Player Matchup

Terra
Terra
CrayolaDeVil
Terra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
Fluffycutecat
Erlang Shen
Level 103
God Stats
1W - 1L
1,239 SR
Queue Stats
116W - 105L
1,527 Elo+
Party 1
Janus
Janus
IndyMom78
Janus
Level 117
God Stats
5W - 7L
1,450 SR
Queue Stats
414W - 425L
1,439 Elo+
Party 1
Athena
Athena
Williemayshayz
Athena
Level 109
God Stats
4W - 4L
1,614 SR
Queue Stats
441W - 415L
1,518 Elo+
Solo
Nike
Nike
nenoboywonder
Nike
Level 160
God Stats
0W - 3L
1,153 SR
Queue Stats
936W - 975L
1,471 Elo+
Solo
Team Averages
Level 115
1,391 SR
1,475 Elo+

VS

Team Averages
Level 103
1,420 SR
1,409 Elo+
Sylvanus
Sylvanus
AnneFetamine
Sylvanus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 236L
1,444 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Barbaru
Morgan Le Fay
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,162 Elo+
Party 2
Mercury
Mercury
BradDJ97playing
Mercury
Level 138
God Stats
1W - 1L
1,430 SR
Queue Stats
39W - 34L
1,536 Elo+
Party 2
Nu Wa
Nu Wa
NotAnotherRanga
Nu Wa
Level 107
God Stats
16W - 11L
1,606 SR
Queue Stats
633W - 666L
1,445 Elo+
Solo
Nemesis
Nemesis
juicycupcakke
Nemesis
Level 120
God Stats
2W - 8L
1,063 SR
Queue Stats
294W - 271L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
8,125
580
4,630
24,715
27,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Fluffycutecat
Erlang Shen
16
4 / 4 / 4
9,054
647
12,577
16,452
8,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
IndyMom78
Janus
16
2 / 5 / 1
9,439
674
15,044
13,002
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 6
9,324
666
12,923
32,416
25,707
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 6 / 3
8,403
600
10,594
15,180
11,253
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnneFetamine
Sylvanus
18
3 / 1 / 20
11,499
821
14,395
17,586
20,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Barbaru
Morgan Le Fay
18
5 / 0 / 16
10,666
762
14,238
10,470
5,819
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 17
10,273
734
10,535
20,985
10,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
9 / 1 / 14
11,498
821
31,670
10,054
6,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
17
6 / 4 / 18
11,000
786
23,523
18,069
15,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
112
8
Kills
27
27
Deaths
8
16
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AnneFetamine
Sylvanus
3
1
20
13
W
Morgan Le Fay
Barbaru
Morgan Le Fay
5
0
16
13
W
4
2
17
6.25
L
0
8
2
0.13
L
Erlang Shen
Fluffycutecat
Erlang Shen
4
4
4
1.5
L
Janus
IndyMom78
Janus
2
5
1
0.5
W
9
1
14
16
L
1
4
6
1
W
Nemesis
6
4
18
3.75
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,768
Damage
94,361
101,765
Taken
77,164
78,132
Mitigated
58,962
44,657
Healing
49,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AnneFetamine
Sylvanus
14,395
6,103
14,898
10,011
17,586
20,639
987
8,178
9,408
19,967
0
W
Morgan Le Fay
Barbaru
Morgan Le Fay
14,238
1,834
2,214
1,685
10,470
5,819
627
5,031
5,439
30,561
0
W
10,535
4,775
2,566
6,770
20,985
10,531
554
7,068
13,917
0
15,869
L
4,630
1,003
5,714
5,547
24,715
27,015
0
15,673
8,335
13,442
0
L
Erlang Shen
Fluffycutecat
Erlang Shen
12,577
3,352
2,822
5,006
16,452
8,848
0
8,249
7,577
0
21,939
L
Janus
IndyMom78
Janus
15,044
930
1,768
2,745
13,002
5,309
0
7,382
5,436
44,180
0
W
31,670
10,673
4,281
2,339
10,054
6,107
1,883
5,583
4,471
59,361
0
L
12,923
2,734
1,780
12,263
32,416
25,707
0
19,373
12,324
28,632
0
W
Nemesis
23,523
9,465
0
4,463
18,069
15,866
43
6,793
11,276
0
32,308
L
10,594
442
2,919
4,093
15,180
11,253
0
8,834
5,882
56
23,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,345
Gold Earned
54,936
155
Minions Killed
134
0
Camps Cleared
0
1,127,344
Distance Traveled
1,368,216
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,499
821
8
1
0
226,873
0
W
Morgan Le Fay
10,666
762
26
2
0
290,660
2
W
Mercury
10,273
734
16
1
0
306,918
0
L
Terra
8,125
580
8
1
0
210,157
0
L
Erlang Shen
9,054
647
24
2
0
278,262
5
L
Janus
9,439
674
77
6
0
192,374
0
W
Nu Wa
11,498
821
61
4
0
272,258
5
L
Athena
9,324
666
33
2
0
245,162
1
W
Nemesis
11,000
786
23
2
0
271,507
0
L
Nike
8,403
600
13
1
0
201,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role