Player Matchup

Horus
Horus
Gold IV
EVIL KG 75
Horus
Gold IV
Level 124
God Stats
8W - 11L
1,546 SR
Queue Stats
287W - 306L
1,482 MMR
Solo
Neith
Neith
Bronze III
Emerson__1990
Neith
Bronze III
Level 87
God Stats
1W - 2L
1,354 SR
Queue Stats
2W - 6L
1,600 MMR
Party 1
Cerberus
Cerberus
Gold III
TheOfficialPark
Cerberus
Gold III
Level 108
God Stats
13W - 9L
1,700 SR
Queue Stats
46W - 40L
1,506 MMR
Solo
Arachne
Arachne
Silver I
Trisc4Th
Arachne
Silver I
Level 155
God Stats
4W - 6L
1,437 SR
Queue Stats
347W - 346L
1,264 MMR
Party 1
Chang'e
Chang'e
Gold I
wimpy25
Chang'e
Gold I
Level 149
God Stats
7W - 4L
1,633 SR
Queue Stats
230W - 237L
1,479 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,534 SR
1,466 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,537 SR
1,494 MMR
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Skadi
Skadi
Bronze III
DarkWizard66
Skadi
Bronze III
Level 79
God Stats
3W - 3L
1,719 SR
Queue Stats
5W - 7L
1,500 MMR
Party 2
Sol
Sol
Gold IV
Nahu_Luna
Sol
Gold IV
Level 142
God Stats
2W - 1L
1,402 SR
Queue Stats
20W - 21L
1,546 MMR
Party 3
Khepri
Khepri
Bronze III
Stahlfakt
Khepri
Bronze III
Level 106
God Stats
2W - 1L
1,503 SR
Queue Stats
5W - 7L
1,500 MMR
Party 2
Awilix
Awilix
Gold IV
foxy xyx
Awilix
Gold IV
Level 140
God Stats
4W - 4L
1,561 SR
Queue Stats
234W - 231L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 4 / 0
5,962
426
1,045
11,123
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 0
6,970
498
2,131
6,562
1,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
9
0 / 3 / 0
5,827
416
1,418
6,557
2,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Trisc4Th
Arachne
11
2 / 5 / 1
6,848
489
3,689
14,226
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
wimpy25
Chang'e
11
1 / 4 / 1
6,676
477
7,276
13,497
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatArtioMulanMorgan Le Fay

VS

Bans
GebThanatosBastetZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
5 / 0 / 4
8,989
642
7,674
10,191
6,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 0 / 4
8,791
628
3,489
4,272
1,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 6
8,050
575
10,927
6,413
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Stahlfakt
Khepri
12
1 / 0 / 8
7,881
563
2,992
6,457
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
foxy xyx
Awilix
14
8 / 2 / 5
8,984
642
10,185
8,519
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
18
18
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
0
4
7
W
2
0
4
4
L
Horus
0
4
0
0
L
1
2
0
0.5
W
2
2
6
2.5
W
Khepri
Stahlfakt
Khepri
1
0
8
5
L
Cerberus
0
3
0
0
L
Arachne
Trisc4Th
Arachne
2
5
1
0.5
W
Awilix
foxy xyx
Awilix
8
2
5
5.25
L
Chang'e
wimpy25
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,559
Damage
35,267
51,965
Taken
35,852
19,862
Mitigated
19,238
19,732
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,674
1,701
0
3,281
10,191
6,198
32
1,478
8,498
0
52,346
W
3,489
1,421
0
1,382
4,272
1,433
1,861
68
4,204
0
65,433
L
Horus
1,045
622
984
2,892
11,123
7,113
0
4,321
6,717
0
9,041
L
2,131
982
0
2,195
6,562
1,774
0
662
5,900
0
45,540
W
10,927
5,559
0
4,154
6,413
2,597
2,948
2,384
3,773
54,098
0
W
Khepri
Stahlfakt
Khepri
2,992
412
895
2,010
6,457
5,867
454
1,838
4,465
21,846
0
L
Cerberus
1,418
50
0
2,410
6,557
2,724
0
0
6,120
24,706
0
L
Arachne
Trisc4Th
Arachne
3,689
2,493
290
4,518
14,226
3,879
294
2,051
11,954
0
31,883
W
Awilix
foxy xyx
Awilix
10,185
4,233
0
2,394
8,519
3,143
320
2,229
6,150
0
56,908
L
Chang'e
wimpy25
Chang'e
7,276
251
623
5,820
13,497
4,372
0
6,885
6,528
41,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
42,695
340
Minions Killed
470
0
Camps Cleared
0
1,227,030
Distance Traveled
1,466,534
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,989
642
113
8
0
312,767
6
W
Skadi
8,791
628
132
9
0
274,847
2
L
Horus
5,962
426
13
1
0
268,373
7
L
Neith
6,970
498
115
8
0
236,102
3
W
Sol
8,050
575
110
8
0
260,372
3
W
Khepri
7,881
563
20
1
0
300,850
5
L
Cerberus
5,827
416
72
5
0
186,167
1
L
Arachne
6,848
489
59
4
0
270,794
0
W
Awilix
8,984
642
95
7
0
317,698
2
L
Chang'e
6,676
477
81
6
0
265,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role