Player Matchup

Chronos
Chronos
Josem25
Chronos
Level 64
God Stats
17W - 11L
1,626 SR
Queue Stats
39W - 36L
1,464 Elo+
Party 3
He Bo
He Bo
Kaypit
He Bo
Level 128
God Stats
3W - 1L
1,682 SR
Queue Stats
56W - 57L
1,524 Elo+
Party 3
Chaac
Chaac
albertonama6
Chaac
Level 11
God Stats
4W - 7L
1,435 SR
Queue Stats
12W - 15L
1,366 Elo+
Party 3
Hou Yi
Hou Yi
dreniorr
Hou Yi
Level 104
God Stats
14W - 17L
1,523 SR
Queue Stats
749W - 867L
1,426 Elo+
Party 2
Odin
Odin
h0lx
Odin
Level 17
God Stats
0W - 2L
1,332 SR
Queue Stats
64W - 97L
1,395 Elo+
Party 2
Team Averages
Level 65
1,520 SR
1,435 Elo+

VS

Team Averages
Level 78
1,447 SR
1,450 Elo+
Kukulkan
Kukulkan
AbNaqi
Kukulkan
Level 96
God Stats
37W - 39L
1,488 SR
Queue Stats
475W - 600L
1,398 Elo+
Party 1
Achilles
Achilles
Babayagakw
Achilles
Level 99
God Stats
23W - 37L
1,395 SR
Queue Stats
505W - 662L
1,467 Elo+
Party 1
Anubis
Anubis
BootyAbuser
Anubis
Level 27
God Stats
1W - 3L
1,168 SR
Queue Stats
40W - 46L
1,465 Elo+
Party 1
Anhur
Anhur
Pikusiasty
Anhur
Level 79
God Stats
4W - 1L
1,530 SR
Queue Stats
53W - 50L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
SILVER7X
Tsukuyomi
Level 89
God Stats
28W - 14L
1,654 SR
Queue Stats
393W - 515L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Josem25
Chronos
12
1 / 8 / 4
7,739
430
5,546
11,718
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Kaypit
He Bo
16
5 / 6 / 3
9,664
537
13,851
13,408
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 7 / 2
7,571
421
4,387
14,466
9,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
dreniorr
Hou Yi
14
6 / 5 / 5
8,742
486
8,847
12,691
3,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
h0lx
Odin
12
1 / 4 / 4
7,669
426
1,464
10,294
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbNaqi
Kukulkan
16
3 / 2 / 6
9,514
529
11,495
7,284
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Babayagakw
Achilles
17
6 / 1 / 3
10,022
557
12,155
15,281
14,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
15
6 / 5 / 3
9,280
516
8,876
9,935
4,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
15
7 / 2 / 4
9,710
539
7,715
11,418
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
SILVER7X
Tsukuyomi
17
8 / 5 / 3
10,140
563
9,928
14,893
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
14
Kills
30
30
Deaths
15
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AbNaqi
Kukulkan
3
2
6
3
W
Achilles
Babayagakw
Achilles
6
1
3
7.5
W
Anubis
6
5
3
1.5
L
Chronos
Josem25
Chronos
1
8
4
0.38
L
He Bo
Kaypit
He Bo
5
6
3
1.08
W
Anhur
7
2
4
4.5
W
Tsukuyomi
SILVER7X
Tsukuyomi
8
5
3
1.9
L
1
7
2
0.29
L
Hou Yi
dreniorr
Hou Yi
6
5
5
1.7
L
Odin
h0lx
Odin
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,095
Damage
50,169
62,577
Taken
58,811
26,721
Mitigated
32,396
12,418
Healing
19,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AbNaqi
Kukulkan
11,495
273
0
1,547
7,284
2,890
407
3,114
3,982
56,915
0
W
Achilles
Babayagakw
Achilles
12,155
1,538
0
5,352
15,281
14,593
0
5,144
9,451
0
58,721
W
Anubis
8,876
623
0
3,518
9,935
4,490
45
3,086
6,779
50,799
0
L
Chronos
Josem25
Chronos
5,546
499
0
1,171
11,718
2,809
375
5,088
6,584
30,868
0
L
He Bo
Kaypit
He Bo
13,851
496
0
3,506
13,408
4,198
0
3,267
9,810
72,047
0
W
Anhur
7,715
4,065
0
4,462
11,418
4,285
289
2,558
8,781
0
66,428
W
Tsukuyomi
SILVER7X
Tsukuyomi
9,928
3,003
0
4,693
14,893
6,138
0
5,604
8,985
0
57,157
L
4,387
524
0
2,701
14,466
9,301
0
770
13,027
1,991
28,190
L
Hou Yi
dreniorr
Hou Yi
8,847
3,397
0
3,856
12,691
3,313
67
6,487
6,164
0
43,478
L
Odin
h0lx
Odin
1,464
436
0
1,184
10,294
7,100
0
4,759
5,535
0
18,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,385
Gold Earned
48,666
384
Minions Killed
486
0
Camps Cleared
0
1,604,134
Distance Traveled
1,643,114
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,514
529
92
5
0
321,650
2
W
Achilles
10,022
557
112
6
0
367,531
1
W
Anubis
9,280
516
75
4
0
300,308
4
L
Chronos
7,739
430
63
4
0
317,526
4
L
He Bo
9,664
537
132
7
0
328,387
4
W
Anhur
9,710
539
103
6
0
316,232
3
W
Tsukuyomi
10,140
563
104
6
0
337,393
0
L
Chaac
7,571
421
62
3
0
311,238
0
L
Hou Yi
8,742
486
88
5
0
321,989
3
L
Odin
7,669
426
39
2
0
324,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role