Player Matchup

Scylla
Scylla
JRockaN_-
Scylla
Level 107
God Stats
3W - 2L
1,524 SR
Queue Stats
128W - 134L
1,432 Elo+
Party 1
Izanami
Izanami
Reapers Strike
Izanami
Level 18
God Stats
1W - 4L
1,447 SR
Queue Stats
3W - 4L
1,354 Elo+
Party 3
Pele
Pele
RxA AssAssinZ
Pele
Level 100
God Stats
22W - 37L
1,402 SR
Queue Stats
97W - 109L
1,419 Elo+
Party 3
Bacchus
Bacchus
ToughTrack1
Bacchus
Level 89
God Stats
22W - 10L
1,749 SR
Queue Stats
58W - 70L
1,402 Elo+
Party 3
Bellona
Bellona
imtrollsmite
Bellona
Level 34
God Stats
5W - 6L
1,488 SR
Queue Stats
81W - 79L
1,432 Elo+
Party 1
Team Averages
Level 70
1,522 SR
1,408 Elo+

VS

Team Averages
Level 66
1,326 SR
1,388 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Capt_Conkeron
Hades
Level 54
God Stats
9W - 9L
1,459 SR
Queue Stats
26W - 30L
1,375 Elo+
Party 2
Cabrakan
Cabrakan
CodenameKangaroo
Cabrakan
Level 105
God Stats
1W - 2L
1,259 SR
Queue Stats
148W - 181L
1,385 Elo+
Party 2
Ymir
Ymir
MassiveMuslim
Ymir
Level 44
God Stats
4W - 3L
1,318 SR
Queue Stats
15W - 14L
1,387 Elo+
Party 2
Chang'e
Chang'e
ZZZIKERZZZ
Chang'e
Level 42
God Stats
3W - 5L
1,094 SR
Queue Stats
78W - 115L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JRockaN_-
Scylla
13
1 / 6 / 1
8,307
554
7,621
7,859
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 0
6,384
426
5,928
11,761
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 7 / 0
7,894
526
9,517
15,431
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
ToughTrack1
Bacchus
8
0 / 8 / 0
5,881
392
3,606
14,478
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
imtrollsmite
Bellona
14
2 / 2 / 0
8,460
564
5,367
12,917
9,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
17 / 1 / 8
10,092
673
17,427
9,594
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 7
8,076
538
6,387
10,688
6,851
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 1 / 6
9,199
613
8,936
10,829
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 1 / 20
8,817
588
6,792
10,272
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
ZZZIKERZZZ
Chang'e
14
1 / 0 / 7
8,417
561
3,922
7,569
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
79
6
Kills
31
31
Deaths
6
1
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
17
1
8
21
W
0
3
7
1.17
W
9
1
6
12
L
Scylla
JRockaN_-
Scylla
1
6
1
0.25
W
4
1
20
14
L
0
8
0
0
L
3
7
0
0.43
L
Bacchus
ToughTrack1
Bacchus
0
8
0
0
W
Chang'e
ZZZIKERZZZ
Chang'e
1
0
7
4.5
L
Bellona
imtrollsmite
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,039
Damage
43,464
62,446
Taken
48,952
29,015
Mitigated
28,294
9,304
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,427
7,780
0
5,033
9,594
3,858
3,253
2,267
7,308
0
62,084
W
6,387
413
64
3,957
10,688
6,851
396
184
10,504
37,106
0
W
8,936
1,070
0
3,494
10,829
6,361
0
1,837
8,932
49,557
0
L
Scylla
JRockaN_-
Scylla
7,621
850
0
530
7,859
2,194
0
4,580
3,101
41,102
0
W
6,792
1,604
0
1,985
10,272
8,663
212
3,039
7,149
17,560
0
L
5,928
4,333
65
1,529
11,761
2,573
1,085
2,999
8,762
0
37,005
L
9,517
2,091
0
4,025
15,431
3,958
0
7,272
8,101
0
53,718
L
Bacchus
ToughTrack1
Bacchus
3,606
268
212
1,512
14,478
10,475
243
5,400
9,011
17,787
0
W
Chang'e
ZZZIKERZZZ
Chang'e
3,922
351
156
4,618
7,569
2,561
638
3,563
3,832
40,680
0
L
Bellona
imtrollsmite
Bellona
5,367
1,551
0
1,431
12,917
9,815
0
5,443
7,434
0
55,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
44,601
408
Minions Killed
376
0
Camps Cleared
0
1,346,776
Distance Traveled
1,448,176
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,092
673
86
6
0
269,642
5
W
Hades
8,076
538
90
6
0
279,538
2
W
Cabrakan
9,199
613
83
6
0
299,115
3
L
Scylla
8,307
554
89
6
0
258,223
3
W
Ymir
8,817
588
23
2
0
308,939
0
L
Izanami
6,384
426
70
5
0
250,791
1
L
Pele
7,894
526
97
6
0
272,983
0
L
Bacchus
5,881
392
23
2
0
255,499
3
W
Chang'e
8,417
561
94
6
0
290,942
0
L
Bellona
8,460
564
129
9
0
309,280
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role