Player Matchup

Sun Wukong
Sun Wukong
DedosWinter
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,525 Elo+
Party 2
Arachne
Arachne
Drxko
Arachne
Level 97
God Stats
0W - 2L
1,387 SR
Queue Stats
32W - 48L
1,411 Elo+
Party 2
Nemesis
Nemesis
TurronWinter
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
WolfishFlame80
Cliodhna
Level 98
God Stats
2W - 5L
1,330 SR
Queue Stats
25W - 26L
1,486 Elo+
Party 2
Kali
Kali
unhiged
Kali
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 13L
1,302 Elo+
Party 2
Team Averages
Level 45
1,443 SR
1,445 Elo+

VS

Team Averages
Level 53
1,494 SR
1,437 Elo+
Odin
Odin
ChaacMid
Odin
Level 117
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 17L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
IzzytheGoat1021
Baron Samedi
Level 37
God Stats
16W - 20L
1,424 SR
Queue Stats
104W - 164L
1,315 Elo+
Party 3
Neith
Neith
SnowFox292
Neith
Level 17
God Stats
1W - 0L
1,512 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Kali
Kali
chewy745
Kali
Level 45
God Stats
62W - 82L
1,424 SR
Queue Stats
138W - 193L
1,345 Elo+
Party 3
Geb
Geb
scorpion_bot259
Geb
Level 47
God Stats
22W - 20L
1,611 SR
Queue Stats
83W - 86L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DedosWinter
Sun Wukong
16
0 / 9 / 6
9,071
907
8,143
22,548
12,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Drxko
Arachne
16
3 / 10 / 4
10,253
1,025
11,162
22,418
10,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
TurronWinter
Nemesis
15
0 / 11 / 6
9,009
901
7,732
20,666
8,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
16
3 / 7 / 3
10,377
1,038
17,719
19,650
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
unhiged
Kali
16
2 / 14 / 3
10,025
1,003
7,988
24,162
9,401
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
12 / 0 / 33
13,228
1,323
31,640
14,175
18,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
IzzytheGoat1021
Baron Samedi
18
11 / 3 / 20
11,661
1,166
16,233
10,116
5,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
9 / 1 / 29
11,439
1,144
18,027
9,366
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
19
13 / 3 / 16
11,908
1,191
14,856
9,824
4,773
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 1 / 36
12,512
1,251
20,248
14,585
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
185
8
Kills
51
51
Deaths
8
22
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Odin
12
0
33
28.5
L
Sun Wukong
DedosWinter
Sun Wukong
0
9
6
0.33
L
Arachne
Drxko
Arachne
3
10
4
0.5
W
Baron Samedi
IzzytheGoat1021
Baron Samedi
11
3
20
7
W
Neith
9
1
29
23.5
L
Nemesis
TurronWinter
Nemesis
0
11
6
0.27
L
Cliodhna
3
7
3
0.64
W
Kali
13
3
16
7
W
6
1
36
24
L
Kali
unhiged
Kali
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,744
Damage
101,004
109,444
Taken
58,066
47,968
Mitigated
49,874
7,548
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
31,640
6,436
0
2,412
14,175
18,153
0
0
14,175
17,519
29,441
L
Sun Wukong
DedosWinter
Sun Wukong
8,143
2,136
0
359
22,548
12,962
0
9,455
12,566
0
18,882
L
Arachne
Drxko
Arachne
11,162
7,927
0
2,965
22,418
10,680
0
9,169
12,900
0
23,833
W
Baron Samedi
IzzytheGoat1021
Baron Samedi
16,233
1,775
2,343
1,551
10,116
5,292
0
0
10,116
35,939
0
W
Neith
18,027
7,768
0
3,138
9,366
3,946
0
0
9,366
0
35,208
L
Nemesis
TurronWinter
Nemesis
7,732
2,033
0
1,415
20,666
8,003
0
8,774
11,550
0
13,674
L
Cliodhna
17,719
1,372
0
469
19,650
6,922
0
9,202
10,140
0
50,778
W
Kali
14,856
9,790
604
5,160
9,824
4,773
0
0
9,824
0
29,492
W
20,248
1,261
0
1,283
14,585
17,710
0
0
14,585
38,286
0
L
Kali
unhiged
Kali
7,988
3,077
0
2,340
24,162
9,401
0
9,354
14,371
0
24,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
60,748
155
Minions Killed
209
4
Camps Cleared
8
1,003,213
Distance Traveled
916,421
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,228
1,323
41
4
0
209,687
0
L
Sun Wukong
9,071
907
23
2
1
195,207
0
L
Arachne
10,253
1,025
31
3
0
181,726
1
W
Baron Samedi
11,661
1,166
53
5
1
160,070
0
W
Neith
11,439
1,144
45
5
0
181,279
0
L
Nemesis
9,009
901
3
0
1
215,347
1
L
Cliodhna
10,377
1,038
70
7
1
211,043
1
W
Kali
11,908
1,191
29
3
6
129,164
0
W
Geb
12,512
1,251
41
4
1
236,221
0
L
Kali
10,025
1,003
28
3
1
199,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role