Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
PlagueisTheWise
Ah Puch
Level 144
God Stats
27W - 15L
1,704 SR
Queue Stats
86W - 62L
1,609 Elo+
Party 2
Xing Tian
Xing Tian
VosMalum
Xing Tian
Level 160
God Stats
4W - 0L
1,636 SR
Queue Stats
99W - 67L
1,628 Elo+
Party 2
Sylvanus
Sylvanus
phanphy391
Sylvanus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,730 Elo+
Party 2
Neith
Neith
sonnekiller
Neith
Level 18
God Stats
2W - 1L
1,710 SR
Queue Stats
3W - 2L
1,531 Elo+
Party 1
Team Averages
Level 102
1,610 SR
1,600 Elo+

VS

Team Averages
Level 89
1,498 SR
1,547 Elo+
Loki
Loki
Dexst3rity
Loki
Level 49
God Stats
1W - 3L
1,666 SR
Queue Stats
25W - 18L
1,640 Elo+
Solo
Kukulkan
Kukulkan
Habinja
Kukulkan
Level 149
God Stats
28W - 43L
1,462 SR
Queue Stats
453W - 464L
1,538 Elo+
Solo
Thanatos
Thanatos
Obey-wan__kenobi
Thanatos
Level 38
God Stats
1W - 2L
1,521 SR
Queue Stats
99W - 109L
1,511 Elo+
Solo
Charybdis
Charybdis
OverhandHammer
Charybdis
Level 160
God Stats
10W - 17L
1,484 SR
Queue Stats
90W - 95L
1,517 Elo+
Solo
Jormungandr
Jormungandr
Red_Akuma02
Jormungandr
Level 50
God Stats
7W - 14L
1,358 SR
Queue Stats
131W - 132L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
9 / 5 / 11
11,273
1,127
13,512
15,274
6,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 18
11,006
1,101
15,208
8,550
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
VosMalum
Xing Tian
18
10 / 1 / 20
11,436
1,144
17,225
13,796
18,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
phanphy391
Sylvanus
18
7 / 5 / 24
12,014
1,201
14,415
16,834
9,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 18
10,744
1,074
9,460
4,962
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

236

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 5
8,938
894
7,910
12,493
3,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Habinja
Kukulkan
16
1 / 5 / 7
9,971
997
11,928
9,320
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 12 / 4
9,303
930
4,682
15,238
4,087
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
OverhandHammer
Charybdis
16
1 / 8 / 8
9,583
958
8,992
15,997
4,266
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Red_Akuma02
Jormungandr
17
8 / 4 / 5
11,788
1,179
17,235
20,395
23,778
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
42
37
Kills
13
13
Deaths
37
91
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
5
11
2.9
L
1
8
5
0.44
L
Kukulkan
Habinja
Kukulkan
1
5
7
0.9
L
2
12
4
0.33
L
Charybdis
OverhandHammer
Charybdis
1
8
8
0.63
W
6
1
18
15
L
Jormungandr
Red_Akuma02
Jormungandr
8
4
5
2.63
W
Xing Tian
VosMalum
Xing Tian
10
1
20
20
W
Sylvanus
phanphy391
Sylvanus
7
5
24
3.8
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,820
Damage
50,747
59,416
Taken
73,443
40,349
Mitigated
40,839
24,755
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,512
5,919
0
9,806
15,274
6,596
0
5,475
9,799
0
25,856
L
7,910
1,277
0
1,000
12,493
3,891
0
8,885
3,494
0
16,976
L
Kukulkan
Habinja
Kukulkan
11,928
601
0
0
9,320
4,817
0
5,411
3,829
42,593
0
L
4,682
1,513
0
2,209
15,238
4,087
0
10,791
4,360
0
11,462
L
Charybdis
OverhandHammer
Charybdis
8,992
6,135
0
735
15,997
4,266
0
9,816
6,061
0
26,746
W
15,208
2,098
50
3,356
8,550
3,342
0
4,813
3,737
48,771
0
L
Jormungandr
Red_Akuma02
Jormungandr
17,235
4,346
0
230
20,395
23,778
0
10,351
9,735
44,709
0
W
Xing Tian
VosMalum
Xing Tian
17,225
2,079
0
471
13,796
18,818
0
5,396
8,400
27,198
0
W
Sylvanus
phanphy391
Sylvanus
14,415
3,664
4,205
5,568
16,834
9,089
0
10,547
6,287
24,463
2,978
W
9,460
6,163
0
1,299
4,962
2,504
0
2,932
2,030
0
24,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,473
Gold Earned
49,583
195
Minions Killed
203
9
Camps Cleared
7
940,715
Distance Traveled
856,840
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,273
1,127
22
2
6
207,157
0
L
Loki
8,938
894
17
2
2
182,880
0
L
Kukulkan
9,971
997
72
7
2
203,993
0
L
Thanatos
9,303
930
24
2
1
138,129
0
L
Charybdis
9,583
958
43
4
1
156,434
0
W
Ah Puch
11,006
1,101
98
10
1
181,926
1
L
Jormungandr
11,788
1,179
47
5
1
175,404
0
W
Xing Tian
11,436
1,144
18
2
0
208,181
0
W
Sylvanus
12,014
1,201
29
3
2
157,957
2
W
Neith
10,744
1,074
28
3
0
185,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role