2,842
1,446
5,289
1,328
0
26,951
W
Anubis
camm4444
Anubis
16,048
701
3,431
6,491
9,988
5,838
1,190
6,704
3,102
48,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,580
Gold Earned
49,350
126
Minions Killed
161
0
Camps Cleared
0
1,200,819
Distance Traveled
1,277,873
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,226
710
12
1
0
232,767
0
L
Sobek
9,983
768
12
1
0
245,078
3
L
Mercury
8,121
625
17
1
0
283,427
0
L
Merlin
9,179
706
66
5
0
199,230
4
W
Charybdis
9,443
726
28
2
0
239,572
0
L
Odin
9,071
698
19
1
0
240,317
4
W
Osiris
9,404
723
8
1
0
271,499
1
W
Gilgamesh
10,405
800
14
1
0
271,177
0
W
Neith
9,138
703
32
2
0
244,022
0
W
Anubis
10,960
843
79
6
0
251,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role