Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DanTheMan7383
Ah Muzen Cab
Level 84
God Stats
3W - 6L
1,490 SR
Queue Stats
377W - 387L
1,514 Elo+
Party 2
Artio
Artio
JuicyLibatron
Artio
Level 124
God Stats
6W - 5L
1,744 SR
Queue Stats
677W - 607L
1,596 Elo+
Party 2
Ymir
Ymir
Khyung
Ymir
Level 148
God Stats
4W - 5L
1,435 SR
Queue Stats
105W - 122L
1,615 Elo+
Party 3
Susano
Susano
PixSamael
Susano
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 93L
1,575 Elo+
Party 3
Team Averages
Level 117
1,534 SR
1,560 Elo+

VS

Team Averages
Level 121
1,667 SR
1,533 Elo+
Yemoja
Yemoja
Leafeon
Yemoja
Level 109
God Stats
2W - 1L
1,672 SR
Queue Stats
114W - 76L
1,673 Elo+
Party 1
Discordia
Discordia
Mossycub
Discordia
Level 84
God Stats
1W - 0L
1,679 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 1
Medusa
Medusa
Skyedo
Medusa
Level 97
God Stats
5W - 2L
1,630 SR
Queue Stats
454W - 442L
1,520 Elo+
Solo
Kali
Kali
SnowyUmbreon
Kali
Level 160
God Stats
3W - 2L
1,665 SR
Queue Stats
187W - 134L
1,637 Elo+
Party 1
Horus
Horus
kijetesantakalu
Horus
Level 155
God Stats
2W - 2L
1,688 SR
Queue Stats
25W - 30L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 0
6,280
571
3,392
6,322
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
DanTheMan7383
Ah Muzen Cab
11
0 / 3 / 0
5,972
543
1,324
5,908
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 0
5,837
531
6,055
10,469
10,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Khyung
Ymir
9
0 / 0 / 0
5,474
498
3,144
5,754
2,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
PixSamael
Susano
9
0 / 3 / 0
5,532
503
1,451
7,817
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Leafeon
Yemoja
9
0 / 0 / 5
5,893
536
2,849
3,514
2,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Mossycub
Discordia
11
4 / 0 / 1
6,673
607
4,356
3,010
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
Skyedo
Medusa
13
3 / 1 / 0
7,241
658
4,942
4,861
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 5
6,393
581
5,519
8,663
3,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 3
5,982
544
4,982
8,154
4,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
Ah Muzen Cab
DanTheMan7383
Ah Muzen Cab
0
3
0
0
L
0
3
0
0
L
Ymir
Khyung
Ymir
0
0
0
0
W
Yemoja
Leafeon
Yemoja
0
0
5
2.5
W
Discordia
Mossycub
Discordia
4
0
1
4.5
L
Susano
PixSamael
Susano
0
3
0
0
W
Medusa
Skyedo
Medusa
3
1
0
3
W
2
0
5
4.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,366
Damage
22,648
36,270
Taken
28,202
19,834
Mitigated
12,808
13,345
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,392
414
0
1,590
6,322
2,489
51
2,505
3,464
40,755
0
L
Ah Muzen Cab
DanTheMan7383
Ah Muzen Cab
1,324
619
0
1,736
5,908
1,439
0
362
5,546
0
38,811
L
6,055
202
75
4,408
10,469
10,557
0
1,293
9,174
34,462
0
L
Ymir
Khyung
Ymir
3,144
536
1,438
2,011
5,754
2,431
0
1,632
4,042
19,335
0
W
Yemoja
Leafeon
Yemoja
2,849
1,353
1,532
1,217
3,514
2,196
0
1,204
2,270
11,466
0
W
Discordia
Mossycub
Discordia
4,356
285
0
425
3,010
876
0
1,644
1,366
28,826
0
L
Susano
PixSamael
Susano
1,451
269
0
2,087
7,817
2,918
0
993
6,778
0
33,850
W
Medusa
Skyedo
Medusa
4,942
2,192
0
1,246
4,861
1,537
834
746
4,115
0
55,203
W
5,519
1,787
0
4,049
8,663
3,808
21
3,861
4,763
0
38,289
W
4,982
2,596
800
3,040
8,154
4,391
0
4,838
2,520
0
25,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
32,182
351
Minions Killed
356
0
Camps Cleared
0
1,132,284
Distance Traveled
1,140,750
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,280
571
102
9
0
229,865
2
L
Ah Muzen Cab
5,972
543
90
8
0
211,407
2
L
Artio
5,837
531
65
6
0
215,129
1
L
Ymir
5,474
498
29
3
0
232,192
4
W
Yemoja
5,893
536
30
3
0
218,223
3
W
Discordia
6,673
607
74
7
0
219,599
2
L
Susano
5,532
503
65
6
0
243,691
6
W
Medusa
7,241
658
135
12
0
210,161
1
W
Kali
6,393
581
69
6
0
260,907
4
W
Horus
5,982
544
48
4
0
231,860
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role