Player Matchup

Ra
Ra
ChickenFingerXD
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,413 Elo+
Party 1
Ganesha
Ganesha
Original Skeeze
Ganesha
Level 106
God Stats
52W - 44L
1,550 SR
Queue Stats
70W - 72L
1,512 Elo+
Party 1
Skadi
Skadi
ScentlessJester
Skadi
Level 28
God Stats
2W - 0L
1,897 SR
Queue Stats
7W - 4L
1,390 Elo+
Party 1
Chang'e
Chang'e
XSrryMsJacksonX
Chang'e
Level 105
God Stats
8W - 3L
1,649 SR
Queue Stats
49W - 64L
1,425 Elo+
Party 1
Hercules
Hercules
copenhagenkill0
Hercules
Level 123
God Stats
9W - 13L
1,518 SR
Queue Stats
56W - 62L
1,495 Elo+
Party 1
Team Averages
Level 76
1,623 SR
1,447 Elo+

VS

Team Averages
Level 35
1,402 SR
1,380 Elo+
Nemesis
Nemesis
Drtydeeedz
Nemesis
Level 74
God Stats
5W - 6L
1,500 SR
Queue Stats
161W - 180L
1,400 Elo+
Party 2
Izanami
Izanami
EccentricAlex
Izanami
Level 29
God Stats
42W - 66L
1,364 SR
Queue Stats
156W - 210L
1,344 Elo+
Party 2
Zeus
Zeus
YnR_Legendzz
Zeus
Level 40
God Stats
2W - 5L
1,344 SR
Queue Stats
136W - 166L
1,397 Elo+
Party 2
Sun Wukong
Sun Wukong
YureiLee
Sun Wukong
Level 8
God Stats
9W - 15L
1,382 SR
Queue Stats
9W - 18L
1,397 Elo+
Party 2
Chang'e
Chang'e
boOouwu
Chang'e
Level 22
God Stats
45W - 52L
1,422 SR
Queue Stats
60W - 79L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 27
12,529
1,044
12,585
18,558
10,402
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
0 / 2 / 33
11,942
995
14,060
14,862
13,961
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
10 / 6 / 21
13,366
1,114
27,458
13,201
5,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 2 / 24
13,060
1,088
18,497
17,052
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
20
18 / 3 / 20
15,116
1,260
28,772
40,943
30,411
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drtydeeedz
Nemesis
18
5 / 12 / 9
12,626
1,052
23,586
29,238
12,259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
19
2 / 8 / 11
11,915
993
17,049
18,778
5,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 11 / 2
13,484
1,124
33,376
20,190
5,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
YureiLee
Sun Wukong
18
1 / 9 / 13
11,390
949
13,783
26,162
11,618
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
boOouwu
Chang'e
18
0 / 1 / 8
10,811
901
8,913
13,609
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
61
41
Kills
18
18
Deaths
41
125
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
5
27
3.7
L
Nemesis
Drtydeeedz
Nemesis
5
12
9
0.79
L
Izanami
2
8
11
0.94
W
0
2
33
8.25
W
10
6
21
3.42
W
8
2
24
10
L
10
11
2
1
L
Sun Wukong
YureiLee
Sun Wukong
1
9
13
0.83
L
Chang'e
boOouwu
Chang'e
0
1
8
4
W
Hercules
18
3
20
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,372
Damage
96,707
104,616
Taken
107,977
66,366
Mitigated
42,294
46,419
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,585
1,450
5,067
6,318
18,558
10,402
0
8,882
9,676
29,557
0
L
Nemesis
Drtydeeedz
Nemesis
23,586
7,328
386
1,785
29,238
12,259
0
13,125
15,564
0
43,637
L
Izanami
17,049
8,330
62
1,110
18,778
5,581
0
6,113
12,418
0
41,120
W
14,060
142
812
419
14,862
13,961
0
6,736
8,126
40,492
0
W
27,458
13,420
26
112
13,201
5,089
0
6,060
7,141
0
47,827
W
18,497
741
9,984
6,338
17,052
6,503
0
8,064
8,988
47,445
0
L
33,376
3,354
576
2,053
20,190
5,887
0
7,984
11,850
71,211
0
L
Sun Wukong
YureiLee
Sun Wukong
13,783
1,417
0
1,526
26,162
11,618
0
11,420
14,378
0
21,718
L
Chang'e
boOouwu
Chang'e
8,913
74
4,123
2,749
13,609
6,949
0
6,500
6,913
28,583
0
W
Hercules
28,772
9,166
0
17,343
40,943
30,411
0
12,547
27,706
0
40,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,013
Gold Earned
60,226
242
Minions Killed
228
6
Camps Cleared
4
1,106,829
Distance Traveled
1,123,828
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,529
1,044
57
5
2
186,679
2
L
Nemesis
12,626
1,052
33
3
1
247,125
0
L
Izanami
11,915
993
61
5
1
188,408
0
W
Ganesha
11,942
995
2
0
0
239,394
0
W
Skadi
13,366
1,114
50
4
3
187,815
0
W
Chang'e
13,060
1,088
82
7
1
248,492
0
L
Zeus
13,484
1,124
78
7
2
196,298
0
L
Sun Wukong
11,390
949
18
2
0
239,768
2
L
Chang'e
10,811
901
38
3
0
252,229
0
W
Hercules
15,116
1,260
51
4
0
244,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role